Player Matchup

Izanami
Izanami
Jongru
Izanami
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
RulasHD
Hun Batz
Level 83
God Stats
1W - 3L
1,392 SR
Queue Stats
44W - 52L
1,484 Elo+
Party 2
Mulan
Mulan
Yikazi
Mulan
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,227 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ablaze-rasher11
Morgan Le Fay
Level 81
God Stats
1W - 4L
1,327 SR
Queue Stats
481W - 487L
1,420 Elo+
Solo
Cthulhu
Cthulhu
joaosinho
Cthulhu
Level 155
God Stats
5W - 10L
1,396 SR
Queue Stats
749W - 737L
1,537 Elo+
Party 2
Team Averages
Level 77
1,423 SR
1,434 Elo+

VS

Team Averages
Level 95
1,574 SR
1,473 Elo+
Ah Puch
Ah Puch
FreezeFlow
Ah Puch
Level 122
God Stats
6W - 7L
1,537 SR
Queue Stats
300W - 291L
1,435 Elo+
Party 1
Kukulkan
Kukulkan
Talos35
Kukulkan
Level 68
God Stats
30W - 15L
1,635 SR
Queue Stats
191W - 173L
1,458 Elo+
Solo
Hun Batz
Hun Batz
XxStealth
Hun Batz
Level 108
God Stats
4W - 2L
1,535 SR
Queue Stats
472W - 451L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
leo-saletovic351
Sun Wukong
Level 64
God Stats
6W - 3L
1,544 SR
Queue Stats
133W - 142L
1,456 Elo+
Solo
Xbalanque
Xbalanque
СлепойГлаз
Xbalanque
Level 112
God Stats
37W - 23L
1,617 SR
Queue Stats
205W - 186L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jongru
Izanami
3
0 / 0 / 0
3,473
386
70
1,459
287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hun Batz
RulasHD
Hun Batz
9
0 / 2 / 0
4,697
522
2,230
7,273
2,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mulan
Yikazi
Mulan
10
0 / 0 / 1
5,929
659
4,104
6,293
3,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Morgan Le Fay
ablaze-rasher11
Morgan Le Fay
9
1 / 0 / 0
5,223
580
2,952
3,758
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
joaosinho
Cthulhu
10
0 / 4 / 0
5,392
599
2,669
6,565
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FreezeFlow
Ah Puch
11
2 / 0 / 2
6,105
678
4,818
4,287
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Talos35
Kukulkan
10
1 / 0 / 0
5,600
622
1,521
4,304
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
XxStealth
Hun Batz
11
1 / 0 / 1
5,258
584
3,514
7,567
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
leo-saletovic351
Sun Wukong
11
0 / 0 / 0
5,325
592
2,762
6,227
4,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
2 / 1 / 1
5,452
606
2,574
5,738
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
6
6
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
FreezeFlow
Ah Puch
2
0
2
3
L
Izanami
Jongru
Izanami
0
0
0
0
L
Hun Batz
RulasHD
Hun Batz
0
2
0
0
W
Kukulkan
Talos35
Kukulkan
1
0
0
1
W
Hun Batz
XxStealth
Hun Batz
1
0
1
1.5
L
Mulan
Yikazi
Mulan
0
0
1
0.5
L
Morgan Le Fay
ablaze-rasher11
Morgan Le Fay
1
0
0
1
L
Cthulhu
joaosinho
Cthulhu
0
4
0
0
W
Sun Wukong
leo-saletovic351
Sun Wukong
0
0
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,025
Damage
15,189
25,348
Taken
28,123
10,952
Mitigated
10,723
6,094
Healing
14,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
FreezeFlow
Ah Puch
4,818
201
158
1,965
4,287
1,306
0
1,978
2,309
41,677
0
L
Izanami
Jongru
Izanami
70
70
0
250
1,459
287
0
696
763
0
4,271
L
Hun Batz
RulasHD
Hun Batz
2,230
105
0
789
7,273
2,453
0
1,130
6,119
0
24,206
W
Kukulkan
Talos35
Kukulkan
1,521
114
0
1,053
4,304
1,273
695
820
3,484
31,661
2,182
W
Hun Batz
XxStealth
Hun Batz
3,514
933
0
5,359
7,567
2,212
0
1,208
6,359
0
34,263
L
Mulan
Yikazi
Mulan
4,104
391
0
2,029
6,293
3,782
52
0
5,968
0
35,838
L
Morgan Le Fay
ablaze-rasher11
Morgan Le Fay
2,952
323
0
2,234
3,758
1,082
0
535
3,064
30,821
0
L
Cthulhu
joaosinho
Cthulhu
2,669
300
0
792
6,565
3,348
0
3,743
2,822
32,771
0
W
Sun Wukong
leo-saletovic351
Sun Wukong
2,762
359
0
3,340
6,227
4,336
0
547
5,680
0
32,723
W
2,574
1,015
32
2,850
5,738
1,596
1,099
1,068
4,670
0
32,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,714
Gold Earned
27,740
251
Minions Killed
332
0
Camps Cleared
0
789,249
Distance Traveled
988,591
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,105
678
70
8
0
215,031
0
L
Izanami
3,473
386
7
1
0
53,748
0
L
Hun Batz
4,697
522
49
5
0
180,076
0
W
Kukulkan
5,600
622
81
9
0
176,581
0
W
Hun Batz
5,258
584
54
6
0
228,865
0
L
Mulan
5,929
659
68
8
0
160,902
0
L
Morgan Le Fay
5,223
580
63
7
0
189,309
0
L
Cthulhu
5,392
599
64
7
0
205,214
0
W
Sun Wukong
5,325
592
61
7
0
183,644
0
W
Xbalanque
5,452
606
66
7
0
184,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role