Player Matchup

Morgan Le Fay
Morgan Le Fay
DontFearTheBeer
Morgan Le Fay
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,523 Elo+
Solo
Terra
Terra
Eteks
Terra
Level 126
God Stats
2W - 1L
1,775 SR
Queue Stats
24W - 34L
1,424 Elo+
Party 2
Hercules
Hercules
labibe69
Hercules
Level 31
God Stats
5W - 7L
1,504 SR
Queue Stats
88W - 82L
1,468 Elo+
Party 2
Team Averages
Level 94
1,593 SR
1,472 Elo+

VS

Team Averages
Level 51
1,478 SR
1,484 Elo+
Cthulhu
Cthulhu
DiegossOw
Cthulhu
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
256W - 280L
1,513 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NewekS4n
Morgan Le Fay
Level 18
God Stats
8W - 7L
1,401 SR
Queue Stats
45W - 41L
1,471 Elo+
Party 1
Discordia
Discordia
Poeg
Discordia
Level 73
God Stats
155W - 135L
1,532 SR
Queue Stats
422W - 430L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DontFearTheBeer
Morgan Le Fay
16
1 / 5 / 1
10,285
686
4,520
12,929
4,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
Eteks
Terra
17
0 / 1 / 1
9,748
650
4,676
19,012
18,778
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
labibe69
Hercules
17
2 / 2 / 1
10,428
695
9,760
19,611
25,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DiegossOw
Cthulhu
18
2 / 1 / 4
11,312
754
18,132
14,169
11,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
NewekS4n
Morgan Le Fay
19
4 / 0 / 3
12,209
814
13,176
4,972
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Poeg
Discordia
19
2 / 2 / 4
11,814
788
14,661
7,796
3,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
8
8
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DiegossOw
Cthulhu
2
1
4
4
L
Morgan Le Fay
DontFearTheBeer
Morgan Le Fay
1
5
1
0.3
L
Terra
Eteks
Terra
0
1
1
0.5
W
Morgan Le Fay
NewekS4n
Morgan Le Fay
4
0
3
5.5
W
Discordia
Poeg
Discordia
2
2
4
2
L
Hercules
labibe69
Hercules
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,956
Damage
45,969
51,552
Taken
26,937
48,869
Mitigated
17,582
12,048
Healing
6,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DiegossOw
Cthulhu
18,132
1,215
369
3,866
14,169
11,987
358
5,391
8,347
37,065
1,801
L
Morgan Le Fay
DontFearTheBeer
Morgan Le Fay
4,520
751
0
922
12,929
4,324
0
11,098
1,411
27,660
603
L
Terra
Eteks
Terra
4,676
178
2,183
3,372
19,012
18,778
0
15,403
2,574
29,340
0
W
Morgan Le Fay
NewekS4n
Morgan Le Fay
13,176
487
0
1,238
4,972
2,167
981
1,663
3,055
36,509
820
W
Discordia
Poeg
Discordia
14,661
236
0
780
7,796
3,428
1,092
2,142
5,386
68,933
407
L
Hercules
labibe69
Hercules
9,760
2,524
0
5,571
19,611
25,767
0
16,025
2,632
0
24,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,461
Gold Earned
35,335
119
Minions Killed
218
0
Camps Cleared
0
773,374
Distance Traveled
885,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,312
754
55
4
0
294,966
0
L
Morgan Le Fay
10,285
686
47
3
0
249,180
0
L
Terra
9,748
650
48
3
0
259,807
0
W
Morgan Le Fay
12,209
814
69
5
0
309,736
0
W
Discordia
11,814
788
94
6
0
280,348
0
L
Hercules
10,428
695
24
2
0
264,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role