Player Matchup

Medusa
Medusa
JauhnnyJazz
Medusa
Level 126
God Stats
4W - 6L
1,440 SR
Queue Stats
58W - 60L
1,440 Elo+
Party 1
Nu Wa
Nu Wa
JauhnnyJazz
Nu Wa
Level 112
God Stats
18W - 14L
1,572 SR
Queue Stats
36W - 40L
1,445 Elo+
Party 1
Terra
Terra
Starkaster21
Terra
Level 123
God Stats
0W - 3L
1,149 SR
Queue Stats
343W - 416L
1,452 Elo+
Solo
Odin
Odin
Tawhirimatea507
Odin
Level 117
God Stats
18W - 24L
1,436 SR
Queue Stats
149W - 158L
1,478 Elo+
Solo
Skadi
Skadi
sleven7_7
Skadi
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 234L
1,431 Elo+
Solo
Team Averages
Level 107
1,419 SR
1,449 Elo+

VS

Team Averages
Level 99
1,511 SR
1,475 Elo+
Surtr
Surtr
DChocolateGamer
Surtr
Level 109
God Stats
77W - 46L
1,613 SR
Queue Stats
118W - 87L
1,546 Elo+
Solo
Hades
Hades
KingWaine11
Hades
Level 63
God Stats
6W - 3L
1,293 SR
Queue Stats
10W - 9L
1,341 Elo+
Solo
Fenrir
Fenrir
Solex
Fenrir
Level 141
God Stats
32W - 28L
1,594 SR
Queue Stats
81W - 81L
1,495 Elo+
Solo
Neith
Neith
release_the_krac
Neith
Level 63
God Stats
24W - 32L
1,468 SR
Queue Stats
64W - 76L
1,480 Elo+
Solo
Yemoja
Yemoja
shorterboy_jr
Yemoja
Level 118
God Stats
32W - 28L
1,587 SR
Queue Stats
430W - 403L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
5
0 / 2 / 0
2,925
585
2,068
3,495
797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 0 / 0
3,174
635
1,124
1,162
260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

4
0 / 2 / 0
2,932
586
955
3,691
1,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

1
0 / 0 / 0
957
191
0
0
0
Skadi
sleven7_7
Skadi
4
0 / 4 / 0
2,785
557
1,809
3,832
879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,054
811
2,587
4,948
1,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

6
0 / 0 / 0
3,390
678
741
1,689
522
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
Solex
Fenrir
7
2 / 0 / 1
3,889
778
1,471
3,591
1,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
3 / 0 / 3
4,091
818
2,769
2,118
581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
2 / 0 / 4
4,004
801
1,863
1,995
1,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
8
8
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Medusa
0
2
0
0
L
0
0
0
0
W
0
0
0
0
W
Fenrir
Solex
Fenrir
2
0
1
2.5
L
0
2
0
0
L
0
0
0
0
W
3
0
3
4.5
W
2
0
4
4
L
Skadi
sleven7_7
Skadi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,956
Damage
9,431
12,180
Taken
14,341
3,544
Mitigated
5,149
1,581
Healing
5,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,587
769
0
2,010
4,948
1,682
3
0
4,948
339
23,829
L
Medusa
2,068
901
0
500
3,495
797
0
110
3,385
0
12,209
L
1,124
307
0
0
1,162
260
0
741
421
11,305
0
W
741
88
0
941
1,689
522
26
594
1,000
13,673
0
W
Fenrir
Solex
Fenrir
1,471
110
0
688
3,591
1,331
0
194
3,331
0
21,936
L
955
0
56
805
3,691
1,608
0
688
3,003
5,889
309
L
0
0
0
0
0
0
0
0
0
0
0
W
2,769
1,363
0
959
2,118
581
0
505
1,587
0
19,515
W
1,863
177
625
490
1,995
1,033
0
487
1,482
8,147
0
L
Skadi
sleven7_7
Skadi
1,809
680
0
220
3,832
879
0
1,175
2,657
0
7,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,773
Gold Earned
19,428
60
Minions Killed
159
0
Camps Cleared
0
368,810
Distance Traveled
475,365
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,054
811
46
9
0
109,974
0
L
Medusa
2,925
585
17
3
0
92,470
0
L
Nu Wa
3,174
635
20
4
0
91,141
2
W
Hades
3,390
678
28
6
0
86,058
2
W
Fenrir
3,889
778
44
9
0
109,512
1
L
Terra
2,932
586
13
3
0
89,030
1
L
Odin
957
191
0
0
0
0
0
W
Neith
4,091
818
21
4
0
77,827
2
W
Yemoja
4,004
801
20
4
0
91,994
2
L
Skadi
2,785
557
10
2
0
96,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role