Player Matchup

Jormungandr
Jormungandr
HWeezy
Jormungandr
Level 148
God Stats
25W - 13L
1,602 SR
Queue Stats
175W - 186L
1,488 Elo+
Solo
Nox
Nox
STOMPABOII
Nox
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 103L
1,394 Elo+
Solo
Hachiman
Hachiman
Vanarian
Hachiman
Level 115
God Stats
43W - 62L
1,462 SR
Queue Stats
575W - 578L
1,485 Elo+
Solo
Team Averages
Level 108
1,521 SR
1,456 Elo+

VS

Team Averages
Level 97
1,582 SR
1,448 Elo+
Kukulkan
Kukulkan
Draco1711
Kukulkan
Level 61
God Stats
10W - 8L
1,430 SR
Queue Stats
46W - 39L
1,464 Elo+
Solo
Danzaburou
Danzaburou
Klovahkiin
Danzaburou
Level 109
God Stats
5W - 3L
1,743 SR
Queue Stats
69W - 73L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
TheAjatollahOfAn
Gilgamesh
Level 120
God Stats
6W - 2L
1,574 SR
Queue Stats
26W - 27L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HWeezy
Jormungandr
15
4 / 3 / 2
9,721
810
9,886
15,997
19,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
1 / 8 / 2
8,543
712
4,597
8,897
4,157
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Vanarian
Hachiman
17
1 / 1 / 5
10,090
841
9,769
6,183
2,634
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Draco1711
Kukulkan
18
5 / 2 / 6
11,401
950
8,577
7,576
3,047
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Klovahkiin
Danzaburou
18
3 / 2 / 7
10,795
900
9,167
9,235
3,857
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
16
4 / 2 / 7
10,547
879
7,443
14,413
13,083
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
12
12
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Draco1711
Kukulkan
5
2
6
4
L
Jormungandr
HWeezy
Jormungandr
4
3
2
1.67
W
Danzaburou
Klovahkiin
Danzaburou
3
2
7
3.25
L
1
8
2
0.25
W
Gilgamesh
4
2
7
3.75
L
Hachiman
Vanarian
Hachiman
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,252
Damage
25,187
31,077
Taken
31,224
26,226
Mitigated
19,987
2,028
Healing
5,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Draco1711
Kukulkan
8,577
706
0
1,011
7,576
3,047
771
4,187
3,389
46,519
0
L
Jormungandr
HWeezy
Jormungandr
9,886
1,443
0
672
15,997
19,435
48
4,664
11,231
32,715
2,593
W
Danzaburou
Klovahkiin
Danzaburou
9,167
4,512
0
2,693
9,235
3,857
2,772
4,692
4,528
0
36,664
L
4,597
617
0
230
8,897
4,157
0
1,957
6,909
10,535
0
W
Gilgamesh
7,443
1,970
401
1,298
14,413
13,083
499
5,281
9,100
0
29,566
L
Hachiman
Vanarian
Hachiman
9,769
6,695
120
1,006
6,183
2,634
0
1,980
4,203
0
49,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,354
Gold Earned
32,743
156
Minions Killed
172
0
Camps Cleared
0
623,979
Distance Traveled
661,558
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,401
950
99
8
0
210,496
0
L
Jormungandr
9,721
810
45
4
0
214,186
0
W
Danzaburou
10,795
900
42
4
0
219,591
5
L
Nox
8,543
712
12
1
0
181,536
0
W
Gilgamesh
10,547
879
31
3
0
231,471
0
L
Hachiman
10,090
841
99
8
0
228,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role