Player Matchup

Tiamat
Tiamat
Brenrir
Tiamat
Level 122
God Stats
3W - 2L
1,478 SR
Queue Stats
85W - 110L
1,466 Elo+
Party 3
Sylvanus
Sylvanus
CcFungi
Sylvanus
Level 121
God Stats
6W - 6L
1,439 SR
Queue Stats
243W - 248L
1,496 Elo+
Party 1
Ymir
Ymir
Knightjulius
Ymir
Level 127
God Stats
5W - 3L
1,602 SR
Queue Stats
86W - 110L
1,468 Elo+
Party 3
Janus
Janus
Lilpeachee
Janus
Level 28
God Stats
3W - 4L
1,386 SR
Queue Stats
166W - 176L
1,521 Elo+
Party 1
Rama
Rama
knightolivier
Rama
Level 117
God Stats
1W - 1L
1,602 SR
Queue Stats
11W - 16L
1,383 Elo+
Party 3
Team Averages
Level 103
1,501 SR
1,467 Elo+

VS

Team Averages
Level 130
1,483 SR
1,491 Elo+
Terra
Terra
CAROL IS FIT
Terra
Level 147
God Stats
0W - 2L
1,277 SR
Queue Stats
291W - 287L
1,445 Elo+
Solo
Bastet
Bastet
DanRob_AD
Bastet
Level 137
God Stats
3W - 5L
1,319 SR
Queue Stats
166W - 166L
1,511 Elo+
Solo
Chaac
Chaac
FarmerBaka
Chaac
Level 129
God Stats
3W - 3L
1,359 SR
Queue Stats
247W - 241L
1,495 Elo+
Party 2
Hera
Hera
Silloneur1
Hera
Level 124
God Stats
2W - 2L
1,686 SR
Queue Stats
79W - 76L
1,515 Elo+
Party 2
Zhong Kui
Zhong Kui
xDani_415
Zhong Kui
Level 114
God Stats
4W - 2L
1,774 SR
Queue Stats
79W - 106L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Brenrir
Tiamat
12
2 / 0 / 3
6,222
1,244
2,376
1,216
756
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
CcFungi
Sylvanus
9
1 / 1 / 5
5,875
1,175
2,379
6,135
6,292
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
1 / 1 / 8
5,831
1,166
3,848
7,014
5,294
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Janus
9
0 / 2 / 4
5,406
1,081
2,456
5,307
2,916
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 0 / 3
6,611
1,322
5,863
3,146
1,143
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,404
281
0
0
0
Bastet
DanRob_AD
Bastet
10
1 / 2 / 1
5,354
1,071
4,301
4,098
1,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
11
2 / 1 / 2
5,714
1,143
6,409
6,516
5,762
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 1 / 1
5,536
1,107
5,545
2,104
750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
xDani_415
Zhong Kui
9
1 / 5 / 2
5,197
1,039
4,098
6,606
4,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
9
Kills
4
4
Deaths
9
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Brenrir
Tiamat
2
0
3
3.5
L
0
0
0
0
W
Sylvanus
CcFungi
Sylvanus
1
1
5
3.5
L
Bastet
DanRob_AD
Bastet
1
2
1
0.75
L
Chaac
2
1
2
3
W
1
1
8
5
W
Janus
0
2
4
1
L
0
1
1
0.5
W
5
0
3
6.5
L
Zhong Kui
xDani_415
Zhong Kui
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,922
Damage
20,353
22,818
Taken
19,324
16,401
Mitigated
12,304
12,283
Healing
5,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Brenrir
Tiamat
2,376
204
465
361
1,216
756
0
347
869
11,488
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
CcFungi
Sylvanus
2,379
362
3,680
2,832
6,135
6,292
0
3,282
2,853
3,031
0
L
Bastet
DanRob_AD
Bastet
4,301
620
153
678
4,098
1,527
0
2,025
2,073
0
6,935
L
Chaac
6,409
645
14
2,504
6,516
5,762
0
2,942
3,574
0
14,906
W
3,848
635
134
971
7,014
5,294
0
3,235
3,779
7,757
0
W
Janus
2,456
355
988
531
5,307
2,916
0
1,463
3,844
8,605
362
L
5,545
1,115
171
75
2,104
750
0
873
1,231
14,339
330
W
5,863
4,131
363
1,958
3,146
1,143
0
1,125
2,021
0
13,696
L
Zhong Kui
xDani_415
Zhong Kui
4,098
345
257
1,265
6,606
4,265
0
5,100
1,506
5,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,945
Gold Earned
23,205
64
Minions Killed
51
0
Camps Cleared
0
580,456
Distance Traveled
441,843
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,222
1,244
18
4
0
129,304
0
L
Terra
1,404
281
0
0
0
0
0
W
Sylvanus
5,875
1,175
0
0
0
111,266
0
L
Bastet
5,354
1,071
7
1
0
101,959
0
L
Chaac
5,714
1,143
11
2
0
124,207
0
W
Ymir
5,831
1,166
13
3
0
116,255
0
W
Janus
5,406
1,081
11
2
0
102,013
0
L
Hera
5,536
1,107
28
6
0
119,915
0
W
Rama
6,611
1,322
22
4
0
121,618
0
L
Zhong Kui
5,197
1,039
5
1
0
95,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role