Player Matchup

Agni
Agni
Artaise
Agni
Level 142
God Stats
1W - 2L
1,537 SR
Queue Stats
250W - 141L
1,528 Elo+
Solo
Izanami
Izanami
Bluwhal
Izanami
Level 7
God Stats
7W - 9L
1,418 SR
Queue Stats
8W - 11L
1,402 Elo+
Party 1
Danzaburou
Danzaburou
XxYounginChubzxX
Danzaburou
Level 124
God Stats
5W - 3L
1,347 SR
Queue Stats
47W - 48L
1,436 Elo+
Solo
Nu Wa
Nu Wa
epicpeas
Nu Wa
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,402 Elo+
Party 1
Ne Zha
Ne Zha
pumalocoojorojo
Ne Zha
Level 159
God Stats
21W - 17L
1,566 SR
Queue Stats
555W - 535L
1,559 Elo+
Solo
Team Averages
Level 102
1,474 SR
1,465 Elo+

VS

Team Averages
Level 128
1,497 SR
1,481 Elo+
King Arthur
King Arthur
 
King Arthur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Alphinore
Bastet
Level 210
God Stats
5W - 6L
1,623 SR
Queue Stats
334W - 298L
1,591 Elo+
Solo
Atlas
Atlas
BloodyCascade
Atlas
Level 36
God Stats
1W - 6L
1,083 SR
Queue Stats
8W - 21L
1,256 Elo+
Solo
Cu Chulainn
Cu Chulainn
LEOWHEELSS
Cu Chulainn
Level 156
God Stats
229W - 165L
1,595 SR
Queue Stats
902W - 921L
1,538 Elo+
Solo
Ra
Ra
QuadraK4
Ra
Level 152
God Stats
9W - 5L
1,686 SR
Queue Stats
58W - 73L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Artaise
Agni
15
8 / 0 / 6
10,709
1,339
15,548
6,517
2,088
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
Bluwhal
Izanami
14
1 / 2 / 8
8,689
1,086
4,241
4,552
1,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
XxYounginChubzxX
Danzaburou
15
2 / 1 / 7
8,593
1,074
6,139
3,151
1,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
epicpeas
Nu Wa
15
5 / 0 / 9
10,108
1,264
11,667
3,631
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 4 / 12
9,137
1,142
12,848
9,210
3,792
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Team 1 Tickets

315

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 6 / 6
7,954
994
6,546
19,301
13,560
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
Alphinore
Bastet
14
3 / 3 / 3
8,677
1,085
5,554
10,057
5,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 3
7,836
980
226
4,310
2,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
LEOWHEELSS
Cu Chulainn
14
1 / 4 / 5
8,499
1,062
7,815
10,910
7,823
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

13
3 / 4 / 1
9,017
1,127
4,770
11,062
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
18
Kills
7
7
Deaths
18
42
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
6
6
0.5
L
Bastet
Alphinore
Bastet
3
3
3
1.5
W
Agni
Artaise
Agni
8
0
6
11
L
0
1
3
1.5
W
Izanami
Bluwhal
Izanami
1
2
8
2.5
L
Cu Chulainn
LEOWHEELSS
Cu Chulainn
1
4
5
0.88
L
3
4
1
0.88
W
Danzaburou
XxYounginChubzxX
Danzaburou
2
1
7
5.5
W
Nu Wa
epicpeas
Nu Wa
5
0
9
9.5
W
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,443
Damage
24,911
27,061
Taken
55,640
9,997
Mitigated
32,754
6,005
Healing
6,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,546
541
0
2,360
19,301
13,560
0
8,680
10,292
0
13,092
L
Bastet
Alphinore
Bastet
5,554
883
0
1,185
10,057
5,235
0
3,501
6,371
0
15,809
W
Agni
Artaise
Agni
15,548
1,912
565
2,750
6,517
2,088
0
1,548
4,918
27,397
1,093
L
226
0
0
634
4,310
2,509
0
2,566
1,576
565
0
W
Izanami
Bluwhal
Izanami
4,241
2,280
0
394
4,552
1,772
0
1,264
3,288
0
15,809
L
Cu Chulainn
LEOWHEELSS
Cu Chulainn
7,815
880
0
1,720
10,910
7,823
0
4,512
6,245
2,620
21,336
L
4,770
0
518
395
11,062
3,627
0
6,331
4,625
36,944
0
W
Danzaburou
XxYounginChubzxX
Danzaburou
6,139
2,394
0
802
3,151
1,238
0
383
2,768
0
15,865
W
Nu Wa
epicpeas
Nu Wa
11,667
2,981
0
166
3,631
1,107
0
1,148
2,483
31,779
0
W
12,848
2,457
0
1,328
9,210
3,792
0
1,502
7,708
0
24,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,236
Gold Earned
41,983
186
Minions Killed
145
7
Camps Cleared
4
726,588
Distance Traveled
705,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,954
994
17
2
0
150,635
0
L
Bastet
8,677
1,085
20
3
2
175,249
0
W
Agni
10,709
1,339
36
5
2
166,778
0
L
Atlas
7,836
980
3
0
0
74,415
0
W
Izanami
8,689
1,086
45
6
1
137,458
0
L
Cu Chulainn
8,499
1,062
31
4
1
140,177
0
L
Ra
9,017
1,127
74
9
1
164,763
0
W
Danzaburou
8,593
1,074
23
3
0
130,223
0
W
Nu Wa
10,108
1,264
61
8
2
150,365
0
W
Ne Zha
9,137
1,142
21
3
2
141,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role