Player Matchup

Ah Puch
Ah Puch
Gold V
Fallingdovesoap
Ah Puch
Gold V
Level 108
God Stats
2W - 1L
1,793 SR
Queue Stats
574W - 684L
1,377 MMR
Solo
Chiron
Chiron
Bronze III
Pops1000
Chiron
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,453 MMR
Solo
King Arthur
King Arthur
Bronze III
UntoldSecretss
King Arthur
Bronze III
Level 48
God Stats
0W - 1L
1,521 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 85
1,605 SR
1,444 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,588 SR
1,432 MMR
Cthulhu
Cthulhu
Silver I
APEKZS
Cthulhu
Silver I
Level 155
God Stats
23W - 26L
1,615 SR
Queue Stats
465W - 557L
1,231 MMR
Solo
Anubis
Anubis
Gold III
BALACLAVID
Anubis
Gold III
Level 89
God Stats
71W - 64L
1,590 SR
Queue Stats
123W - 121L
1,463 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
lBan6339
Hou Yi
Gold IV
Level 68
God Stats
36W - 27L
1,560 SR
Queue Stats
44W - 42L
1,603 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 5
12,257
766
12,311
14,432
13,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
Pops1000
Chiron
18
4 / 5 / 2
12,717
795
12,042
17,202
5,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
UntoldSecretss
King Arthur
18
3 / 4 / 3
11,870
742
13,853
17,316
17,370
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
CharybdisNu WaHorusDiscordiaGilgamesh

VS

Bans
KumbhakarnaAresVulcanTyrAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
APEKZS
Cthulhu
20
6 / 2 / 4
13,251
828
13,688
15,488
19,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
BALACLAVID
Anubis
19
5 / 7 / 5
13,071
817
15,417
14,990
7,415
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
lBan6339
Hou Yi
19
1 / 1 / 8
12,034
752
13,588
16,428
6,977
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
9
Kills
12
12
Deaths
10
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
APEKZS
Cthulhu
6
2
4
4
W
Anubis
BALACLAVID
Anubis
5
7
5
1.07
L
2
3
5
1.5
L
Chiron
Pops1000
Chiron
4
5
2
1
L
King Arthur
UntoldSecretss
King Arthur
3
4
3
1.13
W
Hou Yi
lBan6339
Hou Yi
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,206
Damage
42,693
48,950
Taken
46,906
36,391
Mitigated
33,716
9,628
Healing
10,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
APEKZS
Cthulhu
13,688
1,034
158
931
15,488
19,324
81
6,389
9,076
39,907
1,696
W
Anubis
BALACLAVID
Anubis
15,417
402
0
1,996
14,990
7,415
474
3,202
11,779
51,971
394
L
12,311
1,739
0
4,621
14,432
13,258
0
9,566
4,025
40,477
3,320
L
Chiron
Pops1000
Chiron
12,042
4,489
360
2,489
17,202
5,763
0
8,118
8,619
0
49,714
L
King Arthur
UntoldSecretss
King Arthur
13,853
1,266
0
2,158
17,316
17,370
0
9,469
7,536
0
33,800
W
Hou Yi
lBan6339
Hou Yi
13,588
6,073
0
7,384
16,428
6,977
1,943
1,749
14,625
0
44,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,844
Gold Earned
38,356
179
Minions Killed
212
0
Camps Cleared
0
820,345
Distance Traveled
897,785
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,251
828
62
4
0
338,767
0
W
Anubis
13,071
817
83
5
0
259,051
0
L
Ah Puch
12,257
766
63
4
0
266,368
0
L
Chiron
12,717
795
88
6
0
260,224
0
L
King Arthur
11,870
742
28
2
0
293,753
0
W
Hou Yi
12,034
752
67
4
0
299,967
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role