Player Matchup

Morgan Le Fay
Morgan Le Fay
Bossfeller
Morgan Le Fay
Level 121
God Stats
8W - 6L
1,495 SR
Queue Stats
165W - 189L
1,360 Elo+
Party 2
Apollo
Apollo
Cage1000
Apollo
Level 147
God Stats
2W - 6L
1,209 SR
Queue Stats
413W - 439L
1,397 Elo+
Party 2
Fafnir
Fafnir
monkeyemperor15
Fafnir
Level 87
God Stats
3W - 6L
1,475 SR
Queue Stats
94W - 111L
1,398 Elo+
Party 2
Team Averages
Level 118
1,393 SR
1,385 Elo+

VS

Team Averages
Level 109
1,501 SR
1,376 Elo+
Jormungandr
Jormungandr
LordUltimus2
Jormungandr
Level 125
God Stats
0W - 1L
1,505 SR
Queue Stats
101W - 53L
1,486 Elo+
Party 1
Erlang Shen
Erlang Shen
Tanjiro_cp3
Erlang Shen
Level 101
God Stats
3W - 9L
1,561 SR
Queue Stats
278W - 185L
1,501 Elo+
Party 1
Chang'e
Chang'e
zzeennaa2000
Chang'e
Level 100
God Stats
3W - 3L
1,437 SR
Queue Stats
24W - 68L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bossfeller
Morgan Le Fay
16
4 / 3 / 7
10,221
852
15,254
8,672
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Cage1000
Apollo
15
6 / 3 / 3
10,251
854
10,154
10,079
4,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
2 / 2 / 10
10,212
851
9,177
11,570
12,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LordUltimus2
Jormungandr
15
5 / 5 / 2
9,805
817
12,393
16,288
6,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Erlang Shen
Tanjiro_cp3
Erlang Shen
15
2 / 4 / 6
9,659
805
7,635
17,346
15,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
zzeennaa2000
Chang'e
12
1 / 4 / 2
8,301
692
4,515
9,413
2,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
12
Kills
8
8
Deaths
13
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bossfeller
Morgan Le Fay
4
3
7
2.5
W
Apollo
Cage1000
Apollo
6
3
3
2.5
L
Jormungandr
LordUltimus2
Jormungandr
5
5
2
1.2
L
Erlang Shen
Tanjiro_cp3
Erlang Shen
2
4
6
1.25
W
2
2
10
3.5
L
Chang'e
zzeennaa2000
Chang'e
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,585
Damage
24,543
30,321
Taken
43,047
20,182
Mitigated
23,940
3,960
Healing
12,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bossfeller
Morgan Le Fay
15,254
1,364
0
2,620
8,672
3,245
1,220
4,310
4,022
31,170
0
W
Apollo
Cage1000
Apollo
10,154
4,295
0
0
10,079
4,214
2,569
5,503
4,259
0
29,625
L
Jormungandr
LordUltimus2
Jormungandr
12,393
4,385
548
1,142
16,288
6,163
0
7,793
7,455
32,335
2,549
L
Erlang Shen
Tanjiro_cp3
Erlang Shen
7,635
2,584
0
6,869
17,346
15,348
0
8,206
7,767
0
16,575
W
9,177
3,084
0
1,340
11,570
12,723
482
6,449
4,814
15,406
1,647
L
Chang'e
zzeennaa2000
Chang'e
4,515
504
1,560
1,921
9,413
2,429
0
5,310
3,566
24,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,684
Gold Earned
27,765
102
Minions Killed
97
0
Camps Cleared
0
634,589
Distance Traveled
567,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,221
852
37
3
0
214,734
0
W
Apollo
10,251
854
51
4
0
216,465
0
L
Jormungandr
9,805
817
41
3
0
203,791
0
L
Erlang Shen
9,659
805
19
2
0
208,888
0
W
Fafnir
10,212
851
14
1
0
203,390
0
L
Chang'e
8,301
692
37
3
0
154,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role