Player Matchup

Anubis
Anubis
Bernal1613
Anubis
Level 69
God Stats
10W - 2L
1,739 SR
Queue Stats
250W - 273L
1,466 Elo+
Solo
Izanami
Izanami
HAMadden13
Izanami
Level 104
God Stats
15W - 10L
1,605 SR
Queue Stats
193W - 184L
1,547 Elo+
Solo
Sylvanus
Sylvanus
Mil2Gz
Sylvanus
Level 87
God Stats
12W - 9L
1,652 SR
Queue Stats
135W - 130L
1,421 Elo+
Solo
Surtr
Surtr
Valeryan007
Surtr
Level 69
God Stats
2W - 6L
1,304 SR
Queue Stats
195W - 196L
1,496 Elo+
Party 1
Cu Chulainn
Cu Chulainn
gogofofo
Cu Chulainn
Level 69
God Stats
11W - 8L
1,411 SR
Queue Stats
204W - 228L
1,481 Elo+
Party 1
Team Averages
Level 80
1,542 SR
1,482 Elo+

VS

Team Averages
Level 94
1,528 SR
1,472 Elo+
Jormungandr
Jormungandr
ChadleySmithers
Jormungandr
Level 48
God Stats
3W - 4L
1,401 SR
Queue Stats
36W - 32L
1,462 Elo+
Party 3
Nemesis
Nemesis
Eternal_Blue13
Nemesis
Level 136
God Stats
43W - 39L
1,550 SR
Queue Stats
221W - 217L
1,508 Elo+
Solo
Nu Wa
Nu Wa
Mantis sorrow
Nu Wa
Level 135
God Stats
9W - 11L
1,523 SR
Queue Stats
164W - 160L
1,480 Elo+
Party 2
Aphrodite
Aphrodite
ThugMood
Aphrodite
Level 87
God Stats
8W - 4L
1,554 SR
Queue Stats
35W - 30L
1,462 Elo+
Party 3
Amaterasu
Amaterasu
UptownJacob
Amaterasu
Level 62
God Stats
5W - 4L
1,611 SR
Queue Stats
105W - 114L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bernal1613
Anubis
11
5 / 0 / 2
6,853
685
8,948
6,195
2,502
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
HAMadden13
Izanami
11
5 / 1 / 2
7,078
708
5,378
6,692
2,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Mil2Gz
Sylvanus
10
2 / 0 / 6
6,476
648
3,098
8,683
3,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 2 / 3
5,846
585
2,453
8,754
3,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cu Chulainn
gogofofo
Cu Chulainn
10
4 / 0 / 1
5,958
596
3,677
5,868
4,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChadleySmithers
Jormungandr
7
0 / 3 / 1
4,825
483
4,553
7,790
4,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 1
5,066
507
2,244
5,858
1,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 7 / 1
4,690
469
6,033
7,129
1,124
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
ThugMood
Aphrodite
9
1 / 3 / 1
5,176
518
2,941
5,770
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
UptownJacob
Amaterasu
8
0 / 4 / 0
4,710
471
2,920
8,604
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
18
Kills
3
3
Deaths
18
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bernal1613
Anubis
5
0
2
6
L
Jormungandr
ChadleySmithers
Jormungandr
0
3
1
0.17
L
1
1
1
1.5
W
Izanami
HAMadden13
Izanami
5
1
2
6
L
1
7
1
0.21
W
Sylvanus
Mil2Gz
Sylvanus
2
0
6
5
L
Aphrodite
ThugMood
Aphrodite
1
3
1
0.5
L
Amaterasu
UptownJacob
Amaterasu
0
4
0
0
W
2
2
3
1.75
W
Cu Chulainn
gogofofo
Cu Chulainn
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,554
Damage
18,691
36,192
Taken
35,151
15,735
Mitigated
10,936
14,978
Healing
7,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bernal1613
Anubis
8,948
357
0
3,875
6,195
2,502
0
1,442
4,753
47,749
1,827
L
Jormungandr
ChadleySmithers
Jormungandr
4,553
1,197
0
1,818
7,790
4,094
0
2,352
5,438
20,106
0
L
2,244
702
0
790
5,858
1,730
0
1,403
4,455
0
40,627
W
Izanami
HAMadden13
Izanami
5,378
3,493
0
2,467
6,692
2,107
722
3,543
3,149
0
50,775
L
6,033
2,174
69
847
7,129
1,124
0
2,287
4,842
25,509
0
W
Sylvanus
Mil2Gz
Sylvanus
3,098
1,095
2,548
3,640
8,683
3,283
0
6,102
2,581
15,358
323
L
Aphrodite
ThugMood
Aphrodite
2,941
162
236
1,292
5,770
1,037
0
4,065
1,669
20,428
0
L
Amaterasu
UptownJacob
Amaterasu
2,920
968
0
2,323
8,604
2,951
0
1,841
6,477
0
24,775
W
2,453
926
0
903
8,754
3,768
13
2,180
6,574
1,074
42,470
W
Cu Chulainn
gogofofo
Cu Chulainn
3,677
1,058
0
1,545
5,868
4,075
0
260
5,608
0
24,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,211
Gold Earned
24,467
323
Minions Killed
224
0
Camps Cleared
0
957,557
Distance Traveled
955,375
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,853
685
83
8
0
193,659
0
L
Jormungandr
4,825
483
36
4
0
188,112
2
L
Nemesis
5,066
507
71
7
0
249,000
3
W
Izanami
7,078
708
96
10
0
180,291
6
L
Nu Wa
4,690
469
38
4
0
174,685
0
W
Sylvanus
6,476
648
22
2
0
172,765
1
L
Aphrodite
5,176
518
43
4
0
164,872
0
L
Amaterasu
4,710
471
36
4
0
178,706
0
W
Surtr
5,846
585
82
8
0
212,058
0
W
Cu Chulainn
5,958
596
40
4
0
198,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role