Player Matchup

Cupid
Cupid
 
Cupid
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
BlindMarshy
Lancelot
Level 141
God Stats
0W - 2L
1,543 SR
Queue Stats
54W - 48L
1,585 Elo+
Party 1
Ra
Ra
FearDaSpearr
Ra
Level 104
God Stats
3W - 1L
1,937 SR
Queue Stats
13W - 12L
1,484 Elo+
Solo
Ares
Ares
Twisted_Local808
Ares
Level 150
God Stats
0W - 1L
1,429 SR
Queue Stats
59W - 61L
1,522 Elo+
Party 2
Tyr
Tyr
victimofadown
Tyr
Level 198
God Stats
3W - 3L
1,605 SR
Queue Stats
31W - 34L
1,566 Elo+
Party 1
Team Averages
Level 132
1,603 SR
1,532 Elo+

VS

Team Averages
Level 118
1,593 SR
1,534 Elo+
Scylla
Scylla
 
Scylla
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BagOfSumGas
Osiris
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 230L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
COOlchie_Man
Baron Samedi
Level 148
God Stats
2W - 0L
1,818 SR
Queue Stats
303W - 302L
1,558 Elo+
Solo
Susano
Susano
Conglomerating
Susano
Level 87
God Stats
31W - 22L
1,577 SR
Queue Stats
254W - 202L
1,618 Elo+
Solo
Maui
Maui
dumbgoth
Maui
Level 124
God Stats
40W - 31L
1,570 SR
Queue Stats
196W - 188L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
7
0 / 0 / 0
4,227
845
0
0
0
Lancelot
BlindMarshy
Lancelot
10
3 / 2 / 0
5,220
1,044
3,799
4,018
2,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
1 / 2 / 1
5,120
1,024
1,855
3,503
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 1
4,693
939
1,939
5,790
4,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 0 / 1
4,573
915
1,507
3,488
2,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 1 / 1
4,571
914
1,684
2,547
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
9
0 / 2 / 1
4,667
933
2,277
4,134
2,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Baron Samedi
COOlchie_Man
Baron Samedi
10
3 / 0 / 0
5,715
1,143
3,026
2,177
1,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

12
2 / 0 / 1
5,990
1,198
3,938
2,636
778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Maui
9
0 / 1 / 2
4,801
960
2,272
3,993
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
4
Kills
5
5
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
0
0
0
W
Scylla
 
Scylla
0
1
1
0.5
W
Osiris
0
2
1
0.25
L
Lancelot
BlindMarshy
Lancelot
3
2
0
1.5
W
Baron Samedi
COOlchie_Man
Baron Samedi
3
0
0
3
W
2
0
1
2.5
L
1
2
1
0.75
L
0
1
1
0.5
W
Maui
0
1
2
1
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,100
Damage
13,197
16,799
Taken
15,487
10,994
Mitigated
6,870
2,931
Healing
4,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
 
Scylla
1,684
75
0
504
2,547
631
26
815
1,732
8,437
0
W
Osiris
2,277
395
0
332
4,134
2,397
0
847
3,287
0
7,480
L
Lancelot
BlindMarshy
Lancelot
3,799
348
0
595
4,018
2,492
0
875
3,127
0
11,481
W
Baron Samedi
COOlchie_Man
Baron Samedi
3,026
271
654
1,012
2,177
1,266
0
776
1,401
10,477
0
W
3,938
746
0
956
2,636
778
0
421
2,215
0
20,077
L
1,855
126
300
968
3,503
1,190
0
2,955
400
12,924
0
L
1,939
322
0
692
5,790
4,401
0
1,579
4,143
6,560
0
W
Maui
2,272
253
0
697
3,993
1,798
0
935
3,058
6,059
0
L
1,507
0
0
376
3,488
2,911
0
1,233
2,147
0
5,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,833
Gold Earned
25,744
70
Minions Killed
105
0
Camps Cleared
0
427,289
Distance Traveled
561,520
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,227
845
0
0
0
86
0
W
Scylla
4,571
914
16
3
0
112,712
0
W
Osiris
4,667
933
7
1
0
112,438
0
L
Lancelot
5,220
1,044
25
5
0
107,917
0
W
Baron Samedi
5,715
1,143
28
6
0
110,534
0
W
Susano
5,990
1,198
38
8
0
118,238
0
L
Ra
5,120
1,024
31
6
0
108,118
0
L
Ares
4,693
939
4
1
0
99,379
2
W
Maui
4,801
960
16
3
0
107,598
0
L
Tyr
4,573
915
10
2
0
111,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role