Player Matchup

Artio
Artio
 
Artio
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
CrainalNerve7
Ganesha
Level 118
God Stats
4W - 7L
1,265 SR
Queue Stats
692W - 685L
1,551 Elo+
Solo
Hercules
Hercules
HappyNightmare
Hercules
Level 125
God Stats
3W - 0L
1,792 SR
Queue Stats
29W - 37L
1,476 Elo+
Solo
Jing Wei
Jing Wei
Mehedi880
Jing Wei
Level 105
God Stats
10W - 8L
1,467 SR
Queue Stats
706W - 735L
1,441 Elo+
Solo
Team Averages
Level 142
1,505 SR
1,494 Elo+

VS

Team Averages
Level 133
1,429 SR
1,500 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Dragondistroyer1
Olorun
Level 62
God Stats
1W - 1L
1,761 SR
Queue Stats
38W - 33L
1,471 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ItzVeezy YT
Ah Muzen Cab
Level 138
God Stats
9W - 7L
1,496 SR
Queue Stats
184W - 204L
1,500 Elo+
Party 1
Pele
Pele
K666ti
Pele
Level 148
God Stats
3W - 9L
1,215 SR
Queue Stats
304W - 317L
1,467 Elo+
Party 1
Charon
Charon
SuPa2124
Charon
Level 170
God Stats
0W - 4L
1,175 SR
Queue Stats
103W - 84L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
2 / 1 / 5
5,860
1,172
2,524
7,097
6,142
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Tiamat
 
Tiamat
9
1 / 1 / 6
5,506
1,101
2,988
4,808
3,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
10
0 / 1 / 6
5,831
1,166
2,655
5,229
4,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
11
4 / 0 / 3
6,422
1,284
3,945
10,381
6,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
Mehedi880
Jing Wei
11
1 / 0 / 7
5,912
1,182
4,896
2,425
503
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 2 / 2
5,145
1,029
7,933
4,183
1,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
1,308
262
0
0
0
Ah Muzen Cab
ItzVeezy YT
Ah Muzen Cab
11
2 / 1 / 1
5,381
1,076
7,045
3,433
1,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pele
K666ti
Pele
10
0 / 3 / 1
4,831
966
3,060
4,732
1,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charon
SuPa2124
Charon
10
0 / 2 / 0
5,071
1,014
4,441
5,998
4,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
8
Kills
3
3
Deaths
8
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
1
5
4.5
W
Tiamat
 
Tiamat
1
1
6
4
L
Ne Zha
 
Ne Zha
1
2
2
1
W
Ganesha
0
1
6
3
L
0
0
0
0
W
Hercules
4
0
3
5.5
L
Ah Muzen Cab
ItzVeezy YT
Ah Muzen Cab
2
1
1
2.5
L
Pele
K666ti
Pele
0
3
1
0.17
W
Jing Wei
Mehedi880
Jing Wei
1
0
7
4.5
L
Charon
SuPa2124
Charon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,008
Damage
22,479
29,940
Taken
18,346
21,500
Mitigated
9,671
17,245
Healing
4,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,524
171
2,631
2,503
7,097
6,142
0
2,194
4,903
6,830
0
W
Tiamat
 
Tiamat
2,988
204
0
1,223
4,808
3,427
0
597
4,211
4,307
0
L
Ne Zha
 
Ne Zha
7,933
357
0
907
4,183
1,947
0
2,822
1,361
0
14,847
W
Ganesha
2,655
127
403
1,143
5,229
4,896
0
667
4,562
5,657
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
3,945
840
413
6,084
10,381
6,532
0
859
9,522
0
9,427
L
Ah Muzen Cab
ItzVeezy YT
Ah Muzen Cab
7,045
1,439
209
517
3,433
1,436
0
1,163
2,270
0
13,232
L
Pele
K666ti
Pele
3,060
70
79
902
4,732
1,829
0
2,588
2,144
0
4,486
W
Jing Wei
Mehedi880
Jing Wei
4,896
3,530
1,824
1,021
2,425
503
301
124
2,301
0
17,349
L
Charon
SuPa2124
Charon
4,441
575
140
1,851
5,998
4,459
0
1,594
4,404
9,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,531
Gold Earned
21,736
66
Minions Killed
49
0
Camps Cleared
0
581,744
Distance Traveled
460,368
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,860
1,172
11
2
0
108,787
0
W
Tiamat
5,506
1,101
5
1
0
123,571
0
L
Ne Zha
5,145
1,029
13
3
0
132,099
0
W
Ganesha
5,831
1,166
2
0
0
118,938
0
L
Olorun
1,308
262
0
0
0
0
0
W
Hercules
6,422
1,284
18
4
0
130,149
0
L
Ah Muzen Cab
5,381
1,076
22
4
0
112,128
0
L
Pele
4,831
966
10
2
0
116,685
0
W
Jing Wei
5,912
1,182
30
6
0
100,299
0
L
Charon
5,071
1,014
4
1
0
99,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role