Player Matchup

Arachne
Arachne
ChuyMastter13
Arachne
Level 29
God Stats
6W - 6L
1,522 SR
Queue Stats
73W - 71L
1,440 Elo+
Party 2
Kuzenbo
Kuzenbo
Dariack VF
Kuzenbo
Level 83
God Stats
4W - 2L
1,835 SR
Queue Stats
157W - 143L
1,470 Elo+
Party 2
Sol
Sol
ElCrackeroX
Sol
Level 60
God Stats
1W - 1L
1,637 SR
Queue Stats
96W - 96L
1,507 Elo+
Solo
Guan Yu
Guan Yu
MzrceloD
Guan Yu
Level 106
God Stats
2W - 3L
1,699 SR
Queue Stats
71W - 67L
1,485 Elo+
Solo
Izanami
Izanami
Oscax333
Izanami
Level 90
God Stats
31W - 29L
1,560 SR
Queue Stats
123W - 115L
1,452 Elo+
Party 2
Team Averages
Level 74
1,650 SR
1,471 Elo+

VS

Team Averages
Level 121
1,622 SR
1,483 Elo+
Ymir
Ymir
DGT246
Ymir
Level 129
God Stats
9W - 1L
1,875 SR
Queue Stats
200W - 178L
1,520 Elo+
Solo
Scylla
Scylla
Lāundry
Scylla
Level 125
God Stats
8W - 0L
1,568 SR
Queue Stats
44W - 23L
1,553 Elo+
Solo
Danzaburou
Danzaburou
PattyHomesBackup
Danzaburou
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,423 Elo+
Solo
Mulan
Mulan
PuffinPixyStix
Mulan
Level 140
God Stats
1W - 1L
1,583 SR
Queue Stats
32W - 53L
1,389 Elo+
Party 1
Maman Brigitte
Maman Brigitte
ZanosX
Maman Brigitte
Level 163
God Stats
5W - 1L
1,585 SR
Queue Stats
14W - 10L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
1 / 7 / 2
8,228
433
4,624
19,301
6,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Dariack VF
Kuzenbo
15
2 / 6 / 1
9,536
502
5,187
22,575
24,956
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 3 / 0
7,555
398
4,233
8,895
2,721
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Guan Yu
MzrceloD
Guan Yu
2
0 / 1 / 0
4,257
224
0
1,104
66
Izanami
Oscax333
Izanami
16
1 / 7 / 1
9,928
523
6,432
15,214
5,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DGT246
Ymir
16
3 / 0 / 8
11,044
581
5,578
15,540
16,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Lāundry
Scylla
15
4 / 2 / 10
10,529
554
11,397
8,473
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
PattyHomesBackup
Danzaburou
17
3 / 1 / 4
10,938
576
8,478
6,600
2,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 2 / 4
12,117
638
11,270
16,158
13,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Maman Brigitte
ZanosX
Maman Brigitte
18
9 / 0 / 6
12,206
642
12,466
13,991
5,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
5
Kills
24
24
Deaths
5
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Arachne
1
7
2
0.29
W
Ymir
DGT246
Ymir
3
0
8
7
L
Kuzenbo
Dariack VF
Kuzenbo
2
6
1
0.42
L
1
3
0
0.33
W
Scylla
Lāundry
Scylla
4
2
10
4.5
L
Guan Yu
MzrceloD
Guan Yu
0
1
0
0
L
Izanami
Oscax333
Izanami
1
7
1
0.21
W
Danzaburou
PattyHomesBackup
Danzaburou
3
1
4
5
W
5
2
4
3.5
W
Maman Brigitte
ZanosX
Maman Brigitte
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,476
Damage
49,189
67,089
Taken
60,762
39,696
Mitigated
41,559
15,386
Healing
22,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
4,624
2,004
0
3,226
19,301
6,818
0
9,165
10,136
0
36,939
W
Ymir
DGT246
Ymir
5,578
1,095
0
4,037
15,540
16,799
1,732
1,817
13,723
47,190
0
L
Kuzenbo
Dariack VF
Kuzenbo
5,187
1,819
0
5,231
22,575
24,956
0
5,339
17,236
39,834
0
L
4,233
1,579
0
4,753
8,895
2,721
0
5,903
2,992
41,817
0
W
Scylla
Lāundry
Scylla
11,397
1,006
0
1,193
8,473
2,744
3,627
2,909
5,564
53,588
221
L
Guan Yu
MzrceloD
Guan Yu
0
0
0
0
1,104
66
0
1,104
0
0
0
L
Izanami
Oscax333
Izanami
6,432
3,920
0
2,176
15,214
5,135
3,255
7,637
7,577
0
79,123
W
Danzaburou
PattyHomesBackup
Danzaburou
8,478
3,722
0
3,650
6,600
2,658
4,257
388
6,212
0
69,238
W
11,270
2,093
0
3,899
16,158
13,522
1,156
3,264
12,894
38
95,921
W
Maman Brigitte
ZanosX
Maman Brigitte
12,466
954
551
9,428
13,991
5,836
5,634
2,227
11,764
98,151
942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,504
Gold Earned
56,834
333
Minions Killed
576
0
Camps Cleared
0
1,161,238
Distance Traveled
1,829,436
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,228
433
68
4
0
375,466
0
W
Ymir
11,044
581
75
4
0
350,019
6
L
Kuzenbo
9,536
502
41
2
0
324,726
3
L
Sol
7,555
398
80
4
0
193,671
4
W
Scylla
10,529
554
86
5
0
364,282
5
L
Guan Yu
4,257
224
0
0
0
0
0
L
Izanami
9,928
523
144
8
0
267,375
0
W
Danzaburou
10,938
576
114
6
0
337,880
0
W
Mulan
12,117
638
154
8
0
350,029
0
W
Maman Brigitte
12,206
642
147
8
0
427,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role