Player Matchup

Charon
Charon
 
Charon
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Danyp 33
Danzaburou
Level 143
God Stats
10W - 9L
1,478 SR
Queue Stats
167W - 174L
1,391 Elo+
Solo
Merlin
Merlin
SmartyboyAngel
Merlin
Level 46
God Stats
4W - 8L
1,584 SR
Queue Stats
35W - 66L
1,366 Elo+
Solo
Ao Kuang
Ao Kuang
antxxI
Ao Kuang
Level 82
God Stats
5W - 5L
1,450 SR
Queue Stats
317W - 334L
1,445 Elo+
Solo
Osiris
Osiris
joja4446
Osiris
Level 108
God Stats
6W - 8L
1,461 SR
Queue Stats
193W - 172L
1,459 Elo+
Solo
Team Averages
Level 109
1,494 SR
1,432 Elo+

VS

Team Averages
Level 111
1,525 SR
1,467 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Elvaronplata
Geb
Level 109
God Stats
99W - 76L
1,583 SR
Queue Stats
352W - 346L
1,461 Elo+
Solo
Fenrir
Fenrir
I233187
Fenrir
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
Teuchisramen
Cu Chulainn
Level 106
God Stats
18W - 17L
1,496 SR
Queue Stats
124W - 118L
1,426 Elo+
Solo
Nike
Nike
temp-46321948
Nike
Level 85
God Stats
52W - 41L
1,548 SR
Queue Stats
235W - 240L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
0 / 3 / 0
7,264
454
4,967
11,750
9,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Danyp 33
Danzaburou
13
0 / 2 / 0
7,317
457
4,877
9,762
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 5 / 0
7,595
475
9,660
8,112
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
antxxI
Ao Kuang
10
0 / 4 / 1
6,026
377
3,330
10,656
2,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
joja4446
Osiris
15
2 / 2 / 0
9,071
567
12,256
17,737
21,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
4 / 0 / 3
8,707
544
10,917
8,104
2,950
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 7
9,190
574
7,024
13,449
10,202
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
I233187
Fenrir
14
4 / 1 / 4
8,008
501
5,106
11,031
4,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Teuchisramen
Cu Chulainn
15
3 / 2 / 0
9,552
597
10,711
18,061
11,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 0 / 3
8,740
546
4,621
11,149
3,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
16
16
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
3
0
0
W
Heimdallr
 
Heimdallr
4
0
3
5.5
L
Danzaburou
Danyp 33
Danzaburou
0
2
0
0
W
2
0
7
5.5
W
Fenrir
I233187
Fenrir
4
1
4
6
L
1
5
0
0.2
W
Cu Chulainn
Teuchisramen
Cu Chulainn
3
2
0
1.5
L
Ao Kuang
antxxI
Ao Kuang
0
4
1
0.13
L
Osiris
joja4446
Osiris
2
2
0
1
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,090
Damage
38,379
58,017
Taken
61,794
39,463
Mitigated
32,229
18,397
Healing
20,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
4,967
1,028
0
1,961
11,750
9,324
0
2,818
8,931
31,005
0
W
Heimdallr
 
Heimdallr
10,917
6,051
0
5,551
8,104
2,950
4,911
3,280
4,824
0
66,638
L
Danzaburou
Danyp 33
Danzaburou
4,877
1,690
0
3,872
9,762
3,090
0
2,185
7,577
0
59,607
W
7,024
890
382
4,832
13,449
10,202
209
3,735
9,714
26,245
3,174
W
Fenrir
I233187
Fenrir
5,106
656
0
2,692
11,031
4,009
380
3,432
7,599
0
41,640
L
9,660
466
0
235
8,112
2,706
255
360
7,752
55,610
524
W
Cu Chulainn
Teuchisramen
Cu Chulainn
10,711
2,975
0
4,322
18,061
11,269
722
942
17,119
0
71,706
L
Ao Kuang
antxxI
Ao Kuang
3,330
993
0
4,260
10,656
2,955
0
1,253
9,403
26,005
0
L
Osiris
joja4446
Osiris
12,256
4,693
0
8,069
17,737
21,388
0
0
17,737
0
74,963
W
4,621
155
0
2,807
11,149
3,799
0
6,469
4,680
0
55,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,273
Gold Earned
44,197
423
Minions Killed
420
0
Camps Cleared
0
1,484,159
Distance Traveled
1,574,491
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,264
454
53
3
0
324,685
6
W
Heimdallr
8,707
544
121
8
0
303,274
2
L
Danzaburou
7,317
457
97
6
0
333,815
0
W
Geb
9,190
574
43
3
0
355,122
5
W
Fenrir
8,008
501
54
3
0
312,487
0
L
Merlin
7,595
475
101
6
0
294,638
2
W
Cu Chulainn
9,552
597
112
7
0
296,779
0
L
Ao Kuang
6,026
377
48
3
0
258,942
0
L
Osiris
9,071
567
124
8
0
272,079
0
W
Nike
8,740
546
90
6
0
306,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role