Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Kawasiwo
Surtr
Level 149
God Stats
8W - 0L
1,712 SR
Queue Stats
83W - 71L
1,508 Elo+
Solo
Raijin
Raijin
Kerrytaz24
Raijin
Level 86
God Stats
12W - 10L
1,767 SR
Queue Stats
148W - 138L
1,536 Elo+
Solo
Loki
Loki
NïckiNicole
Loki
Level 157
God Stats
4W - 1L
1,611 SR
Queue Stats
53W - 50L
1,458 Elo+
Party 2
Bakasura
Bakasura
maxisegundo55
Bakasura
Level 89
God Stats
40W - 35L
1,524 SR
Queue Stats
443W - 463L
1,477 Elo+
Solo
Team Averages
Level 130
1,623 SR
1,496 Elo+

VS

Team Averages
Level 50
1,393 SR
1,320 Elo+
Ra
Ra
AdrianKrawiec
Ra
Level 22
God Stats
8W - 10L
1,197 SR
Queue Stats
8W - 11L
1,129 Elo+
Party 1
Arachne
Arachne
FOXY-Kenny
Arachne
Level 104
God Stats
8W - 5L
1,545 SR
Queue Stats
75W - 79L
1,385 Elo+
Party 1
Chaac
Chaac
Kurohomura192
Chaac
Level 47
God Stats
2W - 1L
1,360 SR
Queue Stats
2W - 5L
1,339 Elo+
Party 1
Apollo
Apollo
Raynuru
Apollo
Level 28
God Stats
1W - 2L
1,294 SR
Queue Stats
18W - 14L
1,323 Elo+
Party 1
Thanatos
Thanatos
Richter_u_Henker
Thanatos
Level 47
God Stats
11W - 11L
1,568 SR
Queue Stats
20W - 25L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
6 / 0 / 2
7,953
795
5,403
3,250
947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
Kawasiwo
Surtr
12
7 / 0 / 1
7,335
734
7,767
7,965
4,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
Kerrytaz24
Raijin
12
9 / 0 / 2
7,812
781
8,096
3,614
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 0 / 8
6,533
653
2,942
4,436
2,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
maxisegundo55
Bakasura
12
4 / 2 / 2
6,615
662
2,322
7,015
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 2
3,999
400
654
5,178
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
FOXY-Kenny
Arachne
7
1 / 8 / 0
4,491
449
3,669
10,782
2,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 4 / 0
4,129
413
2,064
7,874
5,941
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Raynuru
Apollo
6
0 / 7 / 1
3,870
387
1,026
5,179
1,072
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 4 / 0
4,578
458
248
6,066
1,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
29
Kills
1
2
Deaths
29
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
6
0
2
7
L
0
6
2
0.17
L
Arachne
FOXY-Kenny
Arachne
1
8
0
0.13
W
Surtr
Kawasiwo
Surtr
7
0
1
7.5
W
Raijin
Kerrytaz24
Raijin
9
0
2
10
L
0
4
0
0
W
3
0
8
7
L
Apollo
Raynuru
Apollo
0
7
1
0.07
L
0
4
0
0
W
Bakasura
maxisegundo55
Bakasura
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,530
Damage
7,661
26,280
Taken
35,079
11,259
Mitigated
12,466
10,817
Healing
4,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,403
4,911
0
2,488
3,250
947
3,186
0
3,250
0
56,508
L
654
309
0
254
5,178
1,179
0
3,072
1,778
10,551
0
L
Arachne
FOXY-Kenny
Arachne
3,669
2,427
0
1,712
10,782
2,378
0
1,243
9,379
0
27,546
W
Surtr
Kawasiwo
Surtr
7,767
2,721
0
2,927
7,965
4,800
92
0
7,965
1,300
37,291
W
Raijin
Kerrytaz24
Raijin
8,096
521
0
420
3,614
1,119
1,400
514
3,100
47,782
725
L
2,064
214
0
958
7,874
5,941
0
545
6,848
0
22,087
W
2,942
1,067
0
633
4,436
2,135
1,100
140
4,296
0
26,626
L
Apollo
Raynuru
Apollo
1,026
744
0
0
5,179
1,072
0
2,129
2,854
0
6,950
L
248
96
0
1,780
6,066
1,896
0
1,167
4,801
0
16,768
W
Bakasura
maxisegundo55
Bakasura
2,322
1,576
0
4,349
7,015
2,258
4
0
7,015
0
39,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,248
Gold Earned
21,067
395
Minions Killed
140
0
Camps Cleared
0
994,577
Distance Traveled
849,609
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,953
795
120
12
0
178,849
0
L
Ra
3,999
400
17
2
0
162,882
0
L
Arachne
4,491
449
46
5
0
203,764
0
W
Surtr
7,335
734
66
7
0
193,300
4
W
Raijin
7,812
781
96
10
0
174,566
6
L
Chaac
4,129
413
24
2
0
168,441
0
W
Loki
6,533
653
25
3
0
219,256
0
L
Apollo
3,870
387
13
1
0
148,250
0
L
Thanatos
4,578
458
40
4
0
166,272
0
W
Bakasura
6,615
662
88
9
0
228,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role