Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Araxea
Cthulhu
Level 185
God Stats
6W - 8L
1,527 SR
Queue Stats
320W - 314L
1,563 Elo+
Solo
Odin
Odin
Genova69
Odin
Level 148
God Stats
15W - 9L
1,641 SR
Queue Stats
317W - 306L
1,522 Elo+
Solo
Danzaburou
Danzaburou
weewooweewoo1222
Danzaburou
Level 50
God Stats
55W - 51L
1,548 SR
Queue Stats
125W - 140L
1,518 Elo+
Solo
Merlin
Merlin
yalyrug
Merlin
Level 116
God Stats
71W - 68L
1,488 SR
Queue Stats
87W - 81L
1,463 Elo+
Solo
Team Averages
Level 117
1,541 SR
1,513 Elo+

VS

Team Averages
Level 108
1,509 SR
1,488 Elo+
Jormungandr
Jormungandr
BlaDeZ_Wolftank
Jormungandr
Level 120
God Stats
49W - 51L
1,416 SR
Queue Stats
151W - 136L
1,448 Elo+
Solo
Sylvanus
Sylvanus
CultCulture
Sylvanus
Level 119
God Stats
4W - 6L
1,571 SR
Queue Stats
233W - 204L
1,521 Elo+
Solo
Thanatos
Thanatos
Ohio_CIe
Thanatos
Level 127
God Stats
114W - 83L
1,583 SR
Queue Stats
651W - 627L
1,453 Elo+
Solo
Janus
Janus
URDADDY386
Janus
Level 109
God Stats
16W - 26L
1,502 SR
Queue Stats
118W - 144L
1,467 Elo+
Solo
Neith
Neith
tomjos
Neith
Level 65
God Stats
1W - 3L
1,472 SR
Queue Stats
83W - 107L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
4 / 2 / 1
6,027
603
3,425
8,200
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
Araxea
Cthulhu
9
1 / 3 / 3
5,709
571
5,645
10,045
5,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Odin
10
2 / 1 / 1
6,334
633
2,905
5,131
2,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
weewooweewoo1222
Danzaburou
10
1 / 1 / 2
5,856
586
4,597
6,576
1,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Merlin
yalyrug
Merlin
10
1 / 2 / 1
6,098
610
2,569
2,699
499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlaDeZ_Wolftank
Jormungandr
7
0 / 3 / 1
4,673
467
2,859
6,031
3,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
CultCulture
Sylvanus
10
2 / 0 / 0
5,734
573
2,492
7,139
3,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
Ohio_CIe
Thanatos
11
5 / 2 / 1
6,018
602
3,217
6,795
2,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
10
2 / 3 / 3
5,718
572
3,171
4,385
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
tomjos
Neith
10
0 / 1 / 3
5,625
563
4,724
5,062
1,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
9
Kills
9
9
Deaths
9
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
2
1
2.25
W
Cthulhu
Araxea
Cthulhu
1
3
3
0.83
L
Jormungandr
BlaDeZ_Wolftank
Jormungandr
0
3
1
0.17
L
Sylvanus
CultCulture
Sylvanus
2
0
0
2
W
Odin
2
1
1
2.5
L
Thanatos
Ohio_CIe
Thanatos
5
2
1
2.75
L
Janus
2
3
3
1.17
L
Neith
tomjos
Neith
0
1
3
1.5
W
Danzaburou
weewooweewoo1222
Danzaburou
1
1
2
2
W
Merlin
yalyrug
Merlin
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,141
Damage
16,463
32,651
Taken
29,412
13,188
Mitigated
12,125
12,600
Healing
13,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,425
310
0
6,769
8,200
2,863
0
1,390
6,736
0
39,281
W
Cthulhu
Araxea
Cthulhu
5,645
947
57
2,048
10,045
5,356
0
2,128
7,803
22,606
0
L
Jormungandr
BlaDeZ_Wolftank
Jormungandr
2,859
392
0
1,636
6,031
3,017
0
0
6,031
20,749
1,635
L
Sylvanus
CultCulture
Sylvanus
2,492
857
1,587
3,280
7,139
3,933
0
2,657
4,444
18,208
1,836
W
Odin
2,905
961
0
1,262
5,131
2,880
0
2,346
2,783
0
34,493
L
Thanatos
Ohio_CIe
Thanatos
3,217
738
0
5,082
6,795
2,377
0
1,796
4,805
0
34,018
L
Janus
3,171
124
0
674
4,385
1,219
0
957
3,156
31,217
0
L
Neith
tomjos
Neith
4,724
1,715
0
1,502
5,062
1,579
288
2,243
2,819
0
50,981
W
Danzaburou
weewooweewoo1222
Danzaburou
4,597
2,184
0
2,220
6,576
1,590
0
1,608
4,910
0
32,837
W
Merlin
yalyrug
Merlin
2,569
236
0
244
2,699
499
394
381
2,238
30,973
927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,024
Gold Earned
27,768
277
Minions Killed
287
0
Camps Cleared
0
953,542
Distance Traveled
914,950
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,027
603
63
6
0
228,882
0
W
Cthulhu
5,709
571
31
3
0
211,536
2
L
Jormungandr
4,673
467
43
4
0
130,986
0
L
Sylvanus
5,734
573
27
3
0
179,778
0
W
Odin
6,334
633
68
7
0
147,367
0
L
Thanatos
6,018
602
59
6
0
213,921
0
L
Janus
5,718
572
62
6
0
206,485
0
L
Neith
5,625
563
96
10
0
183,780
3
W
Danzaburou
5,856
586
53
5
0
189,213
0
W
Merlin
6,098
610
62
6
0
176,544
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role