Player Matchup

Jormungandr
Jormungandr
BlaDeZ_Wolftank
Jormungandr
Level 120
God Stats
28W - 43L
1,445 SR
Queue Stats
126W - 121L
1,448 Elo+
Solo
Anubis
Anubis
alexvoin211
Anubis
Level 33
God Stats
3W - 8L
1,283 SR
Queue Stats
10W - 21L
1,417 Elo+
Solo
Neith
Neith
koopa585
Neith
Level 75
God Stats
7W - 7L
1,537 SR
Queue Stats
101W - 112L
1,427 Elo+
Solo
Atlas
Atlas
o_OCALI
Atlas
Level 62
God Stats
11W - 2L
1,496 SR
Queue Stats
34W - 35L
1,351 Elo+
Solo
Hou Yi
Hou Yi
xXeCkOXx Al3XB
Hou Yi
Level 117
God Stats
14W - 11L
1,559 SR
Queue Stats
440W - 429L
1,478 Elo+
Solo
Team Averages
Level 81
1,464 SR
1,424 Elo+

VS

Team Averages
Level 87
1,498 SR
1,434 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
MID BOT TEST
Chronos
Level 61
God Stats
2W - 2L
1,560 SR
Queue Stats
138W - 149L
1,439 Elo+
Solo
Charon
Charon
Markofraven
Charon
Level 143
God Stats
19W - 17L
1,521 SR
Queue Stats
59W - 60L
1,455 Elo+
Solo
Merlin
Merlin
ODGDQuez
Merlin
Level 47
God Stats
9W - 16L
1,508 SR
Queue Stats
21W - 44L
1,356 Elo+
Solo
Arachne
Arachne
X_III_XI_X
Arachne
Level 105
God Stats
1W - 3L
1,403 SR
Queue Stats
62W - 75L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlaDeZ_Wolftank
Jormungandr
11
2 / 0 / 1
6,832
569
3,647
4,919
3,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
12
2 / 2 / 2
6,890
574
4,820
6,692
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
koopa585
Neith
11
4 / 2 / 4
6,794
566
8,023
9,460
3,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Atlas
o_OCALI
Atlas
9
1 / 1 / 3
5,880
490
2,347
8,229
5,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
6 / 2 / 2
7,475
623
7,253
6,592
2,198
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 2 / 1
6,605
550
4,082
7,591
4,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chronos
MID BOT TEST
Chronos
7
1 / 6 / 1
5,322
444
3,362
7,526
2,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charon
10
1 / 1 / 4
6,112
509
3,169
7,793
3,908
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
ODGDQuez
Merlin
10
1 / 4 / 4
6,175
515
6,755
8,772
2,614
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
X_III_XI_X
Arachne
10
2 / 3 / 0
5,618
468
2,990
9,249
3,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
15
Kills
7
7
Deaths
16
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
2
1
1.25
W
Jormungandr
BlaDeZ_Wolftank
Jormungandr
2
0
1
2.5
L
Chronos
MID BOT TEST
Chronos
1
6
1
0.25
L
Charon
1
1
4
3
L
Merlin
ODGDQuez
Merlin
1
4
4
0.75
L
Arachne
X_III_XI_X
Arachne
2
3
0
0.67
W
Anubis
2
2
2
1.5
W
Neith
koopa585
Neith
4
2
4
3
W
Atlas
o_OCALI
Atlas
1
1
3
2.5
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,090
Damage
20,358
35,892
Taken
40,931
16,595
Mitigated
16,241
11,834
Healing
9,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,082
1,000
0
1,589
7,591
4,699
0
2,653
4,938
0
31,133
W
Jormungandr
BlaDeZ_Wolftank
Jormungandr
3,647
945
0
1,366
4,919
3,142
375
382
4,537
41,196
1,273
L
Chronos
MID BOT TEST
Chronos
3,362
2,083
0
1,503
7,526
2,006
56
869
6,657
16,516
8,618
L
Charon
3,169
590
0
1,890
7,793
3,908
0
4,193
3,600
22,861
0
L
Merlin
ODGDQuez
Merlin
6,755
439
0
2,369
8,772
2,614
0
996
7,776
36,362
0
L
Arachne
X_III_XI_X
Arachne
2,990
1,963
0
1,977
9,249
3,014
0
1,952
7,297
0
36,724
W
Anubis
4,820
338
0
2,884
6,692
2,736
648
1,206
5,486
50,364
1,860
W
Neith
koopa585
Neith
8,023
2,350
0
2,762
9,460
3,164
812
4,037
5,423
0
34,603
W
Atlas
o_OCALI
Atlas
2,347
551
323
2,659
8,229
5,355
122
3,519
4,710
12,066
0
W
7,253
3,879
0
1,840
6,592
2,198
1,050
3,586
3,006
0
47,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,871
Gold Earned
29,832
324
Minions Killed
231
0
Camps Cleared
0
1,089,211
Distance Traveled
1,089,597
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,605
550
58
5
0
213,437
0
W
Jormungandr
6,832
569
70
6
0
197,370
0
L
Chronos
5,322
444
42
4
0
167,284
0
L
Charon
6,112
509
27
2
0
235,816
1
L
Merlin
6,175
515
48
4
0
205,286
2
L
Arachne
5,618
468
56
5
0
267,774
0
W
Anubis
6,890
574
99
8
0
212,938
0
W
Neith
6,794
566
65
5
0
211,163
4
W
Atlas
5,880
490
15
1
0
238,999
1
W
Hou Yi
7,475
623
75
6
0
228,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role