Player Matchup

Camazotz
Camazotz
Platinum II
 
Camazotz
Platinum II
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum I
 
Cthulhu
Platinum I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum III
MxsterZ
Heimdallr
Platinum III
Level 119
God Stats
3W - 2L
1,866 SR
Queue Stats
272W - 253L
1,887 MMR
Solo
Poseidon
Poseidon
Platinum I
OutgrowPeace
Poseidon
Platinum I
Level 107
God Stats
33W - 33L
1,539 SR
Queue Stats
335W - 306L
1,931 MMR
Solo
Chaac
Chaac
Diamond IV
Pilzzy GK
Chaac
Diamond IV
Level 123
God Stats
20W - 12L
1,766 SR
Queue Stats
708W - 720L
2,021 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,634 SR
1,768 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 161
1,503 SR
1,718 MMR
Zeus
Zeus
Diamond V
 
Zeus
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum I
 
Chiron
Platinum I
Level 259
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Platinum II
DeathPending
Amaterasu
Platinum II
Level 133
God Stats
5W - 1L
1,562 SR
Queue Stats
375W - 366L
1,839 MMR
Solo
Athena
Athena
Platinum II
KUCEILb
Athena
Platinum II
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 66L
1,931 MMR
Solo
Shiva
Shiva
Masters
V压脉带V
Shiva
Masters
Level 158
God Stats
11W - 4L
1,453 SR
Queue Stats
600W - 586L
1,821 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
6
1 / 0 / 0
3,425
685
443
3,514
753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
 
Cthulhu
3
0 / 1 / 0
2,768
554
876
2,228
1,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
MxsterZ
Heimdallr
5
0 / 2 / 1
3,138
628
1,885
3,059
750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
OutgrowPeace
Poseidon
6
0 / 2 / 0
3,295
659
2,584
2,539
572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Pilzzy GK
Chaac
7
0 / 0 / 0
3,552
710
1,660
3,598
1,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KumbhakarnaChronosAo Kuang

VS

Bans
AresLokiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
1 / 0 / 0
3,983
797
1,433
1,614
424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
 
Chiron
7
2 / 0 / 1
3,696
739
2,744
2,560
654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
DeathPending
Amaterasu
6
2 / 1 / 0
3,641
728
1,341
3,247
1,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Athena
KUCEILb
Athena
5
0 / 0 / 3
3,482
696
1,717
4,430
1,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 0
3,882
776
1,955
3,657
1,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
5
5
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
0
0
1
L
Cthulhu
 
Cthulhu
0
1
0
0
W
Zeus
 
Zeus
1
0
0
1
W
Chiron
 
Chiron
2
0
1
2.5
W
Amaterasu
DeathPending
Amaterasu
2
1
0
2
W
Athena
KUCEILb
Athena
0
0
3
1.5
L
Heimdallr
MxsterZ
Heimdallr
0
2
1
0.25
L
Poseidon
OutgrowPeace
Poseidon
0
2
0
0
L
Chaac
Pilzzy GK
Chaac
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,448
Damage
9,190
14,938
Taken
15,508
4,835
Mitigated
5,677
6,567
Healing
5,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
443
146
0
2,878
3,514
753
0
812
2,652
0
12,147
L
Cthulhu
 
Cthulhu
876
79
0
884
2,228
1,057
0
402
1,826
4,546
0
W
Zeus
 
Zeus
1,433
0
0
250
1,614
424
0
1,011
603
20,803
715
W
Chiron
 
Chiron
2,744
1,453
199
278
2,560
654
0
308
2,252
0
19,974
W
Amaterasu
DeathPending
Amaterasu
1,341
390
0
1,560
3,247
1,715
0
841
2,406
0
14,423
W
Athena
KUCEILb
Athena
1,717
974
570
1,699
4,430
1,809
0
1,300
3,130
8,716
0
L
Heimdallr
MxsterZ
Heimdallr
1,885
1,261
0
668
3,059
750
0
508
2,551
0
11,577
L
Poseidon
OutgrowPeace
Poseidon
2,584
387
0
729
2,539
572
0
1,286
1,161
15,764
0
L
Chaac
Pilzzy GK
Chaac
1,660
300
0
1,408
3,598
1,703
0
0
3,598
0
18,085
W
1,955
152
0
1,010
3,657
1,075
0
0
3,657
0
21,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,178
Gold Earned
18,684
139
Minions Killed
179
0
Camps Cleared
0
468,025
Distance Traveled
534,572
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
3,425
685
35
7
0
128,100
0
L
Cthulhu
2,768
554
5
1
0
47,483
0
W
Zeus
3,983
797
56
11
0
97,495
0
W
Chiron
3,696
739
42
8
0
96,091
0
W
Amaterasu
3,641
728
28
6
0
113,947
0
W
Athena
3,482
696
7
1
0
114,206
1
L
Heimdallr
3,138
628
21
4
0
96,762
0
L
Poseidon
3,295
659
34
7
0
104,104
0
L
Chaac
3,552
710
44
9
0
91,576
0
W
Shiva
3,882
776
46
9
0
112,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role