Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
BigDiughSenpai
Martichoras
Level 169
God Stats
3W - 6L
1,482 SR
Queue Stats
291W - 283L
1,593 Elo+
Solo
Erlang Shen
Erlang Shen
FarohGangYT
Erlang Shen
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,467 Elo+
Solo
Maui
Maui
Incured
Maui
Level 126
God Stats
2W - 8L
1,271 SR
Queue Stats
236W - 236L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YourTOUCH
Morgan Le Fay
Level 153
God Stats
4W - 12L
1,461 SR
Queue Stats
35W - 29L
1,462 Elo+
Solo
Team Averages
Level 158
1,443 SR
1,505 Elo+

VS

Team Averages
Level 132
1,417 SR
1,490 Elo+
Nemesis
Nemesis
Adrical
Nemesis
Level 109
God Stats
1W - 1L
1,299 SR
Queue Stats
56W - 46L
1,543 Elo+
Party 1
Anhur
Anhur
CarryDk-
Anhur
Level 148
God Stats
11W - 16L
1,493 SR
Queue Stats
330W - 304L
1,538 Elo+
Party 1
Shiva
Shiva
XRuthlessXReign
Shiva
Level 141
God Stats
3W - 0L
1,643 SR
Queue Stats
60W - 48L
1,436 Elo+
Solo
Vulcan
Vulcan
frumdahude
Vulcan
Level 107
God Stats
1W - 0L
1,461 SR
Queue Stats
7W - 5L
1,447 Elo+
Party 2
Jormungandr
Jormungandr
geenieweenie98
Jormungandr
Level 157
God Stats
1W - 0L
1,186 SR
Queue Stats
10W - 7L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 4 / 2
8,649
577
6,730
6,075
1,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Martichoras
BigDiughSenpai
Martichoras
13
1 / 5 / 1
7,637
509
4,513
10,305
2,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
FarohGangYT
Erlang Shen
12
0 / 8 / 2
6,924
462
3,153
17,578
6,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
Incured
Maui
13
4 / 7 / 4
8,083
539
8,161
15,818
5,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
YourTOUCH
Morgan Le Fay
15
6 / 4 / 4
9,514
634
8,932
9,721
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Adrical
Nemesis
17
6 / 4 / 1
9,278
619
8,790
13,041
6,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
CarryDk-
Anhur
18
10 / 2 / 6
10,980
732
13,391
14,426
5,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 2 / 5
10,395
693
5,900
15,459
8,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
frumdahude
Vulcan
14
3 / 5 / 5
8,540
569
8,644
7,189
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
geenieweenie98
Jormungandr
13
5 / 0 / 12
8,595
573
7,597
8,925
6,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
13
Kills
28
28
Deaths
13
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
2
0.75
W
Nemesis
Adrical
Nemesis
6
4
1
1.63
L
Martichoras
BigDiughSenpai
Martichoras
1
5
1
0.3
W
Anhur
CarryDk-
Anhur
10
2
6
6.5
L
Erlang Shen
FarohGangYT
Erlang Shen
0
8
2
0.13
L
Maui
Incured
Maui
4
7
4
0.86
W
4
2
5
3.25
L
Morgan Le Fay
YourTOUCH
Morgan Le Fay
6
4
4
2
W
Vulcan
frumdahude
Vulcan
3
5
5
1.1
W
Jormungandr
geenieweenie98
Jormungandr
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,489
Damage
44,322
59,497
Taken
59,040
18,495
Mitigated
28,706
9,873
Healing
16,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,730
1,590
0
500
6,075
1,266
817
0
6,075
59,260
0
W
Nemesis
Adrical
Nemesis
8,790
4,079
0
1,547
13,041
6,102
0
5,271
7,770
0
79,681
L
Martichoras
BigDiughSenpai
Martichoras
4,513
1,273
0
1,263
10,305
2,713
0
1,659
8,564
0
58,387
W
Anhur
CarryDk-
Anhur
13,391
7,895
0
8,073
14,426
5,193
796
3,886
10,540
0
93,514
L
Erlang Shen
FarohGangYT
Erlang Shen
3,153
1,526
0
4,812
17,578
6,665
0
2,736
14,748
0
40,611
L
Maui
Incured
Maui
8,161
1,889
0
1,450
15,818
5,024
0
6,486
8,948
30,498
7,898
W
5,900
330
0
4,978
15,459
8,353
736
5,016
10,443
0
86,127
L
Morgan Le Fay
YourTOUCH
Morgan Le Fay
8,932
893
0
1,848
9,721
2,827
0
3,975
5,647
47,795
2,319
W
Vulcan
frumdahude
Vulcan
8,644
64
0
0
7,189
2,356
1,925
4,862
2,327
44,152
0
W
Jormungandr
geenieweenie98
Jormungandr
7,597
1,688
484
1,848
8,925
6,702
716
3,778
5,147
26,629
929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,807
Gold Earned
47,788
440
Minions Killed
542
0
Camps Cleared
0
1,374,795
Distance Traveled
1,522,246
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,649
577
105
7
0
256,530
0
W
Nemesis
9,278
619
115
8
0
357,197
0
L
Martichoras
7,637
509
92
6
0
274,040
0
W
Anhur
10,980
732
159
11
0
277,154
2
L
Erlang Shen
6,924
462
80
5
0
274,748
1
L
Maui
8,083
539
81
5
0
287,566
0
W
Shiva
10,395
693
159
11
0
315,308
0
L
Morgan Le Fay
9,514
634
82
5
0
281,911
2
W
Vulcan
8,540
569
71
5
0
300,473
0
W
Jormungandr
8,595
573
38
3
0
272,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role