Player Matchup

Persephone
Persephone
 
Persephone
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Stram1
Cthulhu
Level 106
God Stats
15W - 9L
1,675 SR
Queue Stats
452W - 457L
1,438 Elo+
Solo
Izanami
Izanami
Xardas05556
Izanami
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 55L
1,217 Elo+
Solo
Team Averages
Level 88
1,558 SR
1,385 Elo+

VS

Team Averages
Level 49
1,550 SR
1,433 Elo+
Mulan
Mulan
Jonas795
Mulan
Level 21
God Stats
25W - 24L
1,715 SR
Queue Stats
67W - 72L
1,440 Elo+
Party 1
Shiva
Shiva
Kiyo79
Shiva
Level 54
God Stats
6W - 8L
1,481 SR
Queue Stats
67W - 72L
1,440 Elo+
Party 1
Chronos
Chronos
MELVYNZAURIO
Chronos
Level 71
God Stats
29W - 31L
1,455 SR
Queue Stats
416W - 500L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
1 / 3 / 5
8,098
810
4,831
8,220
3,228
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Stram1
Cthulhu
16
5 / 0 / 3
9,157
916
9,893
6,436
5,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Xardas05556
Izanami
15
2 / 0 / 4
8,567
857
6,173
6,764
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Jonas795
Mulan
13
2 / 4 / 1
7,530
753
5,200
8,941
6,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Shiva
Kiyo79
Shiva
11
1 / 2 / 1
7,017
702
3,218
7,295
4,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
MELVYNZAURIO
Chronos
14
0 / 2 / 3
8,006
801
4,639
9,105
3,069
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
8
Kills
3
3
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
3
5
1.17
L
Mulan
Jonas795
Mulan
2
4
1
0.63
L
Shiva
Kiyo79
Shiva
1
2
1
0.75
L
Chronos
MELVYNZAURIO
Chronos
0
2
3
0.75
W
Cthulhu
Stram1
Cthulhu
5
0
3
6.5
W
Izanami
Xardas05556
Izanami
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,897
Damage
13,057
21,420
Taken
25,341
10,422
Mitigated
13,792
6,826
Healing
3,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
4,831
1,026
0
2,702
8,220
3,228
271
1,748
6,437
14,710
337
L
Mulan
Jonas795
Mulan
5,200
610
0
794
8,941
6,117
0
4,399
4,059
0
10,775
L
Shiva
Kiyo79
Shiva
3,218
599
0
520
7,295
4,606
0
4,747
2,329
0
16,864
L
Chronos
MELVYNZAURIO
Chronos
4,639
788
0
1,936
9,105
3,069
31
3,747
5,075
33,632
20
W
Cthulhu
Stram1
Cthulhu
9,893
488
169
2,056
6,436
5,202
193
1,456
4,980
29,357
913
W
Izanami
Xardas05556
Izanami
6,173
3,799
0
1,899
6,764
1,992
1,877
1,458
5,306
0
34,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,822
Gold Earned
22,553
140
Minions Killed
108
0
Camps Cleared
0
540,661
Distance Traveled
471,400
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,098
810
19
2
0
173,817
0
L
Mulan
7,530
753
16
2
0
162,611
2
L
Shiva
7,017
702
37
4
0
135,890
0
L
Chronos
8,006
801
55
6
0
172,899
1
W
Cthulhu
9,157
916
59
6
0
195,793
0
W
Izanami
8,567
857
62
6
0
171,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role