Player Matchup

Maui
Maui
Bukubukuchaguma
Maui
Level 125
God Stats
20W - 19L
1,572 SR
Queue Stats
384W - 363L
1,469 Elo+
Party 2
Cabrakan
Cabrakan
Sovietscar0322
Cabrakan
Level 97
God Stats
1W - 6L
1,258 SR
Queue Stats
241W - 240L
1,398 Elo+
Party 3
Bastet
Bastet
blackeon1
Bastet
Level 152
God Stats
12W - 9L
1,637 SR
Queue Stats
471W - 456L
1,509 Elo+
Solo
Hou Yi
Hou Yi
dragonemperor900
Hou Yi
Level 109
God Stats
4W - 3L
1,646 SR
Queue Stats
158W - 167L
1,453 Elo+
Party 3
Thoth
Thoth
victorious05
Thoth
Level 143
God Stats
64W - 51L
1,625 SR
Queue Stats
641W - 598L
1,547 Elo+
Party 2
Team Averages
Level 125
1,548 SR
1,475 Elo+

VS

Team Averages
Level 85
1,479 SR
1,504 Elo+
Bacchus
Bacchus
Cheefrocka
Bacchus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 21L
1,447 Elo+
Party 1
Ra
Ra
IRefuseToWipe
Ra
Level 113
God Stats
3W - 3L
1,195 SR
Queue Stats
127W - 121L
1,515 Elo+
Party 1
Artemis
Artemis
JonathanMK
Artemis
Level 67
God Stats
7W - 6L
1,540 SR
Queue Stats
71W - 72L
1,509 Elo+
Party 1
Ne Zha
Ne Zha
elgots1
Ne Zha
Level 107
God Stats
17W - 16L
1,546 SR
Queue Stats
46W - 45L
1,516 Elo+
Party 1
Hercules
Hercules
sointense76
Hercules
Level 123
God Stats
52W - 35L
1,616 SR
Queue Stats
118W - 98L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 6
8,786
488
6,392
13,716
14,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
11
0 / 11 / 4
7,418
412
5,282
16,192
10,665
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
blackeon1
Bastet
14
2 / 3 / 4
7,876
438
7,823
11,235
4,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
5 / 4 / 5
8,389
466
10,095
10,876
4,264
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 2 / 3
8,757
487
6,509
5,404
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cheefrocka
Bacchus
11
0 / 4 / 8
7,616
423
4,077
13,356
13,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 1 / 6
10,307
573
9,135
8,149
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
JonathanMK
Artemis
14
4 / 4 / 8
8,903
495
8,990
9,796
3,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
elgots1
Ne Zha
15
1 / 3 / 9
8,615
479
6,719
17,377
7,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
sointense76
Hercules
18
13 / 1 / 2
11,977
665
11,149
13,761
10,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
56
12
Kills
23
23
Deaths
13
22
Assists
33
Player
Kills
Deaths
Assists
KDA
L
4
3
6
2.33
W
Bacchus
Cheefrocka
Bacchus
0
4
8
1
W
5
1
6
8
W
Artemis
JonathanMK
Artemis
4
4
8
2
L
Cabrakan
0
11
4
0.18
L
Bastet
blackeon1
Bastet
2
3
4
1.33
L
5
4
5
1.88
W
Ne Zha
elgots1
Ne Zha
1
3
9
1.83
W
Hercules
sointense76
Hercules
13
1
2
14
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,101
Damage
40,070
57,423
Taken
62,439
35,777
Mitigated
36,729
10,800
Healing
21,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,392
1,906
0
1,924
13,716
14,643
232
4,185
9,531
22,403
4,077
W
Bacchus
Cheefrocka
Bacchus
4,077
687
0
2,002
13,356
13,130
175
5,060
8,296
12,551
0
W
9,135
531
2,273
4,595
8,149
2,983
976
3,813
4,336
87,403
0
W
Artemis
JonathanMK
Artemis
8,990
3,491
0
2,824
9,796
3,016
2,681
2,154
7,642
0
48,762
L
Cabrakan
5,282
578
0
1,373
16,192
10,665
0
4,509
11,617
40,093
467
L
Bastet
blackeon1
Bastet
7,823
2,254
0
3,064
11,235
4,370
0
2,386
8,817
0
58,247
L
10,095
3,151
0
3,255
10,876
4,264
204
2,225
8,651
0
53,230
W
Ne Zha
elgots1
Ne Zha
6,719
3,051
0
5,796
17,377
7,374
1,286
3,129
14,248
0
68,188
W
Hercules
sointense76
Hercules
11,149
2,083
0
3,528
13,761
10,226
20
3,686
10,075
13,346
71,664
L
6,509
137
0
1,184
5,404
1,835
0
1,690
3,714
75,225
222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,226
Gold Earned
47,418
414
Minions Killed
493
0
Camps Cleared
0
1,709,604
Distance Traveled
1,864,569
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,786
488
26
1
0
356,036
4
W
Bacchus
7,616
423
16
1
0
387,641
0
W
Ra
10,307
573
161
9
0
407,583
0
W
Artemis
8,903
495
83
5
0
316,074
0
L
Cabrakan
7,418
412
70
4
0
274,074
0
L
Bastet
7,876
438
86
5
0
409,601
2
L
Hou Yi
8,389
466
75
4
0
315,994
0
W
Ne Zha
8,615
479
94
5
0
391,288
0
W
Hercules
11,977
665
139
8
0
361,983
2
L
Thoth
8,757
487
157
9
0
353,899
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role