Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
LlHODEl
Aphrodite
Level 124
God Stats
3W - 2L
1,643 SR
Queue Stats
370W - 350L
1,553 Elo+
Solo
Bellona
Bellona
San_Tisen
Bellona
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,223 Elo+
Solo
Anubis
Anubis
kcazmodo
Anubis
Level 106
God Stats
145W - 129L
1,479 SR
Queue Stats
333W - 315L
1,466 Elo+
Solo
Team Averages
Level 98
1,524 SR
1,448 Elo+

VS

Team Averages
Level 128
1,441 SR
1,508 Elo+
Gilgamesh
Gilgamesh
BeerGaming
Gilgamesh
Level 138
God Stats
5W - 5L
1,428 SR
Queue Stats
122W - 114L
1,609 Elo+
Solo
Janus
Janus
Jslothking
Janus
Level 125
God Stats
5W - 14L
1,176 SR
Queue Stats
437W - 427L
1,384 Elo+
Solo
Hades
Hades
MattyG1655
Hades
Level 129
God Stats
10W - 4L
1,825 SR
Queue Stats
103W - 93L
1,519 Elo+
Party 1
Arachne
Arachne
Siesque
Arachne
Level 160
God Stats
0W - 5L
1,195 SR
Queue Stats
119W - 120L
1,514 Elo+
Solo
Horus
Horus
Tomstar405
Horus
Level 88
God Stats
33W - 20L
1,580 SR
Queue Stats
95W - 77L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
8 / 0 / 2
6,824
682
10,826
6,508
2,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
 
Hun Batz
12
6 / 1 / 0
6,552
655
6,165
8,245
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
LlHODEl
Aphrodite
10
0 / 1 / 11
6,127
613
3,519
8,531
5,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
San_Tisen
Bellona
10
0 / 0 / 1
5,223
522
2,768
6,966
5,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
kcazmodo
Anubis
13
6 / 1 / 2
7,535
754
7,869
5,550
2,384
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeerGaming
Gilgamesh
11
0 / 0 / 0
6,088
609
6,012
6,240
4,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
10
1 / 5 / 2
5,575
558
3,051
6,903
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
8
0 / 6 / 1
4,441
444
3,044
7,798
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
Siesque
Arachne
10
2 / 6 / 1
5,404
540
6,402
13,228
3,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
6
0 / 3 / 0
4,430
443
2,887
10,214
6,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
20
Kills
3
3
Deaths
20
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
8
0
2
9
W
Hun Batz
 
Hun Batz
6
1
0
6
L
Gilgamesh
BeerGaming
Gilgamesh
0
0
0
0
L
Janus
1
5
2
0.4
W
Aphrodite
LlHODEl
Aphrodite
0
1
11
5.5
L
Hades
0
6
1
0.08
W
Bellona
San_Tisen
Bellona
0
0
1
0.5
L
Arachne
Siesque
Arachne
2
6
1
0.42
L
Horus
0
3
0
0
W
Anubis
kcazmodo
Anubis
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,147
Damage
21,396
35,800
Taken
44,383
19,107
Mitigated
17,358
17,573
Healing
13,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,826
5,720
0
3,087
6,508
2,299
503
1,011
5,497
0
47,202
W
Hun Batz
 
Hun Batz
6,165
2,250
0
3,782
8,245
2,855
0
242
7,990
0
47,148
L
Gilgamesh
BeerGaming
Gilgamesh
6,012
1,039
0
902
6,240
4,407
0
0
5,766
0
38,471
L
Janus
3,051
652
0
592
6,903
1,213
0
4,663
2,240
34,229
0
W
Aphrodite
LlHODEl
Aphrodite
3,519
668
2,412
4,260
8,531
5,639
228
2,136
6,355
17,627
0
L
Hades
3,044
370
405
1,833
7,798
2,102
0
1,724
6,074
19,509
0
W
Bellona
San_Tisen
Bellona
2,768
369
0
1,706
6,966
5,930
0
0
6,966
0
23,065
L
Arachne
Siesque
Arachne
6,402
4,146
0
5,035
13,228
3,450
0
3,634
9,558
0
35,885
L
Horus
2,887
1,036
480
4,374
10,214
6,186
0
1,311
8,903
0
8,838
W
Anubis
kcazmodo
Anubis
7,869
472
0
2,326
5,550
2,384
424
2,451
2,897
61,940
929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,261
Gold Earned
25,938
352
Minions Killed
238
0
Camps Cleared
0
1,033,442
Distance Traveled
1,055,486
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,824
682
53
5
0
196,421
4
W
Hun Batz
6,552
655
88
9
0
255,164
0
L
Gilgamesh
6,088
609
75
8
0
206,780
0
L
Janus
5,575
558
73
7
0
219,976
0
W
Aphrodite
6,127
613
34
3
0
179,504
0
L
Hades
4,441
444
36
4
0
218,883
2
W
Bellona
5,223
522
55
6
0
201,993
0
L
Arachne
5,404
540
50
5
0
184,685
1
L
Horus
4,430
443
4
0
0
225,162
3
W
Anubis
7,535
754
122
12
0
200,360
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role