Player Matchup

King Arthur
King Arthur
Kai1996
King Arthur
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,489 Elo+
Party 2
Janus
Janus
ProMYTH
Janus
Level 127
God Stats
4W - 6L
1,282 SR
Queue Stats
16W - 24L
1,386 Elo+
Party 2
Ao Kuang
Ao Kuang
SPLMarmota
Ao Kuang
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,398 Elo+
Party 2
Team Averages
Level 128
1,427 SR
1,424 Elo+

VS

Team Averages
Level 153
1,553 SR
1,492 Elo+
Bastet
Bastet
 
Bastet
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
SLAYER BONES
Eset
Level 159
God Stats
22W - 17L
1,658 SR
Queue Stats
448W - 487L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kai1996
King Arthur
15
0 / 0 / 10
8,560
856
7,778
11,126
9,181
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
ProMYTH
Janus
12
1 / 5 / 3
7,592
759
5,111
7,547
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
SPLMarmota
Ao Kuang
16
10 / 2 / 1
10,309
1,031
7,795
11,284
5,635
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
4 / 7 / 1
8,356
836
8,455
10,885
3,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nike
 
Nike
13
2 / 3 / 3
7,871
787
5,872
9,957
7,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 1 / 4
8,055
806
6,342
5,085
1,971
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
11
Kills
7
7
Deaths
11
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
7
1
0.64
L
Nike
 
Nike
2
3
3
1.17
W
King Arthur
Kai1996
King Arthur
0
0
10
5
W
Janus
ProMYTH
Janus
1
5
3
0.5
L
1
1
4
3
W
Ao Kuang
SPLMarmota
Ao Kuang
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,684
Damage
20,669
29,957
Taken
25,927
16,818
Mitigated
13,443
6,106
Healing
2,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,455
853
0
1,490
10,885
3,508
0
5,023
5,645
0
23,095
L
Nike
 
Nike
5,872
162
0
486
9,957
7,964
0
4,627
5,019
0
22,090
W
King Arthur
Kai1996
King Arthur
7,778
1,025
0
160
11,126
9,181
244
2,482
8,636
0
26,661
W
Janus
ProMYTH
Janus
5,111
594
0
880
7,547
2,002
294
1,517
6,030
18,036
514
L
6,342
318
110
776
5,085
1,971
50
2,055
2,848
23,103
0
W
Ao Kuang
SPLMarmota
Ao Kuang
7,795
1,273
0
5,066
11,284
5,635
0
2,410
8,874
32,881
805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,461
Gold Earned
24,282
137
Minions Killed
97
0
Camps Cleared
0
600,332
Distance Traveled
544,958
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,356
836
38
4
0
179,904
0
L
Nike
7,871
787
28
3
0
192,603
0
W
King Arthur
8,560
856
30
3
0
230,163
0
W
Janus
7,592
759
49
5
0
165,537
0
L
Eset
8,055
806
31
3
0
172,451
0
W
Ao Kuang
10,309
1,031
58
6
0
204,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role