Player Matchup

Bakasura
Bakasura
ArturiaPendrake
Bakasura
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,506 Elo+
Party 2
Atlas
Atlas
Skremblix
Atlas
Level 82
God Stats
3W - 6L
1,428 SR
Queue Stats
18W - 29L
1,371 Elo+
Party 2
Nut
Nut
Smegma4Bitcoin
Nut
Level 13
God Stats
1W - 2L
1,512 SR
Queue Stats
12W - 12L
1,490 Elo+
Party 2
Achilles
Achilles
coastcoastcoast
Achilles
Level 144
God Stats
1W - 2L
1,302 SR
Queue Stats
47W - 47L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
view_peep0h
Baron Samedi
Level 127
God Stats
2W - 2L
1,820 SR
Queue Stats
65W - 61L
1,533 Elo+
Party 3
Team Averages
Level 107
1,512 SR
1,480 Elo+

VS

Team Averages
Level 93
1,488 SR
1,475 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
CRYPT3K1
Vulcan
Level 89
God Stats
11W - 11L
1,576 SR
Queue Stats
229W - 212L
1,479 Elo+
Party 1
Medusa
Medusa
DarthSarrus
Medusa
Level 148
God Stats
17W - 12L
1,506 SR
Queue Stats
131W - 140L
1,427 Elo+
Solo
Ratatoskr
Ratatoskr
MrMasterBait
Ratatoskr
Level 118
God Stats
2W - 4L
1,358 SR
Queue Stats
162W - 141L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
8
0 / 4 / 0
4,614
461
3,294
9,780
3,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
Skremblix
Atlas
8
0 / 3 / 0
4,724
472
2,845
7,766
4,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 2 / 0
4,534
453
4,927
5,566
1,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
10
1 / 3 / 0
6,135
614
3,630
9,843
5,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Baron Samedi
view_peep0h
Baron Samedi
9
0 / 2 / 0
4,741
474
1,000
5,085
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
11
3 / 0 / 4
6,414
641
5,167
9,298
6,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
 
Anhur
11
1 / 0 / 5
5,648
565
5,451
4,922
1,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
CRYPT3K1
Vulcan
12
3 / 0 / 1
6,719
672
3,107
1,407
429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
12
2 / 1 / 2
6,690
669
4,890
5,258
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
MrMasterBait
Ratatoskr
12
5 / 0 / 3
6,674
667
6,127
8,031
2,703
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
14
14
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
 
Bake Kujira
3
0
4
5
W
Anhur
 
Anhur
1
0
5
3.5
L
Bakasura
0
4
0
0
W
Vulcan
CRYPT3K1
Vulcan
3
0
1
3.5
W
Medusa
2
1
2
3
W
Ratatoskr
MrMasterBait
Ratatoskr
5
0
3
6.5
L
Atlas
Skremblix
Atlas
0
3
0
0
L
0
2
0
0
L
Achilles
1
3
0
0.33
L
Baron Samedi
view_peep0h
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,696
Damage
24,742
38,040
Taken
28,916
15,332
Mitigated
12,167
10,818
Healing
12,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
 
Bake Kujira
5,167
2,478
0
2,795
9,298
6,059
441
1,989
7,298
27,958
1,213
W
Anhur
 
Anhur
5,451
3,118
386
2,900
4,922
1,320
430
570
4,286
0
36,793
L
Bakasura
3,294
2,424
0
2,530
9,780
3,184
0
1,546
8,234
0
23,724
W
Vulcan
CRYPT3K1
Vulcan
3,107
55
0
320
1,407
429
548
105
1,292
37,486
2,095
W
Medusa
4,890
1,965
0
1,132
5,258
1,656
0
0
4,948
0
44,167
W
Ratatoskr
MrMasterBait
Ratatoskr
6,127
1,469
0
5,232
8,031
2,703
0
834
6,658
0
50,562
L
Atlas
Skremblix
Atlas
2,845
758
177
1,453
7,766
4,267
0
2,455
5,311
10,398
308
L
4,927
3,376
0
1,674
5,566
1,168
0
1,856
3,710
0
30,536
L
Achilles
3,630
1,414
0
3,858
9,843
5,006
0
0
9,843
0
38,988
L
Baron Samedi
view_peep0h
Baron Samedi
1,000
93
0
1,126
5,085
1,707
0
2,255
2,830
24,509
554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,748
Gold Earned
32,145
235
Minions Killed
373
0
Camps Cleared
0
975,521
Distance Traveled
995,768
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
6,414
641
49
5
0
212,991
0
W
Anhur
5,648
565
74
7
0
166,416
0
L
Bakasura
4,614
461
45
5
0
225,309
0
W
Vulcan
6,719
672
82
8
0
190,612
0
W
Medusa
6,690
669
80
8
0
178,666
0
W
Ratatoskr
6,674
667
88
9
0
247,083
2
L
Atlas
4,724
472
11
1
0
209,437
4
L
Nut
4,534
453
51
5
0
179,375
0
L
Achilles
6,135
614
67
7
0
174,917
0
L
Baron Samedi
4,741
474
61
6
0
186,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role