Player Matchup

Izanami
Izanami
BOOKIEBEAR8
Izanami
Level 126
God Stats
6W - 4L
1,530 SR
Queue Stats
334W - 320L
1,475 Elo+
Solo
Hel
Hel
NoDaddyStopIt
Hel
Level 176
God Stats
22W - 11L
1,656 SR
Queue Stats
401W - 371L
1,480 Elo+
Solo
Skadi
Skadi
Valeryan007
Skadi
Level 69
God Stats
18W - 9L
1,634 SR
Queue Stats
190W - 191L
1,530 Elo+
Party 2
Nox
Nox
firestone504
Nox
Level 128
God Stats
3W - 1L
1,713 SR
Queue Stats
60W - 71L
1,433 Elo+
Solo
Cu Chulainn
Cu Chulainn
gogofofo
Cu Chulainn
Level 69
God Stats
11W - 8L
1,486 SR
Queue Stats
200W - 224L
1,506 Elo+
Party 2
Team Averages
Level 114
1,604 SR
1,485 Elo+

VS

Team Averages
Level 80
1,445 SR
1,435 Elo+
Tiamat
Tiamat
 
Tiamat
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
AndyyTheGreatest
Jing Wei
Level 26
God Stats
1W - 6L
1,257 SR
Queue Stats
6W - 19L
1,303 Elo+
Party 1
Martichoras
Martichoras
GodmanSaul
Martichoras
Level 66
God Stats
0W - 2L
1,420 SR
Queue Stats
56W - 72L
1,406 Elo+
Solo
Cthulhu
Cthulhu
Graiskye
Cthulhu
Level 109
God Stats
418W - 400L
1,550 SR
Queue Stats
543W - 569L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BOOKIEBEAR8
Izanami
13
2 / 3 / 1
7,556
687
2,862
6,368
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 2
7,204
655
4,813
9,395
3,847
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

12
2 / 0 / 2
6,655
605
2,890
6,699
2,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

1
0 / 0 / 0
2,451
223
0
0
0
Cu Chulainn
gogofofo
Cu Chulainn
11
0 / 1 / 1
6,588
599
3,695
8,528
6,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 0 / 0
6,122
557
4,714
5,380
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kali
 
Kali
8
3 / 1 / 0
5,551
505
2,876
6,968
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 1
5,906
537
4,012
8,679
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Martichoras
GodmanSaul
Martichoras
9
1 / 3 / 1
4,840
440
4,823
6,982
2,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cthulhu
Graiskye
Cthulhu
1
0 / 0 / 0
2,076
189
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
5
Kills
5
5
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
0
0
0
L
Kali
 
Kali
3
1
0
3
L
1
2
1
0.75
W
Izanami
BOOKIEBEAR8
Izanami
2
3
1
0.83
L
Martichoras
GodmanSaul
Martichoras
1
3
1
0.5
L
Cthulhu
Graiskye
Cthulhu
0
0
0
0
W
1
1
2
2
W
2
0
2
3
W
0
0
0
0
W
Cu Chulainn
gogofofo
Cu Chulainn
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,260
Damage
16,425
30,990
Taken
28,009
14,734
Mitigated
9,139
11,860
Healing
8,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,714
236
0
1,491
5,380
2,704
0
2,310
3,070
43,876
1,149
L
Kali
 
Kali
2,876
849
0
3,799
6,968
1,966
0
785
6,183
0
21,192
L
4,012
3,213
0
3,445
8,679
2,464
0
689
7,990
0
30,104
W
Izanami
BOOKIEBEAR8
Izanami
2,862
1,901
0
842
6,368
2,011
2,665
0
6,368
0
58,237
L
Martichoras
GodmanSaul
Martichoras
4,823
1,411
0
198
6,982
2,005
0
1,029
5,953
0
25,112
L
Cthulhu
Graiskye
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
4,813
61
1,921
6,468
9,395
3,847
170
3,078
5,954
43,123
0
W
2,890
932
0
500
6,699
2,364
1,051
1,070
5,498
0
48,744
W
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
gogofofo
Cu Chulainn
3,695
218
0
2,129
8,528
6,512
20
0
8,528
0
38,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,454
Gold Earned
24,495
333
Minions Killed
221
0
Camps Cleared
0
930,539
Distance Traveled
820,648
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,122
557
90
8
0
229,932
0
L
Kali
5,551
505
49
4
0
198,079
0
L
Jing Wei
5,906
537
55
5
0
202,492
0
W
Izanami
7,556
687
108
10
0
205,991
0
L
Martichoras
4,840
440
27
2
0
190,145
2
L
Cthulhu
2,076
189
0
0
0
0
0
W
Hel
7,204
655
65
6
0
251,312
0
W
Skadi
6,655
605
88
8
0
240,127
0
W
Nox
2,451
223
0
0
0
0
0
W
Cu Chulainn
6,588
599
72
7
0
233,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role