Player Matchup

Ra
Ra
Jay BIand
Ra
Level 27
God Stats
3W - 20L
1,051 SR
Queue Stats
17W - 65L
1,039 Elo+
Party 1
Neith
Neith
MrsBland57
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 70L
1,057 Elo+
Party 1
Cthulhu
Cthulhu
SNAP49
Cthulhu
Level 46
God Stats
0W - 2L
1,261 SR
Queue Stats
78W - 138L
1,203 Elo+
Party 1
Team Averages
Level 32
1,271 SR
1,100 Elo+

VS

Team Averages
Level 85
1,641 SR
1,581 Elo+
Cthulhu
Cthulhu
AlfaWolf4529
Cthulhu
Level 8
God Stats
1W - 2L
1,438 SR
Queue Stats
7W - 4L
1,598 Elo+
Party 2
Hera
Hera
weegee90
Hera
Level 118
God Stats
2W - 1L
1,937 SR
Queue Stats
28W - 26L
1,580 Elo+
Party 2
Da Ji
Da Ji
xlonewolfx137
Da Ji
Level 128
God Stats
1W - 1L
1,547 SR
Queue Stats
32W - 33L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 0
6,149
683
3,517
8,929
2,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
10
0 / 9 / 0
6,182
687
2,617
11,095
3,199
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Cthulhu
SNAP49
Cthulhu
10
0 / 6 / 0
6,196
688
2,830
13,265
6,605
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlfaWolf4529
Cthulhu
13
1 / 0 / 14
8,361
929
3,984
4,645
4,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
16
8 / 0 / 12
9,781
1,087
9,030
4,517
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
15 / 0 / 9
10,680
1,187
15,006
8,639
4,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
59
0
Kills
24
24
Deaths
0
0
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlfaWolf4529
Cthulhu
1
0
14
8
L
0
9
0
0
L
Neith
0
9
0
0
L
Cthulhu
SNAP49
Cthulhu
0
6
0
0
W
Hera
8
0
12
14
W
15
0
9
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,964
Damage
28,020
33,289
Taken
17,801
12,058
Mitigated
10,215
1,581
Healing
5,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlfaWolf4529
Cthulhu
3,984
176
0
392
4,645
4,227
0
2,329
2,122
17,256
441
L
3,517
204
504
380
8,929
2,254
0
1,528
7,289
10,997
0
L
Neith
2,617
851
0
437
11,095
3,199
0
5,090
5,703
0
7,698
L
Cthulhu
SNAP49
Cthulhu
2,830
720
0
260
13,265
6,605
0
5,249
7,628
9,662
96
W
Hera
9,030
1,406
0
1,497
4,517
1,623
475
974
3,487
37,472
0
W
15,006
3,640
0
3,330
8,639
4,365
874
2,678
5,897
0
35,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,527
Gold Earned
28,822
42
Minions Killed
123
0
Camps Cleared
0
372,723
Distance Traveled
565,957
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,361
929
20
2
0
197,410
0
L
Ra
6,149
683
10
1
0
123,294
0
L
Neith
6,182
687
9
1
0
125,457
0
L
Cthulhu
6,196
688
23
3
0
123,972
0
W
Hera
9,781
1,087
62
7
0
176,959
2
W
Da Ji
10,680
1,187
41
5
0
191,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role