Player Matchup

Achilles
Achilles
 
Achilles
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Bozziwer
Bacchus
Level 36
God Stats
20W - 9L
1,683 SR
Queue Stats
49W - 60L
1,443 Elo+
Party 3
Izanami
Izanami
DPayed
Izanami
Level 62
God Stats
4W - 2L
1,633 SR
Queue Stats
101W - 104L
1,465 Elo+
Party 3
Anubis
Anubis
SuHMoReNiKo19
Anubis
Level 14
God Stats
7W - 5L
1,649 SR
Queue Stats
7W - 9L
1,429 Elo+
Party 2
Kali
Kali
ToKarDiaKo
Kali
Level 74
God Stats
1W - 0L
1,312 SR
Queue Stats
7W - 10L
1,404 Elo+
Party 2
Team Averages
Level 79
1,555 SR
1,448 Elo+

VS

Team Averages
Level 54
1,633 SR
1,444 Elo+
Skadi
Skadi
Crazymedic52
Skadi
Level 17
God Stats
3W - 3L
1,680 SR
Queue Stats
29W - 35L
1,465 Elo+
Party 1
Ratatoskr
Ratatoskr
Lucky_Boy-Ph
Ratatoskr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,347 Elo+
Solo
Bacchus
Bacchus
Regulus07Slash
Bacchus
Level 17
God Stats
1W - 1L
1,768 SR
Queue Stats
32W - 36L
1,453 Elo+
Party 1
Achilles
Achilles
SUNGJINMORI
Achilles
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,433 Elo+
Party 1
Kukulkan
Kukulkan
SUNJINW00
Kukulkan
Level 104
God Stats
1W - 1L
1,719 SR
Queue Stats
46W - 46L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
4 / 2 / 0
6,623
602
7,497
12,552
6,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Bozziwer
Bacchus
10
1 / 0 / 4
6,389
581
4,014
6,923
5,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
DPayed
Izanami
11
2 / 1 / 2
6,281
571
6,432
4,842
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 0 / 0
7,545
686
4,235
5,007
1,914
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 0
5,852
532
2,773
9,390
3,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,905
446
2,700
6,196
1,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Lucky_Boy-Ph
Ratatoskr
9
1 / 4 / 0
5,429
494
985
7,049
1,935
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 0 / 0
5,437
494
449
5,737
4,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
SUNGJINMORI
Achilles
10
2 / 3 / 0
5,967
542
6,447
12,420
6,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kukulkan
SUNJINW00
Kukulkan
11
1 / 1 / 1
6,129
557
4,380
5,526
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
12
Kills
4
4
Deaths
12
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
2
0
2
W
Bacchus
Bozziwer
Bacchus
1
0
4
3
L
0
4
0
0
W
Izanami
DPayed
Izanami
2
1
2
3
L
Ratatoskr
Lucky_Boy-Ph
Ratatoskr
1
4
0
0.25
L
0
0
0
0
L
Achilles
SUNGJINMORI
Achilles
2
3
0
0.67
L
Kukulkan
SUNJINW00
Kukulkan
1
1
1
1.5
W
4
0
0
4
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,951
Damage
14,961
38,714
Taken
36,928
20,053
Mitigated
15,513
15,706
Healing
7,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,497
2,739
0
4,331
12,552
6,925
0
0
12,016
0
36,294
W
Bacchus
Bozziwer
Bacchus
4,014
744
0
2,340
6,923
5,967
37
307
6,616
15,021
0
L
2,700
767
0
714
6,196
1,786
78
1,982
4,214
0
25,595
W
Izanami
DPayed
Izanami
6,432
3,374
0
2,181
4,842
1,557
769
1,167
3,675
0
57,354
L
Ratatoskr
Lucky_Boy-Ph
Ratatoskr
985
236
203
320
7,049
1,935
0
2,102
4,947
0
25,309
L
449
52
0
1,136
5,737
4,375
0
681
5,056
13,139
462
L
Achilles
SUNGJINMORI
Achilles
6,447
1,385
0
4,686
12,420
6,083
0
1,030
10,707
0
33,836
L
Kukulkan
SUNJINW00
Kukulkan
4,380
343
0
772
5,526
1,334
0
2,442
3,084
39,415
0
W
4,235
308
0
3,302
5,007
1,914
190
2,591
2,416
57,502
1,899
W
2,773
1,144
0
3,552
9,390
3,690
0
764
8,626
0
49,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,690
Gold Earned
27,867
360
Minions Killed
247
0
Camps Cleared
0
1,127,359
Distance Traveled
1,086,525
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,623
602
60
5
0
221,379
0
W
Bacchus
6,389
581
15
1
0
241,559
0
L
Skadi
4,905
446
43
4
0
202,522
0
W
Izanami
6,281
571
98
9
0
209,816
0
L
Ratatoskr
5,429
494
46
4
0
198,094
4
L
Bacchus
5,437
494
18
2
0
228,194
0
L
Achilles
5,967
542
51
5
0
210,180
2
L
Kukulkan
6,129
557
89
8
0
247,535
0
W
Anubis
7,545
686
103
9
0
226,901
2
W
Kali
5,852
532
84
8
0
227,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role