Player Matchup

Hachiman
Hachiman
Kingbeast1001
Hachiman
Level 153
God Stats
14W - 11L
1,559 SR
Queue Stats
477W - 467L
1,508 Elo+
Party 2
Athena
Athena
Kiratons
Athena
Level 56
God Stats
1W - 1L
1,461 SR
Queue Stats
123W - 107L
1,559 Elo+
Solo
Ah Puch
Ah Puch
Mcmaaan
Ah Puch
Level 88
God Stats
1W - 3L
1,473 SR
Queue Stats
107W - 97L
1,525 Elo+
Solo
Ix Chel
Ix Chel
iiTzKennie
Ix Chel
Level 123
God Stats
1W - 4L
1,200 SR
Queue Stats
275W - 265L
1,482 Elo+
Party 2
Loki
Loki
jerrysmash00001
Loki
Level 140
God Stats
1W - 3L
1,339 SR
Queue Stats
190W - 176L
1,482 Elo+
Party 2
Team Averages
Level 112
1,407 SR
1,511 Elo+

VS

Team Averages
Level 118
1,436 SR
1,469 Elo+
Artemis
Artemis
KiysRevenge
Artemis
Level 127
God Stats
5W - 4L
1,445 SR
Queue Stats
124W - 117L
1,460 Elo+
Party 1
Hera
Hera
TroubledEconomy
Hera
Level 96
God Stats
11W - 13L
1,360 SR
Queue Stats
600W - 588L
1,513 Elo+
Solo
Chang'e
Chang'e
XxSuGaRxBaBexX
Chang'e
Level 121
God Stats
6W - 5L
1,521 SR
Queue Stats
356W - 355L
1,412 Elo+
Solo
Achilles
Achilles
Yendoh
Achilles
Level 123
God Stats
1W - 1L
1,402 SR
Queue Stats
94W - 82L
1,490 Elo+
Party 1
Lancelot
Lancelot
boy2nice
Lancelot
Level 123
God Stats
4W - 4L
1,450 SR
Queue Stats
474W - 481L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kingbeast1001
Hachiman
15
4 / 6 / 6
8,772
731
11,233
13,616
4,319
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Kiratons
Athena
17
4 / 4 / 11
10,063
839
9,049
18,885
17,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
Mcmaaan
Ah Puch
17
0 / 3 / 9
9,277
773
14,934
8,017
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
iiTzKennie
Ix Chel
6
0 / 3 / 2
6,215
518
281
3,203
755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
9 / 4 / 6
9,921
827
10,173
9,616
2,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KiysRevenge
Artemis
17
2 / 1 / 13
9,976
831
12,770
9,408
3,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 7 / 8
10,129
844
14,227
10,501
3,354
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 8
8,674
723
2,486
11,136
3,474
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
Yendoh
Achilles
18
10 / 2 / 8
11,115
926
13,976
12,131
15,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Lancelot
boy2nice
Lancelot
15
2 / 4 / 11
9,188
766
6,220
14,591
8,876
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
68
17
Kills
20
20
Deaths
17
34
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Kingbeast1001
Hachiman
4
6
6
1.17
L
Athena
Kiratons
Athena
4
4
11
2.38
W
Artemis
KiysRevenge
Artemis
2
1
13
8.5
L
Ah Puch
Mcmaaan
Ah Puch
0
3
9
1.5
W
5
7
8
1.29
W
1
3
8
1.67
W
Achilles
Yendoh
Achilles
10
2
8
7
W
Lancelot
boy2nice
Lancelot
2
4
11
1.88
L
Ix Chel
iiTzKennie
Ix Chel
0
3
2
0.33
L
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,670
Damage
49,679
53,337
Taken
57,767
28,629
Mitigated
34,265
14,940
Healing
21,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Kingbeast1001
Hachiman
11,233
3,897
434
1,182
13,616
4,319
0
5,375
7,898
0
25,975
L
Athena
Kiratons
Athena
9,049
959
2,743
5,583
18,885
17,389
0
5,822
12,701
14,569
285
W
Artemis
KiysRevenge
Artemis
12,770
6,122
731
2,719
9,408
3,448
1,372
4,942
4,466
0
26,269
L
Ah Puch
Mcmaaan
Ah Puch
14,934
151
869
1,617
8,017
3,198
0
1,425
6,457
40,992
807
W
14,227
1,880
522
304
10,501
3,354
715
4,590
5,911
31,780
0
W
2,486
247
6,230
4,356
11,136
3,474
651
5,205
5,931
12,878
127
W
Achilles
Yendoh
Achilles
13,976
1,313
1,347
2,854
12,131
15,113
390
4,219
7,912
0
23,903
W
Lancelot
boy2nice
Lancelot
6,220
1,069
238
2,157
14,591
8,876
354
4,815
9,776
0
12,770
L
Ix Chel
iiTzKennie
Ix Chel
281
29
365
301
3,203
755
0
1,279
1,794
332
0
L
10,173
1,309
880
966
9,616
2,968
0
2,800
6,729
0
20,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,248
Gold Earned
49,082
123
Minions Killed
149
0
Camps Cleared
0
868,270
Distance Traveled
1,087,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,772
731
34
3
0
179,968
0
L
Athena
10,063
839
8
1
0
223,919
0
W
Artemis
9,976
831
48
4
0
214,777
0
L
Ah Puch
9,277
773
57
5
0
200,028
0
W
Hera
10,129
844
40
3
0
193,829
0
W
Chang'e
8,674
723
29
2
0
209,222
0
W
Achilles
11,115
926
26
2
0
246,569
0
W
Lancelot
9,188
766
6
1
0
223,433
0
L
Ix Chel
6,215
518
0
0
0
46,556
0
L
Loki
9,921
827
24
2
0
217,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role