Player Matchup

Ah Muzen Cab
Ah Muzen Cab
LanteSoWavy
Ah Muzen Cab
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
SurT_AbLazE98
Gilgamesh
Level 74
God Stats
6W - 4L
1,566 SR
Queue Stats
116W - 109L
1,473 Elo+
Solo
Freya
Freya
Xbox_live141
Freya
Level 14
God Stats
1W - 3L
1,802 SR
Queue Stats
8W - 15L
1,588 Elo+
Party 1
Team Averages
Level 51
1,623 SR
1,520 Elo+

VS

Team Averages
Level 105
1,612 SR
1,553 Elo+
Baron Samedi
Baron Samedi
Fairersneeze
Baron Samedi
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,625 Elo+
Solo
Kuzenbo
Kuzenbo
Interpretation
Kuzenbo
Level 153
God Stats
182W - 172L
1,514 SR
Queue Stats
369W - 387L
1,445 Elo+
Solo
Arachne
Arachne
Milfh0use
Arachne
Level 123
God Stats
4W - 0L
1,821 SR
Queue Stats
290W - 145L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LanteSoWavy
Ah Muzen Cab
15
4 / 4 / 1
9,198
836
7,078
9,905
3,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Gilgamesh
SurT_AbLazE98
Gilgamesh
13
1 / 7 / 5
7,697
700
4,359
13,286
5,539
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 1 / 5
8,191
745
5,347
8,173
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fairersneeze
Baron Samedi
17
3 / 1 / 8
10,377
943
11,441
6,328
3,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 5 / 6
9,474
861
4,890
12,489
7,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Milfh0use
Arachne
17
7 / 0 / 4
10,465
951
11,125
7,897
4,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
6
Kills
12
12
Deaths
6
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Fairersneeze
Baron Samedi
3
1
8
7
W
2
5
6
1
L
Ah Muzen Cab
LanteSoWavy
Ah Muzen Cab
4
4
1
1.13
W
Arachne
Milfh0use
Arachne
7
0
4
9
L
Gilgamesh
SurT_AbLazE98
Gilgamesh
1
7
5
0.5
L
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,784
Damage
27,456
31,364
Taken
26,714
10,905
Mitigated
15,638
2,521
Healing
11,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Fairersneeze
Baron Samedi
11,441
550
1,134
2,641
6,328
3,475
218
1,075
5,253
52,749
0
W
4,890
1,908
0
3,530
12,489
7,962
144
3,431
9,058
19,746
4,397
L
Ah Muzen Cab
LanteSoWavy
Ah Muzen Cab
7,078
1,748
0
370
9,905
3,086
610
5,413
4,211
0
40,558
W
Arachne
Milfh0use
Arachne
11,125
8,012
0
4,236
7,897
4,201
719
1,449
6,448
0
33,393
L
Gilgamesh
SurT_AbLazE98
Gilgamesh
4,359
733
0
304
13,286
5,539
0
5,257
7,491
0
16,720
L
5,347
1,500
0
1,847
8,173
2,280
0
4,272
3,738
23,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,086
Gold Earned
30,316
137
Minions Killed
172
0
Camps Cleared
0
577,246
Distance Traveled
616,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,377
943
88
8
0
201,716
0
W
Kuzenbo
9,474
861
37
3
0
198,463
0
L
Ah Muzen Cab
9,198
836
69
6
0
180,484
0
W
Arachne
10,465
951
47
4
0
216,083
0
L
Gilgamesh
7,697
700
22
2
0
191,202
0
L
Freya
8,191
745
46
4
0
205,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role