Player Matchup

Morgan Le Fay
Morgan Le Fay
BluePenguin1410
Morgan Le Fay
Level 82
God Stats
6W - 7L
1,619 SR
Queue Stats
262W - 245L
1,509 Elo+
Solo
Mulan
Mulan
EuroStepN
Mulan
Level 149
God Stats
0W - 4L
1,189 SR
Queue Stats
156W - 149L
1,568 Elo+
Solo
Hel
Hel
Losttowerr
Hel
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,509 Elo+
Solo
Bastet
Bastet
inkergirl90
Bastet
Level 125
God Stats
1W - 4L
1,745 SR
Queue Stats
174W - 186L
1,478 Elo+
Solo
Xbalanque
Xbalanque
lolmanlolman
Xbalanque
Level 116
God Stats
10W - 10L
1,585 SR
Queue Stats
578W - 552L
1,549 Elo+
Solo
Team Averages
Level 121
1,527 SR
1,523 Elo+

VS

Team Averages
Level 134
1,569 SR
1,524 Elo+
Jing Wei
Jing Wei
Da_Real_302
Jing Wei
Level 153
God Stats
9W - 8L
1,535 SR
Queue Stats
244W - 226L
1,498 Elo+
Solo
Thanatos
Thanatos
DesertDemonz
Thanatos
Level 152
God Stats
5W - 8L
1,511 SR
Queue Stats
246W - 222L
1,452 Elo+
Solo
Ah Puch
Ah Puch
Miguellionare
Ah Puch
Level 123
God Stats
6W - 1L
1,636 SR
Queue Stats
255W - 224L
1,513 Elo+
Solo
Fafnir
Fafnir
Shekels7339
Fafnir
Level 96
God Stats
78W - 74L
1,531 SR
Queue Stats
425W - 432L
1,550 Elo+
Solo
Arachne
Arachne
notGeeZuS
Arachne
Level 148
God Stats
17W - 8L
1,634 SR
Queue Stats
439W - 384L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BluePenguin1410
Morgan Le Fay
11
1 / 3 / 2
5,926
593
5,410
7,218
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
EuroStepN
Mulan
6
0 / 2 / 0
4,570
457
1,817
3,834
1,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 1
5,530
553
3,768
8,123
3,295
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bastet
11
4 / 3 / 0
6,348
635
3,322
8,582
2,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
lolmanlolman
Xbalanque
11
0 / 0 / 1
5,684
568
5,543
5,429
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Da_Real_302
Jing Wei
11
0 / 0 / 0
5,487
549
2,356
5,755
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
DesertDemonz
Thanatos
11
3 / 0 / 0
5,773
577
3,807
7,319
2,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
12
0 / 3 / 4
6,326
633
4,361
6,767
2,182
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
11
1 / 1 / 0
6,322
632
2,787
7,167
5,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
notGeeZuS
Arachne
13
6 / 1 / 0
7,409
741
7,031
9,199
3,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
10
10
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BluePenguin1410
Morgan Le Fay
1
3
2
0.67
W
Jing Wei
Da_Real_302
Jing Wei
0
0
0
0
W
Thanatos
DesertDemonz
Thanatos
3
0
0
3
L
Mulan
EuroStepN
Mulan
0
2
0
0
L
0
2
1
0.25
W
Ah Puch
0
3
4
0.67
W
Fafnir
1
1
0
1
L
Bastet
4
3
0
1.33
L
Xbalanque
lolmanlolman
Xbalanque
0
0
1
0.5
W
Arachne
notGeeZuS
Arachne
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,860
Damage
20,342
33,186
Taken
36,207
11,097
Mitigated
15,341
12,017
Healing
19,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BluePenguin1410
Morgan Le Fay
5,410
325
0
1,633
7,218
2,017
0
4,711
2,507
35,732
447
W
Jing Wei
Da_Real_302
Jing Wei
2,356
1,417
0
2,044
5,755
1,547
0
1,535
4,220
0
45,276
W
Thanatos
DesertDemonz
Thanatos
3,807
901
0
5,309
7,319
2,712
0
1,454
5,705
0
41,685
L
Mulan
EuroStepN
Mulan
1,817
304
0
746
3,834
1,155
0
0
3,834
0
19,190
L
3,768
198
1,343
3,802
8,123
3,295
108
941
7,182
24,748
1,291
W
Ah Puch
4,361
81
0
2,150
6,767
2,182
0
3,525
2,876
43,214
1,073
W
Fafnir
2,787
425
0
3,260
7,167
5,864
0
1,668
5,487
17,180
0
L
Bastet
3,322
861
0
1,716
8,582
2,977
0
114
8,468
0
34,146
L
Xbalanque
lolmanlolman
Xbalanque
5,543
2,576
0
2,777
5,429
1,653
428
1,322
4,107
0
51,174
W
Arachne
notGeeZuS
Arachne
7,031
5,173
0
6,287
9,199
3,036
0
336
8,863
0
48,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,058
Gold Earned
31,317
305
Minions Killed
365
0
Camps Cleared
0
925,507
Distance Traveled
1,126,358
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,926
593
76
8
0
206,180
0
W
Jing Wei
5,487
549
101
10
0
194,388
0
W
Thanatos
5,773
577
71
7
0
250,508
0
L
Mulan
4,570
457
37
4
0
120,388
0
L
Hel
5,530
553
37
4
0
187,812
0
W
Ah Puch
6,326
633
87
9
0
195,634
3
W
Fafnir
6,322
632
21
2
0
249,450
0
L
Bastet
6,348
635
63
6
0
231,805
0
L
Xbalanque
5,684
568
92
9
0
179,322
0
W
Arachne
7,409
741
85
9
0
236,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role