Player Matchup

Thor
Thor
Bronze III
Bafoster
Thor
Bronze III
Level 49
God Stats
0W - 1L
1,480 SR
Queue Stats
3W - 2L
1,581 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 49
1,480 SR
1,581 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 156
1,699 SR
1,459 MMR
Anhur
Anhur
Silver II
Kelcelenelvial
Anhur
Silver II
Level 156
God Stats
7W - 2L
1,699 SR
Queue Stats
25W - 29L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
2 / 5 / 1
7,203
900
2,529
7,670
2,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
KaliBakasuraChronosBastetAh Muzen Cab

VS

Bans
AnubisSkadiPoseidonRaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 0
8,569
1,071
5,237
7,333
2,072
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
5
5
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thor
2
5
1
0.5
W
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,529
Damage
5,237
7,670
Taken
7,333
2,262
Mitigated
2,072
250
Healing
1,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,529
174
0
250
7,670
2,262
0
773
6,897
0
24,252
W
5,237
2,492
0
1,793
7,333
2,072
1,879
258
7,075
0
41,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,203
Gold Earned
8,569
33
Minions Killed
70
3
Camps Cleared
4
120,184
Distance Traveled
125,244
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,203
900
33
4
3
120,184
0
W
Anhur
8,569
1,071
70
9
4
125,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role