Player Matchup

Thoth
Thoth
CallMeHuxyYT
Thoth
Level 87
God Stats
0W - 2L
1,287 SR
Queue Stats
124W - 148L
1,420 Elo+
Party 2
Chernobog
Chernobog
GrannyGumJs
Chernobog
Level 122
God Stats
6W - 4L
1,668 SR
Queue Stats
144W - 164L
1,399 Elo+
Party 2
Arachne
Arachne
METR0SH00TIN
Arachne
Level 104
God Stats
43W - 33L
1,565 SR
Queue Stats
143W - 144L
1,442 Elo+
Party 2
Ymir
Ymir
RackenAnStacken
Ymir
Level 86
God Stats
57W - 40L
1,645 SR
Queue Stats
110W - 111L
1,438 Elo+
Party 2
Gilgamesh
Gilgamesh
aMediJasteriAM
Gilgamesh
Level 120
God Stats
7W - 6L
1,664 SR
Queue Stats
150W - 161L
1,472 Elo+
Party 2
Team Averages
Level 104
1,566 SR
1,434 Elo+

VS

Team Averages
Level 174
1,570 SR
1,529 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Badlilballa
Shiva
Level 88
God Stats
2W - 0L
1,584 SR
Queue Stats
130W - 118L
1,531 Elo+
Solo
He Bo
He Bo
Distrax_x_xtion
He Bo
Level 159
God Stats
1W - 2L
1,132 SR
Queue Stats
70W - 92L
1,474 Elo+
Party 1
Skadi
Skadi
PancakesDoWork
Skadi
Level 195
God Stats
1W - 1L
1,770 SR
Queue Stats
23W - 18L
1,574 Elo+
Party 1
Chang'e
Chang'e
speχ
Chang'e
Level 190
God Stats
2W - 1L
1,866 SR
Queue Stats
66W - 55L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,393
539
2,196
4,876
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
GrannyGumJs
Chernobog
10
0 / 4 / 2
5,480
548
1,995
6,685
1,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
METR0SH00TIN
Arachne
9
0 / 2 / 1
4,944
494
1,531
7,561
2,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 2 / 0
5,317
532
2,210
7,443
4,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
aMediJasteriAM
Gilgamesh
9
1 / 7 / 0
5,607
561
4,428
11,811
6,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
5 / 1 / 1
7,459
746
6,873
8,559
7,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
6 / 1 / 2
6,865
687
4,705
6,000
4,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 0 / 2
5,996
600
2,328
5,553
1,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 3
6,793
679
5,973
4,523
1,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chang'e
speχ
Chang'e
12
1 / 0 / 3
6,630
663
6,299
5,110
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
18
18
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
1
1
5.5
W
6
1
2
7
L
0
3
0
0
W
3
0
2
4
L
Chernobog
GrannyGumJs
Chernobog
0
4
2
0.25
L
Arachne
METR0SH00TIN
Arachne
0
2
1
0.25
W
3
1
3
4.5
L
2
2
0
1
L
Gilgamesh
aMediJasteriAM
Gilgamesh
1
7
0
0.14
W
Chang'e
speχ
Chang'e
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,360
Damage
26,178
38,376
Taken
29,745
16,172
Mitigated
16,016
8,182
Healing
13,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,873
2,821
0
5,627
8,559
7,304
0
0
8,559
0
51,753
W
4,705
349
0
1,073
6,000
4,165
137
1,233
4,727
0
17,834
L
2,196
0
0
800
4,876
1,272
0
2,418
2,458
33,154
700
W
2,328
366
0
2,680
5,553
1,521
105
429
4,992
42,180
0
L
Chernobog
GrannyGumJs
Chernobog
1,995
1,170
0
750
6,685
1,921
0
475
6,210
0
34,643
L
Arachne
METR0SH00TIN
Arachne
1,531
693
0
2,687
7,561
2,048
0
2,273
5,288
0
26,898
W
5,973
2,022
0
637
4,523
1,541
676
1,085
3,438
0
56,021
L
2,210
233
60
2,114
7,443
4,435
0
1,068
6,375
11,258
0
L
Gilgamesh
aMediJasteriAM
Gilgamesh
4,428
1,472
0
1,771
11,811
6,496
0
1,998
9,813
0
29,975
W
Chang'e
speχ
Chang'e
6,299
490
442
3,464
5,110
1,485
0
1,170
3,698
47,843
3,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,741
Gold Earned
33,743
272
Minions Killed
407
0
Camps Cleared
0
970,931
Distance Traveled
1,110,375
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,459
746
94
9
0
228,186
0
W
Shiva
6,865
687
22
2
0
224,247
6
L
Thoth
5,393
539
73
7
0
186,150
2
W
He Bo
5,996
600
85
9
0
229,402
0
L
Chernobog
5,480
548
68
7
0
193,492
0
L
Arachne
4,944
494
53
5
0
228,898
0
W
Skadi
6,793
679
101
10
0
190,839
1
L
Ymir
5,317
532
24
2
0
182,080
0
L
Gilgamesh
5,607
561
54
5
0
180,311
0
W
Chang'e
6,630
663
105
11
0
237,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role