Player Matchup

Zhong Kui
Zhong Kui
BеJlukuu
Zhong Kui
Level 160
God Stats
9W - 8L
1,473 SR
Queue Stats
402W - 427L
1,529 Elo+
Party 1
Guan Yu
Guan Yu
El_Pipotor
Guan Yu
Level 172
God Stats
1W - 1L
1,262 SR
Queue Stats
54W - 50L
1,466 Elo+
Solo
Artemis
Artemis
Klingo
Artemis
Level 157
God Stats
3W - 2L
1,473 SR
Queue Stats
304W - 233L
1,545 Elo+
Solo
Yu Huang
Yu Huang
Metallocyte
Yu Huang
Level 191
God Stats
7W - 7L
1,639 SR
Queue Stats
523W - 518L
1,492 Elo+
Solo
Jormungandr
Jormungandr
Пулеметчик
Jormungandr
Level 64
God Stats
2W - 0L
1,715 SR
Queue Stats
204W - 216L
1,490 Elo+
Party 1
Team Averages
Level 149
1,512 SR
1,504 Elo+

VS

Team Averages
Level 129
1,450 SR
1,472 Elo+
Ravana
Ravana
 
Ravana
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
NONOPELLE
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 78L
1,445 Elo+
Solo
Surtr
Surtr
ParasiteUA
Surtr
Level 162
God Stats
9W - 11L
1,654 SR
Queue Stats
546W - 565L
1,516 Elo+
Solo
Sylvanus
Sylvanus
Zakrum
Sylvanus
Level 157
God Stats
0W - 2L
1,311 SR
Queue Stats
265W - 277L
1,473 Elo+
Solo
Discordia
Discordia
torrespeidro98
Discordia
Level 108
God Stats
0W - 2L
1,285 SR
Queue Stats
66W - 85L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BеJlukuu
Zhong Kui
15
2 / 2 / 11
8,596
860
11,888
7,180
5,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
El_Pipotor
Guan Yu
13
0 / 2 / 9
7,475
748
5,912
13,720
7,048
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Klingo
Artemis
14
3 / 1 / 10
8,314
831
10,051
7,795
2,660
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yu Huang
Metallocyte
Yu Huang
17
9 / 0 / 5
9,561
956
13,308
7,964
3,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 3 / 13
8,248
825
8,137
11,336
11,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
1 / 1 / 4
7,510
751
7,075
13,270
11,617
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jing Wei
NONOPELLE
Jing Wei
8
1 / 6 / 0
6,344
634
2,352
7,337
2,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
12
1 / 4 / 3
7,024
702
7,120
12,377
10,136
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
Zakrum
Sylvanus
13
1 / 3 / 3
7,667
767
5,828
13,097
11,778
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
torrespeidro98
Discordia
16
2 / 1 / 5
8,344
834
17,853
8,124
4,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
15
Kills
6
8
Deaths
15
48
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
1
4
3
W
Zhong Kui
BеJlukuu
Zhong Kui
2
2
11
3.75
W
Guan Yu
El_Pipotor
Guan Yu
0
2
9
2.25
W
Artemis
Klingo
Artemis
3
1
10
8
W
Yu Huang
Metallocyte
Yu Huang
9
0
5
11.5
L
Jing Wei
NONOPELLE
Jing Wei
1
6
0
0.17
L
Surtr
1
4
3
0.63
L
Sylvanus
Zakrum
Sylvanus
1
3
3
0.83
L
Discordia
torrespeidro98
Discordia
2
1
5
4.5
W
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,296
Damage
40,228
47,995
Taken
54,205
29,947
Mitigated
40,379
25,704
Healing
17,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
7,075
505
1,187
3,026
13,270
11,617
0
8,521
4,749
488
13,953
W
Zhong Kui
BеJlukuu
Zhong Kui
11,888
965
222
1,458
7,180
5,657
192
3,386
3,794
22,785
1,619
W
Guan Yu
El_Pipotor
Guan Yu
5,912
186
9,868
7,511
13,720
7,048
0
7,268
6,452
0
10,324
W
Artemis
Klingo
Artemis
10,051
3,333
1,623
1,978
7,795
2,660
576
4,911
2,884
0
18,703
W
Yu Huang
Metallocyte
Yu Huang
13,308
824
326
1,197
7,964
3,062
423
3,858
4,106
36,125
884
L
Jing Wei
NONOPELLE
Jing Wei
2,352
1,581
0
0
7,337
2,816
0
4,375
2,962
0
10,261
L
Surtr
7,120
1,945
510
751
12,377
10,136
0
7,163
5,214
538
15,397
L
Sylvanus
Zakrum
Sylvanus
5,828
1,289
6,002
4,059
13,097
11,778
0
7,739
5,358
10,810
0
L
Discordia
torrespeidro98
Discordia
17,853
1,750
1,070
1,209
8,124
4,032
0
4,535
3,589
37,590
0
W
8,137
670
479
1,042
11,336
11,520
336
4,926
6,410
18,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,194
Gold Earned
36,889
171
Minions Killed
100
0
Camps Cleared
0
1,019,163
Distance Traveled
882,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,510
751
16
2
0
209,614
0
W
Zhong Kui
8,596
860
53
5
0
197,325
0
W
Guan Yu
7,475
748
17
2
0
218,703
0
W
Artemis
8,314
831
28
3
0
196,648
0
W
Yu Huang
9,561
956
57
6
0
194,745
0
L
Jing Wei
6,344
634
10
1
0
128,455
0
L
Surtr
7,024
702
18
2
0
175,453
0
L
Sylvanus
7,667
767
15
2
0
172,014
0
L
Discordia
8,344
834
41
4
0
197,216
0
W
Jormungandr
8,248
825
16
2
0
211,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role