Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
IllThrone820209
Cthulhu
Level 87
God Stats
269W - 230L
1,580 SR
Queue Stats
306W - 270L
1,505 Elo+
Solo
Lancelot
Lancelot
JmanG721
Lancelot
Level 127
God Stats
5W - 4L
1,487 SR
Queue Stats
37W - 28L
1,508 Elo+
Solo
Skadi
Skadi
NAJIRAMBA
Skadi
Level 214
God Stats
14W - 11L
1,565 SR
Queue Stats
273W - 273L
1,501 Elo+
Solo
Hades
Hades
arEvalo30710_69
Hades
Level 72
God Stats
2W - 1L
1,480 SR
Queue Stats
40W - 24L
1,460 Elo+
Solo
Team Averages
Level 121
1,522 SR
1,495 Elo+

VS

Team Averages
Level 81
1,582 SR
1,447 Elo+
Ymir
Ymir
ElliEKa
Ymir
Level 58
God Stats
16W - 23L
1,524 SR
Queue Stats
66W - 93L
1,426 Elo+
Party 1
Sun Wukong
Sun Wukong
LiLxPhantoM_
Sun Wukong
Level 107
God Stats
31W - 26L
1,633 SR
Queue Stats
314W - 294L
1,443 Elo+
Solo
Anhur
Anhur
Nijg3r
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,464 Elo+
Party 1
Hun Batz
Hun Batz
Sqwyeraz
Hun Batz
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,330 Elo+
Solo
Poseidon
Poseidon
victorPRO12
Poseidon
Level 138
God Stats
6W - 3L
1,754 SR
Queue Stats
20W - 9L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
3 / 0 / 0
5,389
674
3,530
4,643
2,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

1
0 / 0 / 0
2,946
368
0
0
0
Lancelot
JmanG721
Lancelot
9
3 / 0 / 1
4,929
616
3,993
2,773
962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
NAJIRAMBA
Skadi
10
3 / 0 / 2
5,411
676
3,904
4,868
1,306
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
0 / 4 / 1
3,917
490
2,183
6,266
2,185
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ElliEKa
Ymir
7
0 / 2 / 2
4,311
539
999
4,781
2,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
LiLxPhantoM_
Sun Wukong
6
0 / 2 / 0
3,692
462
1,377
4,714
1,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anhur
Nijg3r
Anhur
7
0 / 2 / 0
4,042
505
1,596
3,908
861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hun Batz
Sqwyeraz
Hun Batz
8
0 / 3 / 1
4,330
541
2,271
7,229
1,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
victorPRO12
Poseidon
10
4 / 0 / 0
5,649
706
3,624
3,048
722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
9
Kills
4
4
Deaths
9
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
0
3
L
Ymir
ElliEKa
Ymir
0
2
2
0.5
W
0
0
0
0
W
Lancelot
JmanG721
Lancelot
3
0
1
3.5
L
Sun Wukong
LiLxPhantoM_
Sun Wukong
0
2
0
0
W
Skadi
NAJIRAMBA
Skadi
3
0
2
4
L
Anhur
Nijg3r
Anhur
0
2
0
0
L
Hun Batz
Sqwyeraz
Hun Batz
0
3
1
0.17
W
0
4
1
0.13
L
Poseidon
victorPRO12
Poseidon
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,610
Damage
9,867
18,550
Taken
23,680
6,488
Mitigated
7,988
4,662
Healing
4,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,530
539
0
813
4,643
2,035
0
0
4,643
0
29,460
L
Ymir
ElliEKa
Ymir
999
355
0
538
4,781
2,763
74
899
3,882
5,319
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
JmanG721
Lancelot
3,993
692
0
500
2,773
962
0
813
1,960
0
22,907
L
Sun Wukong
LiLxPhantoM_
Sun Wukong
1,377
354
0
1,145
4,714
1,667
0
0
4,714
0
12,856
W
Skadi
NAJIRAMBA
Skadi
3,904
1,669
0
1,360
4,868
1,306
34
70
4,798
0
36,050
L
Anhur
Nijg3r
Anhur
1,596
466
0
0
3,908
861
0
0
3,908
0
18,945
L
Hun Batz
Sqwyeraz
Hun Batz
2,271
1,054
0
2,446
7,229
1,975
0
270
6,959
0
26,160
W
2,183
121
28
1,961
6,266
2,185
0
3,694
2,572
19,133
0
L
Poseidon
victorPRO12
Poseidon
3,624
785
0
500
3,048
722
331
1,014
2,034
42,224
461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,592
Gold Earned
22,024
179
Minions Killed
206
0
Camps Cleared
0
622,411
Distance Traveled
706,044
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,389
674
53
7
0
141,398
0
L
Ymir
4,311
539
7
1
0
147,887
2
W
Cthulhu
2,946
368
0
0
0
0
0
W
Lancelot
4,929
616
41
5
0
192,894
0
L
Sun Wukong
3,692
462
22
3
0
89,911
0
W
Skadi
5,411
676
61
8
0
139,808
0
L
Anhur
4,042
505
34
4
0
134,650
0
L
Hun Batz
4,330
541
55
7
0
163,071
1
W
Hades
3,917
490
24
3
0
148,311
0
L
Poseidon
5,649
706
88
11
0
170,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role