Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
ChoK0Bo
Yu Huang
Level 168
God Stats
0W - 4L
1,164 SR
Queue Stats
363W - 403L
1,455 Elo+
Solo
Bakasura
Bakasura
MZEN_AL_AMAZING
Bakasura
Level 158
God Stats
0W - 1L
1,514 SR
Queue Stats
34W - 30L
1,545 Elo+
Solo
Ah Puch
Ah Puch
Ozilbest
Ah Puch
Level 41
God Stats
1W - 5L
1,254 SR
Queue Stats
133W - 141L
1,507 Elo+
Solo
Ishtar
Ishtar
THAT__GIRLxx
Ishtar
Level 126
God Stats
5W - 12L
1,306 SR
Queue Stats
950W - 927L
1,480 Elo+
Solo
Team Averages
Level 112
1,348 SR
1,498 Elo+

VS

Team Averages
Level 110
1,519 SR
1,525 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Chief_Meola
The Morrigan
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,567 Elo+
Solo
Guan Yu
Guan Yu
Schwarzvater
Guan Yu
Level 119
God Stats
5W - 1L
1,784 SR
Queue Stats
157W - 139L
1,496 Elo+
Solo
Zeus
Zeus
cira_9
Zeus
Level 120
God Stats
1W - 0L
1,246 SR
Queue Stats
5W - 4L
1,470 Elo+
Solo
Xing Tian
Xing Tian
lokmaneloco
Xing Tian
Level 66
God Stats
4W - 2L
1,567 SR
Queue Stats
180W - 157L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
1 / 6 / 8
8,835
680
7,094
13,693
12,007
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Yu Huang
ChoK0Bo
Yu Huang
15
0 / 2 / 6
8,621
663
10,680
7,486
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
14
2 / 5 / 3
8,846
680
9,552
14,469
10,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ah Puch
Ozilbest
Ah Puch
16
6 / 1 / 3
9,794
753
19,461
5,756
2,410
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
14
1 / 6 / 5
8,595
661
12,576
12,427
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
2 / 3 / 8
9,630
741
8,353
15,543
6,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

The Morrigan
Chief_Meola
The Morrigan
16
5 / 2 / 10
10,296
792
10,503
11,321
5,147
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Schwarzvater
Guan Yu
16
3 / 1 / 11
10,642
819
6,819
17,694
10,447
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Zeus
cira_9
Zeus
18
4 / 2 / 11
10,742
826
13,562
11,524
4,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
lokmaneloco
Xing Tian
16
4 / 2 / 13
10,761
828
8,366
17,337
20,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
10
Kills
18
20
Deaths
10
25
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
6
8
0.83
W
Ah Muzen Cab
 
Ah Muzen Cab
2
3
8
2
W
The Morrigan
Chief_Meola
The Morrigan
5
2
10
5
L
Yu Huang
ChoK0Bo
Yu Huang
0
2
6
1.5
L
Bakasura
2
5
3
0.7
L
Ah Puch
Ozilbest
Ah Puch
6
1
3
7.5
W
Guan Yu
Schwarzvater
Guan Yu
3
1
11
8.5
L
Ishtar
1
6
5
0.58
W
Zeus
cira_9
Zeus
4
2
11
4.75
W
Xing Tian
lokmaneloco
Xing Tian
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,363
Damage
47,603
53,831
Taken
73,419
31,435
Mitigated
47,964
16,561
Healing
41,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,094
452
1,297
1,220
13,693
12,007
316
8,446
4,541
4,817
11,577
W
Ah Muzen Cab
 
Ah Muzen Cab
8,353
1,424
94
349
15,543
6,731
2,785
6,771
8,236
0
28,381
W
The Morrigan
Chief_Meola
The Morrigan
10,503
1,504
1,512
1,728
11,321
5,147
2,011
4,314
6,091
24,942
531
L
Yu Huang
ChoK0Bo
Yu Huang
10,680
339
1,178
1,554
7,486
3,016
434
3,555
3,715
27,764
0
L
Bakasura
9,552
3,733
1,531
4,921
14,469
10,186
0
6,637
7,226
0
9,053
L
Ah Puch
Ozilbest
Ah Puch
19,461
136
1,052
1,245
5,756
2,410
0
3,294
2,207
37,057
0
W
Guan Yu
Schwarzvater
Guan Yu
6,819
494
18,674
10,170
17,694
10,447
38
8,242
8,862
0
13,434
L
Ishtar
12,576
4,938
474
2,089
12,427
3,816
1,152
7,474
4,467
0
28,305
W
Zeus
cira_9
Zeus
13,562
1,176
549
2,183
11,524
4,894
1,798
6,563
4,471
42,731
179
W
Xing Tian
lokmaneloco
Xing Tian
8,366
537
3,537
2,320
17,337
20,745
248
6,265
10,510
13,065
553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,691
Gold Earned
52,071
155
Minions Killed
175
0
Camps Cleared
0
1,082,919
Distance Traveled
1,241,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,835
680
13
1
0
235,405
0
W
Ah Muzen Cab
9,630
741
32
2
0
193,870
0
W
The Morrigan
10,296
792
53
4
0
265,842
0
L
Yu Huang
8,621
663
42
3
0
222,017
0
L
Bakasura
8,846
680
28
2
0
233,590
0
L
Ah Puch
9,794
753
47
4
0
210,119
0
W
Guan Yu
10,642
819
19
1
0
296,272
0
L
Ishtar
8,595
661
25
2
0
181,788
0
W
Zeus
10,742
826
60
5
0
252,301
0
W
Xing Tian
10,761
828
11
1
0
233,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role