Player Matchup

Baron Samedi
Baron Samedi
ISuckAtThisRole
Baron Samedi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,499 Elo+
Party 1
Rama
Rama
SocterxSk8x
Rama
Level 104
God Stats
15W - 26L
1,383 SR
Queue Stats
95W - 98L
1,514 Elo+
Party 1
Chaac
Chaac
VladLincoln
Chaac
Level 86
God Stats
43W - 31L
1,629 SR
Queue Stats
126W - 112L
1,496 Elo+
Party 1
Team Averages
Level 84
1,504 SR
1,503 Elo+

VS

Team Averages
Level 100
1,447 SR
1,494 Elo+
Danzaburou
Danzaburou
HeadleyLamarXx
Danzaburou
Level 129
God Stats
3W - 5L
1,415 SR
Queue Stats
252W - 258L
1,402 Elo+
Solo
Nu Wa
Nu Wa
SageCanine71748
Nu Wa
Level 67
God Stats
49W - 45L
1,491 SR
Queue Stats
146W - 148L
1,542 Elo+
Solo
King Arthur
King Arthur
Stankyboii09
King Arthur
Level 103
God Stats
14W - 22L
1,436 SR
Queue Stats
192W - 178L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ISuckAtThisRole
Baron Samedi
15
0 / 1 / 8
8,524
775
9,087
8,303
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
4 / 0 / 3
9,189
835
6,963
8,981
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 0 / 2
8,946
813
7,232
6,289
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HeadleyLamarXx
Danzaburou
13
0 / 3 / 1
7,836
712
3,252
9,930
3,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 1 / 0
8,272
752
11,588
4,599
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

King Arthur
Stankyboii09
King Arthur
14
0 / 4 / 0
7,565
688
4,533
11,175
6,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
8
Kills
1
1
Deaths
8
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
HeadleyLamarXx
Danzaburou
0
3
1
0.17
W
Baron Samedi
ISuckAtThisRole
Baron Samedi
0
1
8
4
L
1
1
0
1
W
4
0
3
5.5
L
King Arthur
Stankyboii09
King Arthur
0
4
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,282
Damage
19,373
23,573
Taken
25,704
8,317
Mitigated
11,812
11,675
Healing
6,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
HeadleyLamarXx
Danzaburou
3,252
436
0
2,970
9,930
3,590
0
2,691
7,225
0
21,225
W
Baron Samedi
ISuckAtThisRole
Baron Samedi
9,087
831
1,508
3,526
8,303
3,043
0
4,157
4,142
35,339
0
L
11,588
6,488
0
1,312
4,599
1,597
96
1,677
2,922
44,587
0
W
6,963
4,982
0
3,820
8,981
2,411
910
4,746
4,220
0
45,682
L
King Arthur
Stankyboii09
King Arthur
4,533
122
0
2,162
11,175
6,625
0
4,763
6,412
280
16,475
W
7,232
895
184
2,637
6,289
2,863
450
2,998
3,287
0
39,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,659
Gold Earned
23,673
214
Minions Killed
149
0
Camps Cleared
0
635,003
Distance Traveled
596,391
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,836
712
43
4
0
195,700
3
W
Baron Samedi
8,524
775
76
7
0
191,985
4
L
Nu Wa
8,272
752
62
6
0
195,511
0
W
Rama
9,189
835
91
8
0
194,690
0
L
King Arthur
7,565
688
44
4
0
205,180
0
W
Chaac
8,946
813
47
4
0
248,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role