Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Daddy_Mirage
Charon
Level 58
God Stats
11W - 1L
1,940 SR
Queue Stats
370W - 386L
1,436 Elo+
Party 1
Sol
Sol
HellsJoycee
Sol
Level 171
God Stats
7W - 7L
1,470 SR
Queue Stats
321W - 346L
1,443 Elo+
Solo
Geb
Geb
Nandiacsaszar
Geb
Level 145
God Stats
12W - 16L
1,366 SR
Queue Stats
514W - 523L
1,470 Elo+
Solo
Ares
Ares
RIDDLER FREAK
Ares
Level 126
God Stats
4W - 0L
1,851 SR
Queue Stats
206W - 190L
1,536 Elo+
Solo
Team Averages
Level 130
1,625 SR
1,477 Elo+

VS

Team Averages
Level 122
1,436 SR
1,497 Elo+
Chernobog
Chernobog
 
Chernobog
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
OmniCheeks
Achilles
Level 153
God Stats
2W - 4L
1,357 SR
Queue Stats
265W - 276L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
S1M0XAU
Zhong Kui
Level 125
God Stats
14W - 7L
1,661 SR
Queue Stats
395W - 414L
1,517 Elo+
Solo
Ao Kuang
Ao Kuang
Telor28
Ao Kuang
Level 159
God Stats
0W - 3L
1,202 SR
Queue Stats
169W - 187L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
WabiSabi9002
Sun Wukong
Level 86
God Stats
5W - 4L
1,459 SR
Queue Stats
369W - 405L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
6 / 1 / 7
8,899
989
9,947
8,431
4,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charon
13
3 / 2 / 10
8,192
910
5,733
10,859
8,379
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 1 / 10
8,430
937
6,538
7,077
3,078
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
2 / 1 / 11
8,698
966
4,244
8,482
7,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 2 / 8
8,405
934
4,648
10,025
10,293
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
0 / 4 / 2
6,259
695
2,968
5,936
2,242
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
OmniCheeks
Achilles
13
3 / 3 / 0
7,469
830
6,690
8,366
9,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
S1M0XAU
Zhong Kui
12
0 / 4 / 3
6,354
706
6,589
8,794
5,488
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Telor28
Ao Kuang
13
0 / 5 / 5
6,708
745
2,753
7,720
4,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
WabiSabi9002
Sun Wukong
10
0 / 2 / 0
6,393
710
2,202
7,311
5,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
18
Kills
3
7
Deaths
18
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
1
7
9.5
L
Chernobog
 
Chernobog
0
4
2
0.25
W
Charon
3
2
10
4
W
2
1
10
7
W
2
1
11
7.5
L
Achilles
OmniCheeks
Achilles
3
3
0
1
W
5
2
8
4.5
L
Zhong Kui
S1M0XAU
Zhong Kui
0
4
3
0.38
L
Ao Kuang
Telor28
Ao Kuang
0
5
5
0.5
L
Sun Wukong
WabiSabi9002
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,110
Damage
21,202
44,874
Taken
38,127
33,595
Mitigated
27,134
13,076
Healing
9,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
9,947
2,502
0
972
8,431
4,081
1,305
1,335
5,455
0
21,684
L
Chernobog
 
Chernobog
2,968
933
264
173
5,936
2,242
0
3,043
2,670
0
9,602
W
Charon
5,733
1,196
1,454
1,761
10,859
8,379
212
3,331
6,411
10,884
1,768
W
6,538
592
728
2,011
7,077
3,078
3,011
564
6,247
26,727
0
W
4,244
290
3,055
1,826
8,482
7,764
773
2,730
5,591
11,386
0
L
Achilles
OmniCheeks
Achilles
6,690
220
423
2,558
8,366
9,804
0
4,761
3,407
0
16,310
W
4,648
174
150
1,119
10,025
10,293
1,192
1,223
8,613
5,620
40
L
Zhong Kui
S1M0XAU
Zhong Kui
6,589
129
279
2,041
8,794
5,488
0
4,849
3,736
14,757
0
L
Ao Kuang
Telor28
Ao Kuang
2,753
754
175
755
7,720
4,165
0
5,477
2,243
6,803
0
L
Sun Wukong
WabiSabi9002
Sun Wukong
2,202
282
255
2,556
7,311
5,435
0
2,128
5,149
0
8,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,624
Gold Earned
33,183
94
Minions Killed
70
0
Camps Cleared
0
849,167
Distance Traveled
641,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,899
989
28
3
0
193,342
0
L
Chernobog
6,259
695
16
2
0
131,801
0
W
Charon
8,192
910
15
2
0
163,422
0
W
Sol
8,430
937
36
4
0
168,167
0
W
Geb
8,698
966
14
2
0
155,569
0
L
Achilles
7,469
830
16
2
0
157,292
0
W
Ares
8,405
934
1
0
0
168,667
0
L
Zhong Kui
6,354
706
18
2
0
110,418
0
L
Ao Kuang
6,708
745
10
1
0
113,055
0
L
Sun Wukong
6,393
710
10
1
0
128,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role