Player Matchup

Scylla
Scylla
Gera0180
Scylla
Level 66
God Stats
4W - 2L
1,550 SR
Queue Stats
9W - 11L
1,377 Elo+
Party 2
King Arthur
King Arthur
JHA1R
King Arthur
Level 25
God Stats
6W - 3L
1,529 SR
Queue Stats
6W - 5L
1,314 Elo+
Party 2
Neith
Neith
PagyGamii
Neith
Level 92
God Stats
8W - 9L
1,499 SR
Queue Stats
9W - 14L
1,341 Elo+
Party 2
Team Averages
Level 61
1,526 SR
1,344 Elo+

VS

Team Averages
Level 65
1,564 SR
1,448 Elo+
Sol
Sol
FeralGrimm
Sol
Level 7
God Stats
0W - 1L
1,731 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
I TheEggman I
Neith
Level 109
God Stats
0W - 1L
1,545 SR
Queue Stats
10W - 12L
1,526 Elo+
Party 1
Chaac
Chaac
UMADBRO104
Chaac
Level 79
God Stats
80W - 92L
1,415 SR
Queue Stats
88W - 99L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gera0180
Scylla
11
3 / 0 / 2
5,573
1,115
2,281
1,487
400
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
JHA1R
King Arthur
7
0 / 1 / 1
4,245
849
449
2,104
642
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
PagyGamii
Neith
10
2 / 0 / 3
5,571
1,114
2,992
2,789
880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,138
828
2,259
3,958
961
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 2 / 0
4,533
907
1,564
3,494
1,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chaac
4
0 / 0 / 0
3,670
734
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
5
Kills
1
1
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Scylla
Gera0180
Scylla
3
0
2
4
L
0
2
0
0
W
King Arthur
JHA1R
King Arthur
0
1
1
0.5
W
Neith
PagyGamii
Neith
2
0
3
3.5
L
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,722
Damage
3,823
6,380
Taken
7,452
1,922
Mitigated
1,993
1,805
Healing
1,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,259
513
0
327
3,958
961
0
1,481
2,477
6,740
0
W
Scylla
Gera0180
Scylla
2,281
209
0
250
1,487
400
450
702
785
14,758
0
L
1,564
178
0
1,043
3,494
1,032
0
808
2,686
0
15,227
W
King Arthur
JHA1R
King Arthur
449
0
0
62
2,104
642
0
950
1,154
0
3,492
W
Neith
PagyGamii
Neith
2,992
987
0
1,493
2,789
880
830
635
2,154
0
12,961
L
Chaac
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,389
Gold Earned
12,341
63
Minions Killed
35
0
Camps Cleared
0
295,811
Distance Traveled
174,079
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,138
828
8
2
0
93,642
0
W
Scylla
5,573
1,115
28
6
0
90,944
1
L
Neith
4,533
907
27
5
0
80,437
0
W
King Arthur
4,245
849
7
1
0
109,916
0
W
Neith
5,571
1,114
28
6
0
94,951
0
L
Chaac
3,670
734
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role