Player Matchup

Baron Samedi
Baron Samedi
BIazingLight
Baron Samedi
Level 69
God Stats
1W - 0L
1,719 SR
Queue Stats
9W - 12L
1,376 Elo+
Solo
Lancelot
Lancelot
ISuckAtThisRole
Lancelot
Level 63
God Stats
2W - 0L
1,748 SR
Queue Stats
18W - 13L
1,545 Elo+
Party 1
Terra
Terra
SocterxSk8x
Terra
Level 104
God Stats
29W - 12L
1,691 SR
Queue Stats
97W - 104L
1,540 Elo+
Party 1
Team Averages
Level 79
1,719 SR
1,487 Elo+

VS

Team Averages
Level 68
1,452 SR
1,478 Elo+
Kukulkan
Kukulkan
Bleach_0311
Kukulkan
Level 37
God Stats
11W - 9L
1,597 SR
Queue Stats
120W - 125L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pulsarsturm
Tsukuyomi
Level 99
God Stats
1W - 3L
1,212 SR
Queue Stats
154W - 158L
1,447 Elo+
Solo
King Arthur
King Arthur
eventful-scrawl
King Arthur
Level 69
God Stats
1W - 2L
1,546 SR
Queue Stats
205W - 188L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BIazingLight
Baron Samedi
16
5 / 1 / 11
9,824
893
9,622
8,776
5,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
17
8 / 0 / 8
11,102
1,009
12,790
11,827
5,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
3 / 0 / 13
9,680
880
5,393
13,198
13,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bleach_0311
Kukulkan
14
1 / 5 / 0
8,492
772
5,986
8,025
2,252
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Pulsarsturm
Tsukuyomi
13
0 / 6 / 1
8,068
733
5,680
8,945
2,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
eventful-scrawl
King Arthur
13
0 / 5 / 0
7,857
714
5,679
13,530
7,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
16
Kills
1
1
Deaths
16
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BIazingLight
Baron Samedi
5
1
11
10.5
L
Kukulkan
Bleach_0311
Kukulkan
1
5
0
0.2
W
Lancelot
8
0
8
12
L
Tsukuyomi
Pulsarsturm
Tsukuyomi
0
6
1
0.08
W
3
0
13
9.5
L
King Arthur
eventful-scrawl
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,805
Damage
17,345
33,801
Taken
30,500
24,665
Mitigated
12,850
11,698
Healing
2,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BIazingLight
Baron Samedi
9,622
644
1,766
2,729
8,776
5,326
323
1,560
7,216
26,077
0
L
Kukulkan
Bleach_0311
Kukulkan
5,986
357
235
262
8,025
2,252
0
4,452
3,529
28,542
0
W
Lancelot
12,790
1,764
0
3,149
11,827
5,913
1,453
2,757
9,070
28
46,044
L
Tsukuyomi
Pulsarsturm
Tsukuyomi
5,680
910
0
254
8,945
2,908
32
3,905
4,933
0
21,043
W
5,393
355
1,424
2,630
13,198
13,426
783
1,760
11,438
21,818
893
L
King Arthur
eventful-scrawl
King Arthur
5,679
611
32
1,612
13,530
7,690
0
6,603
6,816
0
24,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,606
Gold Earned
24,417
142
Minions Killed
111
0
Camps Cleared
0
702,497
Distance Traveled
569,734
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,824
893
32
3
0
209,214
0
L
Kukulkan
8,492
772
50
5
0
156,987
0
W
Lancelot
11,102
1,009
76
7
0
267,213
2
L
Tsukuyomi
8,068
733
22
2
0
215,288
0
W
Terra
9,680
880
34
3
0
226,070
0
L
King Arthur
7,857
714
39
4
0
197,459
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role