Player Matchup

King Arthur
King Arthur
Isamagu
King Arthur
Level 146
God Stats
17W - 18L
1,527 SR
Queue Stats
374W - 391L
1,441 Elo+
Solo
Eset
Eset
MagnunsNolers
Eset
Level 98
God Stats
38W - 57L
1,402 SR
Queue Stats
644W - 795L
1,375 Elo+
Solo
Danzaburou
Danzaburou
NeguaKhan
Danzaburou
Level 56
God Stats
7W - 4L
1,548 SR
Queue Stats
73W - 58L
1,493 Elo+
Solo
Jormungandr
Jormungandr
TwoFrostyFalcons
Jormungandr
Level 122
God Stats
30W - 38L
1,413 SR
Queue Stats
217W - 214L
1,522 Elo+
Solo
Loki
Loki
kaush24786
Loki
Level 83
God Stats
100W - 133L
1,437 SR
Queue Stats
293W - 358L
1,414 Elo+
Solo
Team Averages
Level 101
1,465 SR
1,449 Elo+

VS

Team Averages
Level 83
1,462 SR
1,455 Elo+
Xbalanque
Xbalanque
Barbotza
Xbalanque
Level 86
God Stats
44W - 71L
1,424 SR
Queue Stats
447W - 501L
1,407 Elo+
Solo
Bellona
Bellona
Dimaren21
Bellona
Level 115
God Stats
0W - 3L
1,347 SR
Queue Stats
64W - 52L
1,487 Elo+
Solo
Yu Huang
Yu Huang
Glocque
Yu Huang
Level 99
God Stats
36W - 36L
1,553 SR
Queue Stats
484W - 507L
1,503 Elo+
Solo
Hel
Hel
RunDownSpaz
Hel
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 37L
1,393 Elo+
Solo
Thanatos
Thanatos
guts_king56
Thanatos
Level 79
God Stats
1W - 2L
1,487 SR
Queue Stats
191W - 200L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Isamagu
King Arthur
14
5 / 0 / 8
7,942
1,135
7,657
8,164
6,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 3 / 10
7,926
1,132
5,392
5,159
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
NeguaKhan
Danzaburou
14
2 / 0 / 8
8,589
1,227
6,699
3,778
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
TwoFrostyFalcons
Jormungandr
14
5 / 0 / 7
8,244
1,178
8,704
6,200
4,198
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 7
7,744
1,106
3,579
2,777
1,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

365

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Barbotza
Xbalanque
12
0 / 2 / 1
6,639
948
3,046
4,170
1,225
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Dimaren21
Bellona
12
0 / 3 / 2
7,112
1,016
6,285
13,548
15,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
Glocque
Yu Huang
12
2 / 0 / 1
7,431
1,062
6,779
2,568
880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 0 / 1
7,380
1,054
3,554
4,899
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
guts_king56
Thanatos
12
0 / 9 / 3
7,046
1,007
3,526
11,363
4,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
14
Kills
3
3
Deaths
14
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Barbotza
Xbalanque
0
2
1
0.25
L
Bellona
Dimaren21
Bellona
0
3
2
0.33
L
Yu Huang
Glocque
Yu Huang
2
0
1
2.5
W
King Arthur
Isamagu
King Arthur
5
0
8
9
W
1
3
10
2
W
Danzaburou
NeguaKhan
Danzaburou
2
0
8
6
L
1
0
1
1.5
W
Jormungandr
TwoFrostyFalcons
Jormungandr
5
0
7
8.5
L
Thanatos
guts_king56
Thanatos
0
9
3
0.17
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,031
Damage
23,190
26,078
Taken
36,548
15,198
Mitigated
24,241
5,762
Healing
7,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Barbotza
Xbalanque
3,046
1,314
0
560
4,170
1,225
0
2,219
1,951
0
5,921
L
Bellona
Dimaren21
Bellona
6,285
1,277
0
1,130
13,548
15,540
0
5,368
8,180
0
18,227
L
Yu Huang
Glocque
Yu Huang
6,779
173
0
0
2,568
880
0
1,913
655
22,881
0
W
King Arthur
Isamagu
King Arthur
7,657
685
0
2,457
8,164
6,767
0
3,164
4,810
0
12,654
W
5,392
166
426
666
5,159
1,667
0
1,996
3,018
15,397
0
W
Danzaburou
NeguaKhan
Danzaburou
6,699
3,354
0
1,793
3,778
1,510
0
849
2,886
0
26,409
L
3,554
333
2,283
1,945
4,899
2,096
0
1,971
2,928
10,165
0
W
Jormungandr
TwoFrostyFalcons
Jormungandr
8,704
1,901
0
240
6,200
4,198
0
3,578
2,543
20,165
0
L
Thanatos
guts_king56
Thanatos
3,526
418
0
1,438
11,363
4,500
0
2,625
8,738
0
10,954
W
3,579
713
0
180
2,777
1,056
0
746
1,926
0
15,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,445
Gold Earned
35,608
144
Minions Killed
108
7
Camps Cleared
3
725,998
Distance Traveled
585,108
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,639
948
12
2
0
61,657
0
L
Bellona
7,112
1,016
27
4
0
136,880
0
L
Yu Huang
7,431
1,062
40
6
0
114,714
0
W
King Arthur
7,942
1,135
16
2
1
143,396
0
W
Eset
7,926
1,132
25
4
2
132,169
0
W
Danzaburou
8,589
1,227
52
7
2
151,385
0
L
Hel
7,380
1,054
20
3
2
144,779
0
W
Jormungandr
8,244
1,178
22
3
0
135,417
0
L
Thanatos
7,046
1,007
9
1
1
127,078
0
W
Loki
7,744
1,106
29
4
2
163,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role