Player Matchup

Artemis
Artemis
Amaranthiuss
Artemis
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,499 Elo+
Party 1
Sylvanus
Sylvanus
B3ASTI3BOY
Sylvanus
Level 118
God Stats
11W - 3L
1,765 SR
Queue Stats
12W - 4L
1,718 Elo+
Solo
Anubis
Anubis
Pickagodbro
Anubis
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 29L
1,499 Elo+
Party 1
Janus
Janus
WayWay2
Janus
Level 85
God Stats
2W - 1L
1,593 SR
Queue Stats
173W - 125L
1,553 Elo+
Party 2
Cu Chulainn
Cu Chulainn
mb5nic
Cu Chulainn
Level 117
God Stats
12W - 5L
1,541 SR
Queue Stats
152W - 121L
1,530 Elo+
Party 2
Team Averages
Level 92
1,580 SR
1,560 Elo+

VS

Team Averages
Level 126
1,470 SR
1,570 Elo+
Vulcan
Vulcan
CortéX
Vulcan
Level 133
God Stats
0W - 3L
1,260 SR
Queue Stats
164W - 153L
1,526 Elo+
Solo
King Arthur
King Arthur
DeuceDinero23
King Arthur
Level 181
God Stats
9W - 9L
1,527 SR
Queue Stats
448W - 429L
1,509 Elo+
Solo
Ishtar
Ishtar
Ghost bucht
Ishtar
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,796 Elo+
Party 3
Geb
Geb
Syco baNana
Geb
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Mulan
Mulan
xXSBC05Xx
Mulan
Level 114
God Stats
259W - 225L
1,564 SR
Queue Stats
265W - 236L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Amaranthiuss
Artemis
11
2 / 0 / 2
6,166
617
4,356
4,387
1,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
B3ASTI3BOY
Sylvanus
10
2 / 0 / 3
6,204
620
2,487
5,276
3,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
12
2 / 1 / 5
6,433
643
3,955
6,824
3,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
WayWay2
Janus
11
1 / 0 / 0
6,177
618
3,389
3,021
608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
mb5nic
Cu Chulainn
12
6 / 1 / 1
7,362
736
7,080
10,828
5,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CortéX
Vulcan
10
0 / 2 / 1
5,576
558
2,932
4,680
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
DeuceDinero23
King Arthur
9
1 / 5 / 0
4,996
500
3,103
9,381
7,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ishtar
9
0 / 1 / 0
5,003
500
2,832
4,111
915
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 3 / 0
4,518
452
2,421
7,121
3,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
xXSBC05Xx
Mulan
10
1 / 2 / 0
5,400
540
4,428
6,991
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
2
2
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
Amaranthiuss
Artemis
2
0
2
3
W
Sylvanus
B3ASTI3BOY
Sylvanus
2
0
3
3.5
L
Vulcan
CortéX
Vulcan
0
2
1
0.25
L
King Arthur
DeuceDinero23
King Arthur
1
5
0
0.2
L
Ishtar
0
1
0
0
W
Anubis
2
1
5
4.5
L
0
3
0
0
W
Janus
WayWay2
Janus
1
0
0
1
W
Cu Chulainn
mb5nic
Cu Chulainn
6
1
1
6.5
L
Mulan
xXSBC05Xx
Mulan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,267
Damage
15,716
30,336
Taken
32,284
14,139
Mitigated
15,012
13,379
Healing
10,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Amaranthiuss
Artemis
4,356
2,209
0
1,803
4,387
1,332
676
670
3,717
0
44,337
W
Sylvanus
B3ASTI3BOY
Sylvanus
2,487
711
1,434
3,508
5,276
3,758
216
1,185
4,051
14,338
0
L
Vulcan
CortéX
Vulcan
2,932
157
0
964
4,680
822
0
3,679
721
35,947
1,187
L
King Arthur
DeuceDinero23
King Arthur
3,103
526
0
1,845
9,381
7,271
0
531
8,850
0
28,884
L
Ishtar
2,832
1,667
77
1,805
4,111
915
0
1,087
3,024
0
33,909
W
Anubis
3,955
121
0
2,358
6,824
3,117
0
1,787
4,909
60,012
0
L
2,421
115
179
1,984
7,121
3,584
0
3,134
3,987
13,247
0
W
Janus
WayWay2
Janus
3,389
96
0
400
3,021
608
0
1,201
1,657
35,808
0
W
Cu Chulainn
mb5nic
Cu Chulainn
7,080
948
0
3,876
10,828
5,324
0
177
10,651
261
48,121
L
Mulan
xXSBC05Xx
Mulan
4,428
774
0
3,279
6,991
2,420
0
1,224
5,737
0
37,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,342
Gold Earned
25,493
364
Minions Killed
280
0
Camps Cleared
0
986,828
Distance Traveled
1,018,854
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,166
617
85
9
0
185,389
0
W
Sylvanus
6,204
620
24
2
0
181,279
1
L
Vulcan
5,576
558
77
8
0
196,216
4
L
King Arthur
4,996
500
44
4
0
195,829
0
L
Ishtar
5,003
500
71
7
0
187,739
0
W
Anubis
6,433
643
101
10
0
199,509
0
L
Geb
4,518
452
11
1
0
205,901
3
W
Janus
6,177
618
80
8
0
230,182
3
W
Cu Chulainn
7,362
736
74
7
0
190,469
2
L
Mulan
5,400
540
77
8
0
233,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role