Player Matchup

Sylvanus
Sylvanus
Bronze I
 
Sylvanus
Bronze I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver V
BREC91
Anubis
Silver V
Level 186
God Stats
8W - 5L
1,558 SR
Queue Stats
273W - 307L
575 MMR
Solo
Izanami
Izanami
Silver IV
Jowrsh
Izanami
Silver IV
Level 133
God Stats
13W - 13L
1,445 SR
Queue Stats
482W - 514L
620 MMR
Solo
Nu Wa
Nu Wa
Silver IV
M3X1C4N1S1M0
Nu Wa
Silver IV
Level 156
God Stats
453W - 373L
1,528 SR
Queue Stats
773W - 827L
727 MMR
Solo
The Morrigan
The Morrigan
Silver V
nagato2020master
The Morrigan
Silver V
Level 156
God Stats
58W - 55L
1,462 SR
Queue Stats
288W - 354L
565 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 157
1,498 SR
797 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,478 SR
751 MMR
Ix Chel
Ix Chel
Silver V
 
Ix Chel
Silver V
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze II
CamagareX12
Danzaburou
Bronze II
Level 148
God Stats
4W - 4L
1,560 SR
Queue Stats
166W - 227L
276 MMR
Solo
Thor
Thor
Silver V
ECSA GAMES
Thor
Silver V
Level 41
God Stats
3W - 11L
1,304 SR
Queue Stats
41W - 71L
651 MMR
Solo
Aphrodite
Aphrodite
Silver III
Maleficent168
Aphrodite
Silver III
Level 159
God Stats
125W - 110L
1,483 SR
Queue Stats
310W - 351L
781 MMR
Solo
Ao Kuang
Ao Kuang
Silver V
comic-rain1
Ao Kuang
Silver V
Level 106
God Stats
16W - 17L
1,544 SR
Queue Stats
76W - 105L
548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 1 / 5
7,668
590
3,748
10,303
8,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
BREC91
Anubis
14
4 / 1 / 0
8,638
664
5,728
6,254
2,998
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
Jowrsh
Izanami
13
4 / 1 / 3
7,253
558
8,644
7,550
2,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 1 / 2
8,898
684
8,422
7,246
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
nagato2020master
The Morrigan
13
4 / 1 / 6
7,378
568
6,783
6,514
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
AchillesThanatosCthulhuMedusa

VS

Bans
VulcanChang'eBastetArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 5 / 1
5,951
458
2,061
9,483
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
CamagareX12
Danzaburou
9
0 / 4 / 1
5,574
429
4,920
9,205
2,180
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 2 / 1
6,379
491
5,656
12,001
3,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Aphrodite
Maleficent168
Aphrodite
10
0 / 2 / 2
5,934
456
2,576
8,662
3,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
comic-rain1
Ao Kuang
12
2 / 5 / 0
7,338
564
4,942
13,069
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
18
Kills
5
5
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
5
3.5
L
Ix Chel
 
Ix Chel
0
5
1
0.1
W
Anubis
BREC91
Anubis
4
1
0
4
L
Danzaburou
CamagareX12
Danzaburou
0
4
1
0.13
L
3
2
1
1.75
W
Izanami
Jowrsh
Izanami
4
1
3
5.5
W
5
1
2
6
L
Aphrodite
Maleficent168
Aphrodite
0
2
2
0.5
L
Ao Kuang
comic-rain1
Ao Kuang
2
5
0
0.4
W
The Morrigan
nagato2020master
The Morrigan
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,325
Damage
20,155
37,867
Taken
52,420
18,282
Mitigated
13,968
15,670
Healing
16,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,748
961
2,103
5,695
10,303
8,034
297
1,949
8,354
19,456
2,370
L
Ix Chel
 
Ix Chel
2,061
225
26
2,669
9,483
2,287
0
5,674
3,521
40,223
0
W
Anubis
BREC91
Anubis
5,728
670
0
2,410
6,254
2,998
536
3,355
2,899
58,669
1,688
L
Danzaburou
CamagareX12
Danzaburou
4,920
1,438
0
2,389
9,205
2,180
0
3,455
5,652
0
34,953
L
5,656
1,130
0
1,999
12,001
3,293
0
4,744
7,029
0
35,916
W
Izanami
Jowrsh
Izanami
8,644
4,310
0
2,142
7,550
2,349
1,607
822
6,728
0
67,536
W
8,422
2,663
52
2,542
7,246
2,280
578
2,688
4,558
64,847
1,318
L
Aphrodite
Maleficent168
Aphrodite
2,576
634
1,748
4,156
8,662
3,312
0
2,310
6,236
22,874
0
L
Ao Kuang
comic-rain1
Ao Kuang
4,942
1,650
0
3,138
13,069
2,896
0
7,232
5,664
38,809
1,846
W
The Morrigan
nagato2020master
The Morrigan
6,783
636
95
631
6,514
2,621
320
644
5,863
41,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,835
Gold Earned
31,176
414
Minions Killed
296
0
Camps Cleared
0
1,202,209
Distance Traveled
1,190,558
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,668
590
40
3
0
221,129
0
L
Ix Chel
5,951
458
72
6
0
206,039
1
W
Anubis
8,638
664
105
8
0
223,449
2
L
Danzaburou
5,574
429
55
4
0
217,471
0
L
Thor
6,379
491
59
5
0
274,149
1
W
Izanami
7,253
558
95
7
0
225,256
2
W
Nu Wa
8,898
684
121
9
0
247,920
4
L
Aphrodite
5,934
456
39
3
0
238,371
4
L
Ao Kuang
7,338
564
71
5
0
254,528
0
W
The Morrigan
7,378
568
53
4
0
284,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role