Player Matchup

Nemesis
Nemesis
Distinct Maz
Nemesis
Level 173
God Stats
18W - 23L
1,516 SR
Queue Stats
170W - 174L
1,461 Elo+
Solo
Maui
Maui
EL_Lousador
Maui
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,510 Elo+
Party 1
Freya
Freya
Zakk TG
Freya
Level 66
God Stats
3W - 1L
1,822 SR
Queue Stats
371W - 342L
1,379 Elo+
Solo
Poseidon
Poseidon
alekos_Stam7
Poseidon
Level 107
God Stats
13W - 16L
1,461 SR
Queue Stats
111W - 101L
1,445 Elo+
Party 1
Bellona
Bellona
yaguarete2601
Bellona
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 75L
1,463 Elo+
Solo
Team Averages
Level 104
1,560 SR
1,452 Elo+

VS

Team Averages
Level 88
1,440 SR
1,443 Elo+
Sol
Sol
AstralOutlaw
Sol
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
184W - 176L
1,407 Elo+
Solo
Skadi
Skadi
IsKummaStyles
Skadi
Level 76
God Stats
1W - 4L
1,269 SR
Queue Stats
143W - 160L
1,489 Elo+
Solo
Athena
Athena
JemlyMo
Athena
Level 69
God Stats
4W - 4L
1,485 SR
Queue Stats
18W - 15L
1,462 Elo+
Solo
Nu Wa
Nu Wa
cristianmartis
Nu Wa
Level 60
God Stats
3W - 13L
1,239 SR
Queue Stats
104W - 129L
1,411 Elo+
Solo
Nike
Nike
leixoesTheMan
Nike
Level 99
God Stats
63W - 37L
1,705 SR
Queue Stats
421W - 416L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Distinct Maz
Nemesis
6
0 / 0 / 2
3,124
625
530
2,356
674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

5
0 / 0 / 3
3,439
688
798
2,670
1,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Freya
Zakk TG
Freya
5
3 / 0 / 0
3,433
687
1,613
2,858
726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Poseidon
alekos_Stam7
Poseidon
6
1 / 1 / 0
3,623
725
1,666
1,753
339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bellona
6
0 / 1 / 1
3,274
655
828
3,772
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
2,998
600
3,446
2,731
597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

1
0 / 0 / 0
2,427
485
0
0
0
Athena
JemlyMo
Athena
6
0 / 1 / 1
3,408
682
709
2,997
1,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 1 / 0
3,461
692
1,669
2,282
609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 1 / 0
3,973
795
1,929
3,413
1,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
4
Kills
2
2
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Nemesis
Distinct Maz
Nemesis
0
0
2
1
W
0
0
3
1.5
L
0
0
0
0
L
Athena
JemlyMo
Athena
0
1
1
0.5
W
Freya
Zakk TG
Freya
3
0
0
3
W
Poseidon
alekos_Stam7
Poseidon
1
1
0
1
L
1
1
0
1
L
1
1
0
1
W
Bellona
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,435
Damage
7,753
13,409
Taken
11,423
5,045
Mitigated
4,526
4,868
Healing
2,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,446
1,887
0
705
2,731
597
0
1,150
1,385
18,881
0
W
Nemesis
Distinct Maz
Nemesis
530
263
0
225
2,356
674
0
633
1,723
0
11,042
W
798
268
0
1,346
2,670
1,476
0
1,827
843
3,969
874
L
0
0
0
0
0
0
0
0
0
0
0
L
Athena
JemlyMo
Athena
709
168
32
1,026
2,997
1,585
0
1,133
1,664
6,398
0
W
Freya
Zakk TG
Freya
1,613
685
0
1,458
2,858
726
0
1,856
1,002
9,443
0
W
Poseidon
alekos_Stam7
Poseidon
1,666
208
0
515
1,753
339
0
1,426
327
20,519
0
L
1,669
423
0
375
2,282
609
0
1,330
952
17,694
0
L
1,929
263
0
800
3,413
1,735
0
0
3,413
0
18,556
W
Bellona
828
368
0
1,324
3,772
1,830
0
82
3,449
0
11,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,893
Gold Earned
16,267
111
Minions Killed
100
0
Camps Cleared
0
518,856
Distance Traveled
396,039
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
2,998
600
24
5
0
98,353
2
W
Nemesis
3,124
625
22
4
0
123,292
2
W
Maui
3,439
688
11
2
0
110,449
0
L
Skadi
2,427
485
0
0
0
0
0
L
Athena
3,408
682
15
3
0
116,264
3
W
Freya
3,433
687
22
4
0
98,906
0
W
Poseidon
3,623
725
35
7
0
95,271
0
L
Nu Wa
3,461
692
34
7
0
95,742
0
L
Nike
3,973
795
27
5
0
85,680
0
W
Bellona
3,274
655
21
4
0
90,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role