Player Matchup

Geb
Geb
Gornfal
Geb
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,689 Elo+
Party 1
Mercury
Mercury
Justawesome6739
Mercury
Level 174
God Stats
25W - 8L
1,723 SR
Queue Stats
215W - 135L
1,596 Elo+
Party 1
Izanami
Izanami
OAKW
Izanami
Level 139
God Stats
6W - 4L
1,614 SR
Queue Stats
36W - 25L
1,617 Elo+
Party 1
Tiamat
Tiamat
Rekuri
Tiamat
Level 189
God Stats
8W - 8L
1,618 SR
Queue Stats
126W - 73L
1,651 Elo+
Party 1
Mulan
Mulan
Łovе
Mulan
Level 157
God Stats
12W - 3L
1,824 SR
Queue Stats
150W - 123L
1,595 Elo+
Party 1
Team Averages
Level 157
1,656 SR
1,629 Elo+

VS

Team Averages
Level 90
1,569 SR
1,509 Elo+
Ne Zha
Ne Zha
FoxyPoxy
Ne Zha
Level 161
God Stats
4W - 5L
1,757 SR
Queue Stats
33W - 34L
1,483 Elo+
Solo
Odin
Odin
ProvenSpace4401
Odin
Level 29
God Stats
0W - 4L
1,320 SR
Queue Stats
38W - 46L
1,417 Elo+
Solo
Aphrodite
Aphrodite
Shi3rke
Aphrodite
Level 87
God Stats
146W - 138L
1,578 SR
Queue Stats
168W - 168L
1,535 Elo+
Solo
Mercury
Mercury
TheNigha17
Mercury
Level 107
God Stats
3W - 1L
1,688 SR
Queue Stats
35W - 13L
1,676 Elo+
Solo
Cthulhu
Cthulhu
YetiSketti
Cthulhu
Level 68
God Stats
13W - 13L
1,502 SR
Queue Stats
136W - 155L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
0 / 3 / 15
9,012
901
4,435
10,481
6,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

16
8 / 0 / 9
10,238
1,024
8,143
6,640
2,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
OAKW
Izanami
18
5 / 0 / 7
11,104
1,110
7,408
6,202
2,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Rekuri
Tiamat
16
5 / 1 / 11
9,652
965
14,052
5,877
2,512
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
Łovе
Mulan
15
5 / 3 / 11
9,527
953
18,664
14,055
13,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FoxyPoxy
Ne Zha
14
4 / 5 / 3
8,746
875
9,084
10,788
4,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 7 / 3
7,410
741
6,797
14,743
8,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Aphrodite
Shi3rke
Aphrodite
12
1 / 2 / 4
7,715
772
4,850
6,077
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
TheNigha17
Mercury
13
0 / 5 / 6
8,209
821
4,803
10,444
3,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
YetiSketti
Cthulhu
13
2 / 4 / 5
8,061
806
10,219
17,442
13,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
28
23
Kills
7
7
Deaths
23
53
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
FoxyPoxy
Ne Zha
4
5
3
1.1
W
Geb
0
3
15
2.5
W
8
0
9
12.5
W
Izanami
OAKW
Izanami
5
0
7
8.5
L
0
7
3
0.21
W
Tiamat
Rekuri
Tiamat
5
1
11
10.5
L
Aphrodite
Shi3rke
Aphrodite
1
2
4
1.5
L
Mercury
TheNigha17
Mercury
0
5
6
0.6
L
Cthulhu
YetiSketti
Cthulhu
2
4
5
1.13
W
Mulan
Łovе
Mulan
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,702
Damage
35,753
43,255
Taken
59,494
27,675
Mitigated
32,605
11,858
Healing
10,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
FoxyPoxy
Ne Zha
9,084
1,668
0
1,148
10,788
4,316
0
2,864
7,362
0
23,908
W
Geb
4,435
580
1,515
3,248
10,481
6,962
0
4,012
5,824
6,717
0
W
8,143
4,019
0
1,821
6,640
2,114
1,087
1,192
5,322
0
30,749
W
Izanami
OAKW
Izanami
7,408
4,439
0
1,868
6,202
2,548
6,080
1,330
4,685
0
46,321
L
6,797
2,157
0
132
14,743
8,878
160
2,694
11,578
0
12,638
W
Tiamat
Rekuri
Tiamat
14,052
981
0
1,321
5,877
2,512
58
1,791
3,757
24,332
505
L
Aphrodite
Shi3rke
Aphrodite
4,850
81
2,630
2,582
6,077
2,623
0
1,792
3,956
12,505
0
L
Mercury
TheNigha17
Mercury
4,803
1,832
0
360
10,444
3,519
1,182
3,150
6,763
0
22,359
L
Cthulhu
YetiSketti
Cthulhu
10,219
843
778
3,094
17,442
13,269
0
5,931
10,563
19,199
0
W
Mulan
Łovе
Mulan
18,664
2,698
0
2,085
14,055
13,539
0
4,675
8,598
1,233
24,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,533
Gold Earned
40,141
225
Minions Killed
152
0
Camps Cleared
0
1,123,826
Distance Traveled
944,064
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,746
875
40
4
0
195,716
2
W
Geb
9,012
901
7
1
0
205,546
0
W
Mercury
10,238
1,024
54
5
0
258,594
0
W
Izanami
11,104
1,110
99
10
0
215,075
0
L
Odin
7,410
741
13
1
0
183,343
0
W
Tiamat
9,652
965
40
4
0
227,201
0
L
Aphrodite
7,715
772
22
2
0
174,835
5
L
Mercury
8,209
821
53
5
0
190,667
0
L
Cthulhu
8,061
806
24
2
0
199,503
2
W
Mulan
9,527
953
25
3
0
217,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role