Player Matchup

Chronos
Chronos
DiAlvasete
Chronos
Level 156
God Stats
0W - 2L
1,177 SR
Queue Stats
342W - 350L
1,541 Elo+
Party 1
Izanami
Izanami
Disturbedcamel1
Izanami
Level 123
God Stats
1W - 1L
1,708 SR
Queue Stats
64W - 48L
1,584 Elo+
Party 2
He Bo
He Bo
EvilRes
He Bo
Level 157
God Stats
1W - 2L
1,461 SR
Queue Stats
76W - 99L
1,486 Elo+
Party 1
Guan Yu
Guan Yu
Freeze86
Guan Yu
Level 108
God Stats
4W - 4L
1,610 SR
Queue Stats
469W - 562L
1,405 Elo+
Solo
Cernunnos
Cernunnos
Mrpinkbagman
Cernunnos
Level 125
God Stats
2W - 1L
1,899 SR
Queue Stats
167W - 157L
1,428 Elo+
Party 2
Team Averages
Level 134
1,571 SR
1,489 Elo+

VS

Team Averages
Level 122
1,602 SR
1,528 Elo+
Bacchus
Bacchus
Kxbrah
Bacchus
Level 141
God Stats
16W - 7L
1,700 SR
Queue Stats
808W - 876L
1,471 Elo+
Solo
Horus
Horus
MATPlaythings
Horus
Level 156
God Stats
4W - 1L
1,646 SR
Queue Stats
556W - 558L
1,492 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hinnjtaker
Ah Muzen Cab
Level 78
God Stats
2W - 1L
1,664 SR
Queue Stats
36W - 35L
1,502 Elo+
Solo
Jing Wei
Jing Wei
sejky777
Jing Wei
Level 129
God Stats
9W - 3L
1,734 SR
Queue Stats
283W - 271L
1,553 Elo+
Solo
Mulan
Mulan
ХочуКумыса
Mulan
Level 105
God Stats
2W - 0L
1,267 SR
Queue Stats
103W - 72L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DiAlvasete
Chronos
13
0 / 5 / 10
8,600
717
6,481
11,160
6,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
1 / 7 / 9
9,288
774
10,266
13,136
5,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
EvilRes
He Bo
15
3 / 5 / 9
9,350
779
10,022
12,714
4,998
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Freeze86
Guan Yu
15
3 / 3 / 7
9,869
822
4,933
17,812
16,009
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Mrpinkbagman
Cernunnos
17
7 / 3 / 5
10,386
866
16,134
13,340
6,940
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kxbrah
Bacchus
15
1 / 3 / 15
9,121
760
7,260
10,942
15,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
6 / 3 / 13
10,188
849
7,375
14,404
16,084
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ah Muzen Cab
hinnjtaker
Ah Muzen Cab
19
10 / 2 / 11
11,336
945
21,511
12,622
6,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jing Wei
sejky777
Jing Wei
15
2 / 4 / 12
9,247
771
5,539
8,317
3,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
4 / 3 / 16
10,074
840
16,490
17,363
16,062
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
90
14
Kills
23
23
Deaths
15
40
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Chronos
DiAlvasete
Chronos
0
5
10
1
L
1
7
9
0.79
L
He Bo
EvilRes
He Bo
3
5
9
1.5
L
Guan Yu
Freeze86
Guan Yu
3
3
7
2.17
W
Bacchus
Kxbrah
Bacchus
1
3
15
2.83
W
6
3
13
4.17
L
Cernunnos
Mrpinkbagman
Cernunnos
7
3
5
3.17
W
Ah Muzen Cab
hinnjtaker
Ah Muzen Cab
10
2
11
7.75
W
Jing Wei
sejky777
Jing Wei
2
4
12
2
W
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,836
Damage
58,175
68,162
Taken
63,648
39,519
Mitigated
57,301
28,350
Healing
20,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
DiAlvasete
Chronos
6,481
2,219
1,321
1,057
11,160
6,276
1,114
1,523
9,637
11,031
0
L
10,266
6,502
1,383
1,625
13,136
5,296
1,582
1,082
12,054
0
31,558
L
He Bo
EvilRes
He Bo
10,022
503
664
948
12,714
4,998
786
1,527
11,187
18,820
44
L
Guan Yu
Freeze86
Guan Yu
4,933
276
10,193
8,696
17,812
16,009
30
1,348
16,341
0
7,652
W
Bacchus
Kxbrah
Bacchus
7,260
92
1,157
2,786
10,942
15,714
517
1,824
9,118
14,445
0
W
7,375
1,610
1,769
4,237
14,404
16,084
270
4,117
10,287
0
12,239
L
Cernunnos
Mrpinkbagman
Cernunnos
16,134
7,466
815
1,648
13,340
6,940
765
1,780
11,468
0
33,877
W
Ah Muzen Cab
hinnjtaker
Ah Muzen Cab
21,511
6,408
757
2,719
12,622
6,096
3,981
3,171
9,451
0
58,898
W
Jing Wei
sejky777
Jing Wei
5,539
3,975
251
791
8,317
3,345
2,424
2,414
5,903
0
15,416
W
16,490
1,718
998
4,781
17,363
16,062
247
4,933
12,430
0
28,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,493
Gold Earned
49,966
153
Minions Killed
130
0
Camps Cleared
0
1,075,955
Distance Traveled
1,010,134
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,600
717
17
1
0
199,749
0
L
Izanami
9,288
774
65
5
0
191,110
0
L
He Bo
9,350
779
25
2
0
210,363
0
L
Guan Yu
9,869
822
5
0
0
265,552
0
W
Bacchus
9,121
760
8
1
0
216,119
0
W
Horus
10,188
849
16
1
0
156,240
0
L
Cernunnos
10,386
866
41
3
0
209,181
0
W
Ah Muzen Cab
11,336
945
67
6
0
240,419
0
W
Jing Wei
9,247
771
22
2
0
182,983
0
W
Mulan
10,074
840
17
1
0
214,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role