Player Matchup

Ne Zha
Ne Zha
ChaosAddidas10
Ne Zha
Level 158
God Stats
3W - 0L
1,604 SR
Queue Stats
128W - 128L
1,480 Elo+
Solo
Hel
Hel
Chimere X
Hel
Level 107
God Stats
36W - 15L
1,644 SR
Queue Stats
891W - 895L
1,501 Elo+
Party 1
Nox
Nox
DvrkMvtte
Nox
Level 126
God Stats
14W - 14L
1,485 SR
Queue Stats
597W - 613L
1,420 Elo+
Solo
Sobek
Sobek
MisterW33D83
Sobek
Level 145
God Stats
2W - 4L
1,267 SR
Queue Stats
574W - 600L
1,447 Elo+
Party 1
Cerberus
Cerberus
MrW1ffl3s
Cerberus
Level 53
God Stats
2W - 0L
1,791 SR
Queue Stats
88W - 111L
1,491 Elo+
Solo
Team Averages
Level 118
1,558 SR
1,468 Elo+

VS

Team Averages
Level 97
1,473 SR
1,466 Elo+
Hera
Hera
 
Hera
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
LaZuSaK TR
Ah Puch
Level 157
God Stats
17W - 10L
1,646 SR
Queue Stats
412W - 431L
1,424 Elo+
Solo
Medusa
Medusa
Playboyking21
Medusa
Level 56
God Stats
2W - 4L
1,415 SR
Queue Stats
159W - 198L
1,451 Elo+
Party 3
Yemoja
Yemoja
Stegimus
Yemoja
Level 66
God Stats
0W - 2L
1,305 SR
Queue Stats
92W - 91L
1,518 Elo+
Party 2
Xbalanque
Xbalanque
TheGerarD7plf
Xbalanque
Level 125
God Stats
5W - 2L
1,499 SR
Queue Stats
263W - 294L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 9
7,884
986
5,584
7,564
5,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 4 / 10
7,341
918
6,105
7,499
3,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 1 / 8
8,276
1,035
8,070
6,288
2,477
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 4 / 10
7,103
888
2,715
10,741
10,691
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
MrW1ffl3s
Cerberus
10
2 / 2 / 8
6,757
845
4,344
10,309
5,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
2 / 6 / 5
7,025
878
8,056
7,691
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
LaZuSaK TR
Ah Puch
16
3 / 1 / 6
7,968
996
11,279
6,078
2,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 4 / 4
6,401
800
2,939
5,304
1,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
Stegimus
Yemoja
13
3 / 1 / 4
7,024
878
4,255
6,459
3,868
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Xbalanque
TheGerarD7plf
Xbalanque
10
0 / 3 / 6
6,326
791
7,690
6,350
1,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
15
Kills
11
11
Deaths
15
45
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
6
5
0.75
W
3
0
9
7.5
W
2
4
10
1.75
W
5
1
8
9
L
Ah Puch
LaZuSaK TR
Ah Puch
3
1
6
6
W
3
4
10
2
W
Cerberus
MrW1ffl3s
Cerberus
2
2
8
3
L
3
4
4
1.25
L
Yemoja
Stegimus
Yemoja
3
1
4
5
L
Xbalanque
TheGerarD7plf
Xbalanque
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,818
Damage
34,219
42,401
Taken
31,882
27,446
Mitigated
11,398
21,707
Healing
10,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,056
1,101
647
457
7,691
2,040
0
5,117
2,574
13,390
0
W
5,584
203
767
3,273
7,564
5,428
87
4,119
3,445
0
18,719
W
6,105
206
6,915
3,090
7,499
3,043
0
4,668
2,831
12,173
0
W
8,070
143
583
701
6,288
2,477
0
3,691
2,597
20,628
0
L
Ah Puch
LaZuSaK TR
Ah Puch
11,279
241
1,368
2,502
6,078
2,363
0
4,264
1,814
32,781
0
W
2,715
178
636
915
10,741
10,691
0
4,553
6,188
4,034
0
W
Cerberus
MrW1ffl3s
Cerberus
4,344
446
566
4,261
10,309
5,807
0
6,559
3,750
10,297
0
L
2,939
1,015
522
579
5,304
1,355
13
2,726
2,578
0
5,153
L
Yemoja
Stegimus
Yemoja
4,255
1,632
2,324
1,297
6,459
3,868
0
4,652
1,807
6,788
0
L
Xbalanque
TheGerarD7plf
Xbalanque
7,690
3,646
145
499
6,350
1,772
0
4,475
1,875
0
12,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,361
Gold Earned
34,744
89
Minions Killed
83
0
Camps Cleared
0
838,385
Distance Traveled
688,942
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,025
878
15
2
0
148,107
0
W
Ne Zha
7,884
986
28
4
0
188,729
0
W
Hel
7,341
918
18
2
0
180,051
0
W
Nox
8,276
1,035
27
3
0
176,057
0
L
Ah Puch
7,968
996
37
5
0
186,672
0
W
Sobek
7,103
888
2
0
0
172,498
0
W
Cerberus
6,757
845
14
2
0
121,050
0
L
Medusa
6,401
800
5
1
0
81,779
0
L
Yemoja
7,024
878
9
1
0
153,955
0
L
Xbalanque
6,326
791
17
2
0
118,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role