Player Matchup

Eset
Eset
Hunter10026
Eset
Level 180
God Stats
34W - 32L
1,594 SR
Queue Stats
579W - 550L
1,550 Elo+
Solo
Loki
Loki
JOJIE__
Loki
Level 141
God Stats
123W - 116L
1,577 SR
Queue Stats
181W - 178L
1,510 Elo+
Solo
Fafnir
Fafnir
Kaijulord223
Fafnir
Level 123
God Stats
23W - 20L
1,568 SR
Queue Stats
611W - 594L
1,462 Elo+
Solo
Apollo
Apollo
MataPichones Mx
Apollo
Level 157
God Stats
6W - 3L
1,393 SR
Queue Stats
131W - 119L
1,536 Elo+
Solo
Nike
Nike
NEY HEISENBERG
Nike
Level 151
God Stats
14W - 4L
1,613 SR
Queue Stats
444W - 446L
1,495 Elo+
Solo
Team Averages
Level 150
1,549 SR
1,510 Elo+

VS

Team Averages
Level 131
1,411 SR
1,527 Elo+
Anhur
Anhur
BtzTraps_YT
Anhur
Level 65
God Stats
23W - 14L
1,593 SR
Queue Stats
110W - 89L
1,538 Elo+
Solo
Odin
Odin
Jaxer14
Odin
Level 157
God Stats
0W - 4L
1,499 SR
Queue Stats
107W - 110L
1,545 Elo+
Solo
Ah Puch
Ah Puch
ShelfOfBooty
Ah Puch
Level 128
God Stats
13W - 17L
1,607 SR
Queue Stats
77W - 90L
1,537 Elo+
Party 1
Maui
Maui
ZealousCross
Maui
Level 155
God Stats
0W - 7L
1,067 SR
Queue Stats
283W - 271L
1,515 Elo+
Solo
Ao Kuang
Ao Kuang
badxtimes
Ao Kuang
Level 148
God Stats
0W - 1L
1,292 SR
Queue Stats
43W - 49L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
6,907
628
5,560
5,274
1,917
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Loki
JOJIE__
Loki
11
3 / 2 / 0
6,282
571
4,657
7,027
1,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
10
2 / 0 / 1
5,627
512
3,335
6,623
4,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 2
5,537
503
5,143
6,053
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 1 / 2
5,628
512
3,343
6,465
2,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,444
404
1,585
3,334
923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Odin
Jaxer14
Odin
12
2 / 1 / 0
6,907
628
4,656
7,741
4,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
ShelfOfBooty
Ah Puch
11
0 / 4 / 1
5,572
507
4,952
9,143
2,668
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 1 / 1
5,742
522
3,416
8,492
6,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
badxtimes
Ao Kuang
11
2 / 1 / 1
5,915
538
2,288
8,603
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
9
Kills
6
6
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
3
0
2
4
W
Loki
JOJIE__
Loki
3
2
0
1.5
L
Odin
Jaxer14
Odin
2
1
0
2
W
Fafnir
2
0
1
2.5
W
1
3
2
0.67
W
0
1
2
1
L
Ah Puch
ShelfOfBooty
Ah Puch
0
4
1
0.13
L
1
1
1
1.5
L
Ao Kuang
badxtimes
Ao Kuang
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,038
Damage
16,897
31,442
Taken
37,313
12,606
Mitigated
17,017
8,611
Healing
11,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,585
1,127
0
612
3,334
923
0
935
2,399
0
8,918
W
5,560
399
0
3,063
5,274
1,917
0
3,144
2,130
55,799
1,879
W
Loki
JOJIE__
Loki
4,657
922
0
1,262
7,027
1,798
0
632
5,936
0
33,161
L
Odin
Jaxer14
Odin
4,656
1,189
0
2,914
7,741
4,649
0
0
7,741
0
44,086
W
Fafnir
3,335
782
0
1,652
6,623
4,693
272
2,224
4,399
13,971
1,240
W
5,143
2,522
258
1,512
6,053
1,852
665
3,001
3,052
0
38,208
W
3,343
595
0
864
6,465
2,346
0
1,655
4,770
0
39,575
L
Ah Puch
ShelfOfBooty
Ah Puch
4,952
104
0
2,705
9,143
2,668
0
5,094
4,049
38,176
0
L
3,416
1,212
0
1,037
8,492
6,269
0
1,485
7,007
27,990
0
L
Ao Kuang
badxtimes
Ao Kuang
2,288
545
0
4,490
8,603
2,508
0
1,194
7,409
41,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,981
Gold Earned
28,580
349
Minions Killed
314
0
Camps Cleared
0
1,069,861
Distance Traveled
975,272
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,444
404
22
2
0
102,546
0
W
Eset
6,907
628
106
10
0
228,602
4
W
Loki
6,282
571
68
6
0
242,886
4
L
Odin
6,907
628
89
8
0
224,952
6
W
Fafnir
5,627
512
28
3
0
204,560
0
W
Apollo
5,537
503
69
6
0
171,429
0
W
Nike
5,628
512
78
7
0
222,384
0
L
Ah Puch
5,572
507
67
6
0
190,461
0
L
Maui
5,742
522
55
5
0
214,640
0
L
Ao Kuang
5,915
538
81
7
0
242,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role