Player Matchup

Nemesis
Nemesis
Carrillo92
Nemesis
Level 155
God Stats
15W - 12L
1,571 SR
Queue Stats
211W - 192L
1,497 Elo+
Solo
Sol
Sol
Iria59
Sol
Level 78
God Stats
4W - 5L
1,512 SR
Queue Stats
56W - 55L
1,544 Elo+
Party 1
Ymir
Ymir
KrisM03
Ymir
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ReddersTV
Morgan Le Fay
Level 82
God Stats
2W - 1L
1,621 SR
Queue Stats
321W - 348L
1,529 Elo+
Solo
Skadi
Skadi
thiboowx
Skadi
Level 82
God Stats
10W - 3L
1,662 SR
Queue Stats
41W - 34L
1,591 Elo+
Party 1
Team Averages
Level 88
1,573 SR
1,532 Elo+

VS

Team Averages
Level 105
1,537 SR
1,434 Elo+
Set
Set
 
Set
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Godwarstar
Danzaburou
Level 150
God Stats
8W - 5L
1,878 SR
Queue Stats
146W - 137L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
KingKongLT
Baron Samedi
Level 55
God Stats
4W - 4L
1,335 SR
Queue Stats
39W - 64L
1,362 Elo+
Solo
Neith
Neith
Mowihs
Neith
Level 159
God Stats
20W - 26L
1,536 SR
Queue Stats
154W - 160L
1,492 Elo+
Solo
Persephone
Persephone
Sigmundson
Persephone
Level 66
God Stats
3W - 3L
1,435 SR
Queue Stats
28W - 21L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Carrillo92
Nemesis
12
4 / 1 / 4
6,464
646
5,548
7,529
2,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sol
Iria59
Sol
12
4 / 1 / 1
7,256
726
4,443
5,230
1,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
KrisM03
Ymir
10
3 / 1 / 3
6,458
646
3,512
6,393
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
ReddersTV
Morgan Le Fay
11
1 / 1 / 0
6,224
622
3,827
5,253
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
thiboowx
Skadi
10
1 / 3 / 4
5,777
578
5,735
4,858
1,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
2 / 3 / 1
5,419
542
2,616
9,443
3,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Godwarstar
Danzaburou
8
1 / 3 / 3
5,279
528
4,843
5,510
1,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
KingKongLT
Baron Samedi
10
2 / 2 / 2
5,603
560
2,918
6,243
3,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Mowihs
Neith
10
1 / 4 / 0
5,816
582
3,281
8,931
2,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Sigmundson
Persephone
11
1 / 2 / 0
6,315
632
3,634
5,297
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
13
Kills
7
7
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
3
1
0.83
W
Nemesis
Carrillo92
Nemesis
4
1
4
6
L
Danzaburou
Godwarstar
Danzaburou
1
3
3
0.83
W
Sol
Iria59
Sol
4
1
1
4.5
L
Baron Samedi
KingKongLT
Baron Samedi
2
2
2
1.5
W
Ymir
KrisM03
Ymir
3
1
3
4.5
L
Neith
Mowihs
Neith
1
4
0
0.25
W
Morgan Le Fay
ReddersTV
Morgan Le Fay
1
1
0
1
L
Persephone
Sigmundson
Persephone
1
2
0
0.5
W
Skadi
thiboowx
Skadi
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,065
Damage
17,292
29,263
Taken
35,424
11,545
Mitigated
12,662
7,236
Healing
8,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,616
1,155
0
1,100
9,443
3,650
0
1,278
8,109
0
38,373
W
Nemesis
Carrillo92
Nemesis
5,548
2,292
0
996
7,529
2,794
0
502
7,027
0
46,981
L
Danzaburou
Godwarstar
Danzaburou
4,843
1,873
0
1,550
5,510
1,630
0
1,343
4,167
0
29,346
W
Sol
Iria59
Sol
4,443
1,763
0
3,209
5,230
1,258
230
0
5,230
37,988
6,474
L
Baron Samedi
KingKongLT
Baron Samedi
2,918
271
161
1,685
6,243
3,600
0
1,440
4,803
23,104
0
W
Ymir
KrisM03
Ymir
3,512
390
0
1,365
6,393
4,434
21
1,731
4,662
19,442
1,055
L
Neith
Mowihs
Neith
3,281
704
0
3,499
8,931
2,591
0
3,820
5,111
0
39,711
W
Morgan Le Fay
ReddersTV
Morgan Le Fay
3,827
148
0
1,166
5,253
1,751
0
3,132
2,121
35,065
0
L
Persephone
Sigmundson
Persephone
3,634
84
0
901
5,297
1,191
0
2,776
2,086
41,883
0
W
Skadi
thiboowx
Skadi
5,735
2,456
0
500
4,858
1,308
0
1,187
3,671
0
41,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,179
Gold Earned
28,432
348
Minions Killed
300
0
Camps Cleared
0
1,051,968
Distance Traveled
1,004,906
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,419
542
63
6
0
234,325
0
W
Nemesis
6,464
646
69
7
0
244,781
0
L
Danzaburou
5,279
528
53
5
0
152,027
1
W
Sol
7,256
726
87
9
0
203,464
1
L
Baron Samedi
5,603
560
36
4
0
194,865
1
W
Ymir
6,458
646
41
4
0
198,452
0
L
Neith
5,816
582
71
7
0
197,483
2
W
Morgan Le Fay
6,224
622
80
8
0
220,228
0
L
Persephone
6,315
632
77
8
0
226,206
2
W
Skadi
5,777
578
71
7
0
185,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role