Player Matchup

Da Ji
Da Ji
AngryAllastor
Da Ji
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,365 Elo+
Solo
Sobek
Sobek
Kraggar
Sobek
Level 83
God Stats
2W - 0L
1,413 SR
Queue Stats
4W - 2L
1,487 Elo+
Solo
Nox
Nox
Lucas_aspary
Nox
Level 67
God Stats
3W - 4L
1,167 SR
Queue Stats
5W - 11L
1,274 Elo+
Solo
Team Averages
Level 88
1,360 SR
1,375 Elo+

VS

Team Averages
Level 95
1,582 SR
1,417 Elo+
Shiva
Shiva
Micheltijd
Shiva
Level 69
God Stats
31W - 25L
1,630 SR
Queue Stats
349W - 380L
1,451 Elo+
Solo
Ra
Ra
WPI111
Ra
Level 135
God Stats
7W - 10L
1,590 SR
Queue Stats
58W - 80L
1,445 Elo+
Solo
Horus
Horus
temp-1259744
Horus
Level 82
God Stats
0W - 5L
1,525 SR
Queue Stats
40W - 62L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 3
9,360
936
8,683
5,384
2,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Kraggar
Sobek
13
0 / 1 / 9
7,706
771
3,307
7,486
5,733
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
3 / 0 / 6
8,049
805
3,587
3,091
1,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
1 / 4 / 0
7,190
719
4,337
8,050
3,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ra
13
0 / 1 / 1
7,823
782
2,560
4,062
1,390
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
0 / 6 / 0
6,730
673
2,421
9,407
5,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
11
Kills
1
1
Deaths
11
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
8
0
3
9.5
W
Sobek
Kraggar
Sobek
0
1
9
4.5
W
3
0
6
6
L
Shiva
1
4
0
0.25
L
Ra
0
1
1
0.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,577
Damage
9,318
15,961
Taken
21,519
9,324
Mitigated
10,174
3,939
Healing
2,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,683
2,776
0
500
5,384
2,505
425
823
4,517
0
24,680
W
Sobek
Kraggar
Sobek
3,307
335
0
2,779
7,486
5,733
392
1,523
5,867
11,612
0
W
3,587
48
0
660
3,091
1,086
612
148
2,943
22,421
0
L
Shiva
4,337
542
245
513
8,050
3,051
0
1,767
6,258
0
11,022
L
Ra
2,560
56
319
445
4,062
1,390
0
2,004
2,045
31,116
789
L
2,421
1,159
279
405
9,407
5,733
0
3,145
6,236
0
15,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,115
Gold Earned
21,743
93
Minions Killed
113
0
Camps Cleared
0
562,676
Distance Traveled
552,603
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,360
936
42
4
0
202,368
1
W
Sobek
7,706
771
16
2
0
196,231
1
W
Nox
8,049
805
35
4
0
164,077
3
L
Shiva
7,190
719
23
2
0
202,836
1
L
Ra
7,823
782
68
7
0
179,233
2
L
Horus
6,730
673
22
2
0
170,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role