Player Matchup

Tsukuyomi
Tsukuyomi
Bojobson
Tsukuyomi
Level 108
God Stats
1W - 2L
1,218 SR
Queue Stats
267W - 258L
1,508 Elo+
Solo
Charybdis
Charybdis
Colt45554
Charybdis
Level 140
God Stats
116W - 81L
1,647 SR
Queue Stats
673W - 665L
1,514 Elo+
Solo
Poseidon
Poseidon
Herbert15
Poseidon
Level 121
God Stats
53W - 50L
1,529 SR
Queue Stats
901W - 959L
1,446 Elo+
Solo
Cu Chulainn
Cu Chulainn
Koalazi
Cu Chulainn
Level 40
God Stats
7W - 9L
1,516 SR
Queue Stats
80W - 79L
1,520 Elo+
Solo
Ah Puch
Ah Puch
Pr0Pancakes
Ah Puch
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 99
1,482 SR
1,498 Elo+

VS

Team Averages
Level 171
1,552 SR
1,496 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 270
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Sh4dowWar926
Mulan
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 54L
1,472 Elo+
Solo
Atlas
Atlas
fazfeiro
Atlas
Level 153
God Stats
2W - 1L
1,583 SR
Queue Stats
208W - 242L
1,470 Elo+
Solo
Fenrir
Fenrir
superverdolaza
Fenrir
Level 185
God Stats
7W - 4L
1,679 SR
Queue Stats
344W - 351L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bojobson
Tsukuyomi
10
0 / 3 / 1
5,425
1,085
3,272
5,615
1,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Colt45554
Charybdis
10
1 / 0 / 0
5,781
1,156
3,638
3,313
985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Poseidon
Herbert15
Poseidon
10
0 / 4 / 1
5,155
1,031
1,274
2,980
772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Koalazi
Cu Chulainn
10
0 / 2 / 0
5,062
1,012
1,971
5,139
3,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
Pr0Pancakes
Ah Puch
10
0 / 2 / 1
5,346
1,069
5,240
3,408
1,143
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Team 1 Tickets

321

VS

Team 2 Tickets

398

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
4 / 0 / 6
6,854
1,371
5,886
2,770
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
 
Zeus
11
2 / 0 / 4
6,018
1,204
1,448
1,045
328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 0 / 7
5,741
1,148
2,844
2,441
1,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
fazfeiro
Atlas
11
0 / 0 / 10
6,342
1,268
2,161
3,983
2,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
4 / 1 / 7
6,621
1,324
6,224
7,078
3,541
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
1
Kills
11
11
Deaths
1
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
0
6
7
W
Zeus
 
Zeus
2
0
4
4
L
Tsukuyomi
Bojobson
Tsukuyomi
0
3
1
0.17
L
Charybdis
Colt45554
Charybdis
1
0
0
1
L
Poseidon
Herbert15
Poseidon
0
4
1
0.13
L
Cu Chulainn
Koalazi
Cu Chulainn
0
2
0
0
L
Ah Puch
Pr0Pancakes
Ah Puch
0
2
1
0.25
W
1
0
7
4.5
W
Atlas
fazfeiro
Atlas
0
0
10
5
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,395
Damage
18,563
20,455
Taken
17,317
8,110
Mitigated
9,275
2,220
Healing
5,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,886
370
444
1,189
2,770
1,197
0
714
2,056
10,930
0
W
Zeus
 
Zeus
1,448
202
0
424
1,045
328
0
663
382
20,649
0
L
Tsukuyomi
Bojobson
Tsukuyomi
3,272
655
0
218
5,615
1,587
0
3,151
2,190
0
14,557
L
Charybdis
Colt45554
Charybdis
3,638
2,173
0
1,083
3,313
985
0
808
2,439
0
12,118
L
Poseidon
Herbert15
Poseidon
1,274
115
0
0
2,980
772
0
1,497
1,371
7,883
0
L
Cu Chulainn
Koalazi
Cu Chulainn
1,971
276
0
280
5,139
3,623
0
1,936
2,864
0
3,503
L
Ah Puch
Pr0Pancakes
Ah Puch
5,240
278
0
639
3,408
1,143
0
1,341
2,011
12,599
0
W
2,844
930
0
260
2,441
1,339
0
953
1,488
0
7,449
W
Atlas
fazfeiro
Atlas
2,161
522
0
813
3,983
2,870
0
1,929
2,054
6,919
1,301
W
6,224
2,851
0
2,401
7,078
3,541
0
2,255
4,823
0
9,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,769
Gold Earned
31,576
77
Minions Killed
111
3
Camps Cleared
5
414,075
Distance Traveled
503,994
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,854
1,371
21
4
2
92,489
0
W
Zeus
6,018
1,204
59
12
1
82,840
0
L
Tsukuyomi
5,425
1,085
19
4
1
99,913
0
L
Charybdis
5,781
1,156
23
5
0
92,980
0
L
Poseidon
5,155
1,031
8
2
0
44,429
0
L
Cu Chulainn
5,062
1,012
2
0
0
90,254
0
L
Ah Puch
5,346
1,069
25
5
2
86,499
0
W
Mulan
5,741
1,148
9
2
1
101,131
0
W
Atlas
6,342
1,268
13
3
0
113,789
0
W
Fenrir
6,621
1,324
9
2
1
113,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role