Player Matchup

Geb
Geb
Msaru
Geb
Level 179
God Stats
12W - 1L
1,685 SR
Queue Stats
270W - 64L
1,842 Elo+
Party 1
Ullr
Ullr
R00BIN3000
Ullr
Level 154
God Stats
345W - 261L
1,569 SR
Queue Stats
679W - 574L
1,565 Elo+
Solo
Aphrodite
Aphrodite
TurugaRen
Aphrodite
Level 320
God Stats
28W - 10L
1,693 SR
Queue Stats
529W - 141L
1,815 Elo+
Party 1
Bakasura
Bakasura
badreligion222
Bakasura
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,198 Elo+
Solo
Mulan
Mulan
guillermo9808
Mulan
Level 106
God Stats
4W - 3L
1,650 SR
Queue Stats
16W - 31L
1,383 Elo+
Solo
Team Averages
Level 154
1,619 SR
1,561 Elo+

VS

Team Averages
Level 163
1,553 SR
1,511 Elo+
Fafnir
Fafnir
 
Fafnir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Alphalete1423
Ra
Level 155
God Stats
4W - 11L
1,454 SR
Queue Stats
283W - 246L
1,540 Elo+
Solo
Awilix
Awilix
Elgyum
Awilix
Level 124
God Stats
22W - 18L
1,637 SR
Queue Stats
35W - 33L
1,578 Elo+
Solo
Horus
Horus
Infiinito
Horus
Level 201
God Stats
2W - 0L
1,500 SR
Queue Stats
357W - 598L
1,373 Elo+
Solo
Anhur
Anhur
eggner
Anhur
Level 179
God Stats
2W - 3L
1,673 SR
Queue Stats
42W - 41L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Msaru
Geb
12
0 / 0 / 3
6,707
958
5,794
7,306
3,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 4 / 4
6,328
904
8,993
7,653
2,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
TurugaRen
Aphrodite
12
2 / 3 / 1
6,832
976
6,082
7,410
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
8
0 / 1 / 0
5,494
785
158
852
182
12
3 / 2 / 1
6,858
980
5,439
9,802
5,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
0 / 1 / 4
6,784
969
4,734
7,603
5,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
4 / 2 / 2
7,174
1,025
8,147
5,971
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Elgyum
Awilix
12
1 / 1 / 3
6,635
948
3,734
4,776
2,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Infiinito
Horus
12
4 / 0 / 2
7,017
1,002
5,345
5,482
4,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anhur
eggner
Anhur
13
1 / 1 / 3
7,126
1,018
6,238
7,577
2,461
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
5
Kills
10
10
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
1
4
2
W
4
2
2
2.5
W
Awilix
Elgyum
Awilix
1
1
3
2.5
W
Horus
Infiinito
Horus
4
0
2
5
L
Geb
Msaru
Geb
0
0
3
1.5
L
0
4
4
0.5
L
Aphrodite
TurugaRen
Aphrodite
2
3
1
0.83
L
Bakasura
0
1
0
0
W
Anhur
eggner
Anhur
1
1
3
2.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,466
Damage
28,198
33,023
Taken
31,409
14,608
Mitigated
16,915
8,321
Healing
8,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,734
1,293
0
1,394
7,603
5,103
0
3,688
3,915
13,092
185
W
8,147
898
876
2,469
5,971
2,404
516
1,616
4,355
23,740
0
W
Awilix
Elgyum
Awilix
3,734
1,333
0
0
4,776
2,132
399
1,303
3,473
0
15,153
W
Horus
Infiinito
Horus
5,345
2,109
320
1,457
5,482
4,815
168
2,259
3,223
2,838
7,427
L
Geb
Msaru
Geb
5,794
615
1,228
1,606
7,306
3,992
0
2,696
4,610
13,935
949
L
8,993
3,129
0
463
7,653
2,442
0
2,212
5,441
0
20,209
L
Aphrodite
TurugaRen
Aphrodite
6,082
368
1,515
2,616
7,410
2,699
0
3,604
3,740
17,987
0
L
Bakasura
158
152
0
0
852
182
0
246
606
0
230
W
Anhur
eggner
Anhur
6,238
4,158
0
1,973
7,577
2,461
30
2,842
4,735
0
28,126
L
5,439
722
0
893
9,802
5,293
0
5,262
4,540
0
13,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,219
Gold Earned
34,736
109
Minions Killed
163
0
Camps Cleared
0
604,343
Distance Traveled
812,193
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,784
969
28
4
0
169,394
0
W
Ra
7,174
1,025
43
6
0
159,882
0
W
Awilix
6,635
948
29
4
0
166,208
3
W
Horus
7,017
1,002
7
1
0
177,086
0
L
Geb
6,707
958
26
4
0
167,706
0
L
Ullr
6,328
904
27
4
0
118,324
0
L
Aphrodite
6,832
976
36
5
0
147,460
0
L
Bakasura
5,494
785
0
0
0
25,801
0
W
Anhur
7,126
1,018
56
8
0
139,623
0
L
Mulan
6,858
980
20
3
0
145,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role